r/dosgaming 7d ago

In Search of Dr. Riptide. A MS-DOS Floppy game in its original packaging since 1994!

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62 Upvotes

I am intrigued with the picture of a mosque on its cover! I have played the game back in the day but I don't remember much of it as I was like 8-9 years old.


r/dosgaming 7d ago

Weltraum- Handelsspiel gesucht

7 Upvotes

Es gab so anfang / mitte der 90er an unserer Schule im Computerraum auf den Rechnern ein Spiel bei dem es um das Handeln mit diversen Gütern ging. Die Oberfläche bestand aus einer sehr einfachen "Sternenkarte", gestaltet in der DOS-Oberfläche, also keine richtige Grafik.

Man konnte zu diversen Planeten fliegen, dort Handel treiben, Ressourcen tauschen und musste kleinere "Missionen" erledigen. Ich weiß nur noch von einer "Mission" bei der man aus verschiedenen Boxen eine beliebige Anzahl "Steine?" herausnehmen musste, im Wechsel mit dem Computer. Wer den letzten Stein nahm gewann. Die "Mission" hieß einfach nur "Nimm".

Auch gab es einen Planeten wo sog. "Budrian-Bären" besagte Ressource stahlen und man sie wieder zurückholen sollte.

War halt alles sehr rudimentär gehalten und die gesamte grafische Oberfläche wurde durch den DOS-Zeichensatz dargestellt, ich glaube auch alles monochrom.

Das Spiel hatte wohl auch einen gewissen Educational-Stil.


r/dosgaming 7d ago

Help installing Windows95 on Magic DOSbox (to run Diablo II)

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15 Upvotes

Let me preface everything by saying:

  1. I will add a TL;DR at the bottom.

  2. I am not at all an experienced programmer, nor do I know how to code very well.

  3. I use a Galaxy Tab A7 Lite,

I've genuinely been at this for days, and it's been problem after problem at every step of the way. Let me trace it back..

I first started by downloading a OSR2 ISO of Windows95 on internet archive. When I tried to run setup, I ran into my first problem. Right after clicking enter to run it, it kinda hung on the system check. A few minutes and it didn't budge. So, I asked AI what to do (I'm not proud) it told me to type "setup /is" instead of just setup to skip the system check. It worked, and setup ran.

It should have been so straightforward, until at the very end of setup before the wizard was supposed to restart my computer or whatever, I ran into the second problem. I attached the error message on this post.

It told me to restart the system and try running windows again.So I rebooted the thing, went to the directory where "WIN.COM" was, tried to run it, and it told me "This version of windows doesnt run on MS-DOS version 7:00 or earlier." okay?? Fine then, so I tried downlaoding OSR2.5 and OSR1, both gave the same message. I even tried going to the expert settings and adding "ver=7.10" under [dos],some stupid AI suggestions or whatever.

I genuinely cannot see what the next step is, and I refuse to have more AI conversations about it. Please for the love of god, help me.

TL;DR - Cant figure out how to install Win95 on my tablet, ad ive tried alot of options btu I need human input on this. I hope you read every part of the post,I'm super desperate lol


r/dosgaming 8d ago

OpenPrivateer - Open universe feedback

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67 Upvotes

Hello my friends, as most of you already know I'm currently working on OpenPrivateer (Wing Commander Privateer remake) and I just fed it the entire fan-made Wing Commander Universe map data on top of the Gemini sector data.

Attached are quadrant screenshots from Vega, Enigma and Gemini sectors.

It has been fun to adjust the navigation map screen because the box is tiny and the canon quadrants are pretty crowded:

  • Right-click zooms out from Quadrant to Sector overview
  • Right click zooms out from Sector view to Sectors overview
  • Auto-placement of labels so they don't draw over each other (99% success rate)
  • Shift-click on a system only shows its direct jump lines on the screen
  • Shift-click on a system replaces its system info with jump destinations in the MFD
  • Arrow keys serve as a quadrant walker

The modding extension point already allows for blacklisting sectors, quadrants and systems, and you can add your own sectors, quadrants, systems and nav points (bases / planets) incl. the starting point for a new game into the existing quadrants.

