r/2007scape Mod Light May 11 '26

News Sailing Buffs & Changes

https://secure.runescape.com/m=news/sailing-update-buffs-changes--more?oldschool=1&_gl=1

Hey all, let us know what you think about our latest blog post!

We'll be live on Twitch later today with Mod Kieren, Husky and Ash to answer your questions.

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u/Noxmo May 11 '26 edited May 11 '26

All good changes, have a thought on deep sea trawling.

The "big fish" and boat paint rate is still extremely rare and (I think) significantly rarer than was initially proposed.

I appreciate they're just cosmetics, but having them be that rare means clog hunters will grind them, which harms the gp/hr of the activity in the long run, just as we see with pet hunters (no hate to cloggers or pet hunters, just saying it impacts things).

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u/pointlessnomencature May 12 '26

The big fish are definitely rarer https://www.reddit.com/r/2007scape/s/VsxIR8MZKA, I'd have to hunt to see what the rates were intended to be for the paints (assuming Jagex shared them), but 1/24k at a random tier 72 spot for salvors paint seems absurd, considering you can get EVERY other paint at all of the various activities of that type. Sure barracuda is more common at one, but locking Salvor's at martial salvage seems like a total oversight, like a poor propagation error. I like to clog myself, but I'm not going to park at martial salvage for a going rate of 76 HOURS per paint (assuming 315 salvage an hour, the going default rate on the wiki).