  • Do you guys have more/better ideas?
  • Anything else you would want to do/see there?
  • How should we populate the empty systems? (only the jump points are getting auto generated as nav points)

I'm not going to implement another/new map screen until the game has been ported to support HD/widescreen, so for now we have to make it work in the original Privateer map screen (we need to have a working 320x200 map anyway so we can re-compile it for MSDOS).

A few of my ideas already implemented:

Imgur

  • Route planning: Implemented
    • CTRL-click a system to calculate and highlight the shortest jump route. The MFD could show something like "System A → System B: 6 jumps" and optionally list the intermediate systems, resp. adding a note that refuelling is required
  • Visited / unvisited systems
    • Distinguish systems the player has actually visited from systems that are merely known from the map
  • Current-location shortcut: Implemented
    • Press home key to immediately return to the player’s current system/quadrant after browsing somewhere on the other side of the universe
  • Reachability display: Implemented
    • Hold CTRL to grey out everything unreachable based on current fuel/range
  • More map metadata: Implemented
    • Allow optional properties such as faction, description, danger level, known/unknown state, population/type, etc.

Cheers & Thank you


r/dosgaming 8d ago

Why does eXoDOS never get into legal Trouble?

38 Upvotes

Surprised that have a Huge Dos Game Collection that it has no Legal Issues with Using and Distributing it.

Just want to get People's Thought on it

I guessing Games are really old so no as big as an Issue with New Games getting Released


r/dosgaming 8d ago

Making an MS-DOS RTS game in 2026 - updates

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159 Upvotes

After 10 days I am showing a new video. Now the enemy tanks are shooting at each other.
If you want to support the project, please follow me or leave a comment. Name of the game: Dustwar


r/dosgaming 8d ago

SkyRoads (1993) ported to macOS now (100% complete and accurate)

35 Upvotes

Update: Now also ported to Linux and Windows.

SkyRoads was one of my favorite DOS games as a kid, the space-racing classic from Bluemoon Interactive (the Estonian studio whose founders later created Skype). I got my hands on the original source code and ported it to run natively on modern Macs, Apple Silicon and Intel.

I know of a couple of other previous attempts but they were either semi-broken or inaccurate.

Full transparency: this was an AI-assisted port, I directed the work, made the calls, and play-tested every iteration, while Claude did the heavy lifting of translating the 16-bit C and assembly to portable C. This wasn't a blind conversion though: the original's fixed-point physics run bit-exact at the authentic 36.4 Hz tick, the 3D road renderer was rewritten from the hand-written x86 assembly, and the AdLib music driver plays the original FM synth through an OPL2 emulator. There's also an optional "AWE32-style" wavetable mode, and a CRT filter with scanlines and phosphor trails. The only parts that needed actual reverse engineering were the game's proprietary data formats, the compression library shipped with the source as a binary blob.

After a lot of iterations and side-by-side play-testing, I believe it's faithful to the original in everything that matters, physics, timing, difficulty, sound. Documented limitations: keyboard only (no joystick), and the demo/attract mode isn't ported. If you find something that behaves differently from the DOS original, I genuinely want to hear it and will happily improve.

It's free, as is the game itself, Bluemoon released SkyRoads as freeware years ago. All credit for the game is theirs; this is an unofficial fan port.

Github repo: https://github.com/pedrocatalao/skyroads-sdl

Download: https://pedrocatalao.github.io/skyroads-sdl/


r/dosgaming 8d ago

40 Years Later: The Bard’s Tale Creator Returns to the C64!

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12 Upvotes

The creator of The Bard’s Tale is back in the retro scene and he’s finishing a game promised over 40 years ago.

In 1983, Michael Cranford released Maze Master on the C64 with a promise of a sequel called Shadow Snare. Instead, he joined Interplay, built the legendary The Bard’s Tale and left game development behind.

Now, four decades later, he’s returned to 6502 assembly language to finally deliver on that missing chapter of CRPG history.


r/dosgaming 9d ago

I made the DOS Wolfenstein 3D run inside Warcraft 3

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49 Upvotes

r/dosgaming 9d ago

Does anyone know how to access game configuration for DUKE NUKEM 1?

9 Upvotes

The setup command isn’t working and I have no user manual - I did find one online but it doesn’t mention how to access game setup. Thanks for your time


r/dosgaming 9d ago

Planets: TEOS - The Exploration of Space Tournament

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1 Upvotes

r/dosgaming 9d ago

New Terep 1 cars discovered

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0 Upvotes

r/dosgaming 10d ago

New images game based on "AlleyCat" from Bill Williams.

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25 Upvotes

Hi!

Again, YES this project is still riding on a its tracks.

I just want to show some new images about the latest levels.

Enjoy!

As always, if you want to know more just reacht out!

(The official name will be "AlleyQuest" btw)


r/dosgaming 10d ago

Just curious

13 Upvotes

So I grew up with half of the games I played on a floppy disc and on DOS by the time I could remember playing anything. Eye of the Beholder, Lord Of Magic, some Barbie game with 4wheeler racing, and that 3D Frogger that was kinda like the vegan version of Mario 64, except the frog died a lot. (I wasn't good at it.) Anywho, I can still ask my dad to fire up our old windows 95 desktop we still have, but I would actually mostly just enjoy a chat and a gaff with somebody that broke the DOS system. Like, what did you and or your friends do for the fuck of it just because you found out you could?


r/dosgaming 10d ago

is exodos safe?

0 Upvotes

I downloaded it but i'm not sure if it's safe the program is no longer opening and last I opened bigbox I was told I was in trialmode and I could not get the game I wanted without paying....kind of was under the idea the program was free but is that not the case here?


r/dosgaming 10d ago

Deck & Conn - New style EGA trek games

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6 Upvotes

I have nothing to do with the creation of this game but people might be interested as it’s based on those old style Trek games. Comes out on 1st September.


r/dosgaming 11d ago

Wing Commander 2 source reconstruction and SDL2 port [can use win32 and DOS game data]

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78 Upvotes

r/dosgaming 11d ago

The Secret of Monkey Island Big box Pc find.

11 Upvotes

Just bought a big box IBM version (3.5" floppies) of my favorite DOS game, The Secret of Monkey Island. The seller originally found it at a flea market, but unfortunately it’s missing disk 1 and 5, the Dial-A-Pirate code wheel, and all the inserts except for the manual. If anyone out there has any of these loose parts lying around, I'd love to buy them off you for a fair price to help make my copy complete!


r/dosgaming 11d ago

Spectre (1991): I Forgot This Game For 30 Years

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5 Upvotes

r/dosgaming 12d ago

Introducing DOSBox Pure Standalone

32 Upvotes

I always liked hassle free the click & run (touch & run) approach of mobile devices so I derived this project for ease of use my dos games collection. I know there are many good preservation projects like eXoDos, but the aim and scope of this project is far more different and simple than those; Creating just click & run executables to enjoy retro games.

Since it was released as freely distributable game, Beneath a Steel Sky (BASS.exe), provided as an example output product of this project. You can download it from https://raw.githubusercontent.com/Buyukcaglar/DOSBoxPureStandalone/main/tools/makegame/sample-output/BASS.exe and start to play.

🔗 https://github.com/Buyukcaglar/DOSBoxPureStandalone

⬇️ https://github.com/Buyukcaglar/DOSBoxPureStandalone/releases/tag/Latest

AI assistance disclosure: This project was developed with substantial AI assistance. The implementation, build results, and release behavior were reviewed and tested by me.

TL;DR — For the impatient

DOSBox Pure Standalone packages selected a DOS game and DOSBox Pure into a single Windows .exe.

Give makegame.exe a ZIP/DOSZ archive, and it creates a portable, one-click game executable with optional custom icon, fullscreen mode, scanlines, CRT filtering, and DOSBox configuration defaults.

The game archive runs directly from memory—no installer and no temporary extraction. Saves and custom user configuration remain persistent between launches.

makegame.exe includes its own .NET 8 runtime, so users do not need to install .NET separately.

END RESULT SINGLE EXECUTABLE FILE CREATED WITH THIS PROJECT DOES NOT REQUIRE ANY OTHER DEPENDENCY SUCH AS .NET ETC.

Detailed description - For the initiated

DOSBox Pure Standalone is a downstream project built on DOSBox Pure, DOSBox Pure Unleashed, and ZillaLib. Its purpose is to turn a properly prepared DOS game archive into a dedicated Windows application.

The package builder combines:

• The DOSBox Pure Standalone runtime

• A ZIP or DOSZ game archive

• Package identity and startup metadata

• An optional PNG application icon

• Optional DOSBox configuration defaults

• Optional fullscreen, scanlines, or CRT-filter settings

• Windows executable version information

The result is one game executable that can be copied to another Windows computer and launched directly.

Unlike conventional self-extracting packages, the embedded game archive is not reconstructed under %TEMP%, AppData, or the executable directory. DOSBox Pure reads the archive directly from the executable’s PE resources through a memory-backed, random-access path. Files inside the archive—including supported disk images—remain compressed and are accessed through DOSBox Pure’s existing filesystem and image-handling code.

The embedded base package is immutable, but save games and settings can still persist. Writable data is stored under:

%LOCALAPPDATA%\DOSBoxPureStandalone\<package_id>\

If that location cannot be created or written, the runtime falls back to a DOSBoxPureStandalone directory beside the executable.

Automatic startup can use:

• A root-level DOSBOX.BAT

• A selected .EXE, .COM, or .BAT

• A startup target supplied through package configuration

Batch files can also provide command-line parameters, mount internal disk images, or prepare multiple DOS drives before starting a game.

Graphical packages hide the DOSBox splash screen, command shell, and temporary text-mode startup screens. Text-mode games such as KROZ are supported through an explicit package marker.

The included makegame.exe supports both command-line and JSON manifest workflows. It validates archive paths, startup files, configuration data, PNG icons, package metadata, and generated Windows resources before producing the final executable. Existing output is protected unless overwriting is explicitly requested.

The current release targets Windows x64. It includes a clean DOSBoxPureStandAlone.exe runtime template, a self-contained .NET 8 makegame.exe, detailed documentation, examples, build information, upstream attribution, and license notices.

No games are included. The project does not grant permission to redistribute DOS games, artwork, ROMs, operating-system images, or other copyrighted material. Package authors are responsible for ensuring they have the necessary rights to use and distribute their content.


r/dosgaming 12d ago

New DOS Game

54 Upvotes

Hi!

I’m writing to introduce our project, OWL FLY, an open-source DOS game that we are currently developing.

OWL FLY is a flight simulator for DOS, designed in the spirit of classic DOS games. The project is open source (MIT), and we are actively working on its development and preservation.

We provide the game files, project information, screenshots, and any other materials you may need:

Play stable version: https://kirindenis.github.io/wire-city-2/owlfly2.html

Binary: https://github.com/KirinDenis/wire-city-2/tree/main/GAMES/OWLFLY2/INSTALL

Play next version at development: https://kirindenis.github.io/wire-city-2/owlfly3.html

Binary: https://github.com/KirinDenis/wire-city-2/tree/main/GAMES/OWLFLY3/INSTALL

Source codes: https://github.com/KirinDenis/wire-city-2/tree/main/GAMES


r/dosgaming 12d ago

QBased GORILLAS

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6 Upvotes

r/dosgaming 13d ago

Star Wars: X-Wing Development – When Star Wars Entered the Cockpit

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41 Upvotes

r/dosgaming 13d ago

These were my "Dark Souls" games when I was a kid (Dark Ages , Pharao's Tomb and Xerix)

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100 Upvotes

r/dosgaming 13d ago

Which Racer was your Go-To and Why in Wacky Wheels?

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128 Upvotes