r/DeepRockGalactic • u/carbonight21 • 1h ago
MINER MEME incredibly low effort meme
they never expect the second bulk
r/DeepRockGalactic • u/KevlarGorilla • 1d ago
r/DeepRockGalactic • u/M0dernM4verick • 5d ago
Please use this thread to discuss the deep dives of the week.
Deep Dive | Rocky Wilderness | Azure Weald
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | On-Site Refining | Egg x2 | Low Gravity | Cave Leech Cluster |
| 2 | Aquarq x7 | Morkite Well x1 | None | None |
| 3 | Resinite Mass x3 | Mule x2 | None | Shield Disruption |
Elite Deep Dive | Scarred Pursuit | Sandblasted Corridors
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | Crystal Scan x3 | Egg x2 | None | Elite Threat |
| 2 | Egg x6 | Dreadnought x1 (H) | Low Gravity | Rival Presence |
| 3 | Morkite x200 | Crystal Scan x2 | None | None |
Other resources:
r/DeepRockGalactic • u/carbonight21 • 1h ago
they never expect the second bulk
r/DeepRockGalactic • u/-Volcanic- • 11h ago
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i guess bro
r/DeepRockGalactic • u/total_spinning_shark • 7h ago
r/DeepRockGalactic • u/DoritoMan177 • 4h ago
There weren’t any bugs chasing me, I just wasn’t looking where I was going and jumped off a very small cliff. I had just defeated a swarm, and was low health so it somehow killed me. Worst fucking way to die. I had completed every objective on each of the three stages, but just as I was about to click the extract button after getting back to the resuply I had placed earlier, I fell a few meters and it ended the whole run.
r/DeepRockGalactic • u/PANSHOE • 1d ago
Listen man. If you shoot a glyphid with an attack that goes way over their current HP, it should knock them back even further than usual. It would be hilarious to shoot a glyphid grunt with an M1000 with "Super Cooling Chambers," and watch as their body ragdolls to the other side of the map. Knockback damage should also count for weakspot multipliers, so that it can be even funnier for "Critical Weakness" missions.
r/DeepRockGalactic • u/httpxr • 20h ago
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My friend and I are both drummers, and noticed that when repairing something together, the swing of the hammers happens in a 3:4 polyrhythm...
Apparently it's a difference between local and perceived swing time in the animation, since my friend says he swings his hammer in 4s which is opposite of what I saw. Random thought, but cool we noticed it xD
r/DeepRockGalactic • u/MrSirBaronMyLord • 4h ago
Quick explanation for these Overclocks.
Propelling recoil: At max RoF it works similar to special powder of boomstick, but with much much weaker power, definitely not strong enough to just push you into wall and cause damage, but strong enough so that you move faster when bunny hopping backwards for example, or for saving oneself when falling down(possibly from the zip-line that you have been shot off). The idea came because while playing, gunner allways feels like a quite slow class, and the image of gunner shooting the ground in order to safely land was for some reason funny to me.
Flash freeze: it applies the effect on bugs, and when said bug gets frozen and dies during that state, it will drop small chunk of red sugar of +5 hp, in shorter words its vampire perk put on cryo-cannon. The idea came from flash freezers used to remove bacteria from fish in order to make sushi.
r/DeepRockGalactic • u/ZXE102Rv2 • 20h ago
Played with a lot of randoms who don't know this. Felt like maybe it's not common knowledge, so wanted to share.
r/DeepRockGalactic • u/Dae_Dreamer97 • 19h ago
I can't take it anymore. I'm sick of mortar. I try to play hurricane. My mortar deals more damage. I try to play minigun. My mortar deals more damage. I want to play volatile bullets. My mortar kills faster than setting things on fire, then switching to volatile bullets. I want accurate, single target primary. Mortar doesn't care.
It grabs me by the throat. I born ready for it. I polish it. I give it ethanol. It isn't satisfied. I give it T5A feedback loop. "I don't need this much damage" It tells me. "Give me more glyphids". It grabs scout and forces him to throw himself off enemies. "You just need to feed me more nitra. I can shoot all the glyphids."
I can't call for more resupplies, I don't have enough nitra. There's no more lootbugs to kill. Mission Control won't send more resupplies. "Guess this is the end." It starts winding up. It goes "BAMF! BAMF! BAMF!". There is no hint of sadness in it eyes. Not that anything can be seen through all the smokescreen. There is only tinnitus. What a cruel world.
Edit: Just noticed the title's typo. Supposed to be "Mortar", not "Mortal"
r/DeepRockGalactic • u/VenturingBoat • 16h ago
Hello peers and colleagues. I'm a lvl 806, joined just after 2 year anniversary. It's been some time since I last booted up DRG. 6 months and some change to be exact. I looked into season 6, played, enjoyed. Didn't finish the pass yet. I'm curious if anyone knows where we're headed as a game. Ghost ship promised us five seasons, they delivered. I'm grateful, I got my money's worth for sure. I just don't know we're we're going now that our care has been handed to Invisible Walls. I don't have any problem with that, I just find myself lost and uninformed.
Edit: I'm not depressed. I got my money's worth. I bought cosmetics, supporter addition. I just thought I'd ask the community "anyone know what's going on?" I'm not trying to be deeper than that. With respect.
r/DeepRockGalactic • u/Blizzard_Ljanta • 23h ago
I know the core stone has been out for a long time. I recently attempted a hazard 5 mission with every warning on. Every run ended when i reached the core stone. I decided to do a standalone mission with only the core corruptor warning and yeah it is overtuned (I didn’t use the zipline cheese). I do solo hazard 5x6 (No spawn and aggro cap) and progressing solo hazard 7x2 that is my current experience in the game.
Enemies have strengths and weaknesses. For example tankier enemies have a a reduction in speed, highly disruptive enemies like the spreader are easy to kill. It is just part game balance. The problem is the spawns are tanky, fast and hit too hard. Having all 3 traits while over a dozen of them are on the level is unbalanced. Heck even a bulk detonator is balanced being a bullet sponge but slow. I know a zipline makes you avoidable from the spawn but ignoring the spawn doesn’t feel right at all.
The combat encounter is really well designed outside of the spawns. I wouldn’t mind a dozen of them jumping around and fighting them if they had some weakness which makes it more fair.
The encounter is really fun it just needs a better balancing. I don’t think it needs a huge nerf it just needs to weakness like how rival enemies are weak to fire .etc
r/DeepRockGalactic • u/Competitive-Kick-418 • 2h ago
r/DeepRockGalactic • u/Top_Document_4890 • 3h ago
Hey everyone, quick question about the Deluxe Edition miniatures:
I noticed that the Glyphid miniatures in the Deep Rock Galactic board game come completely without bases—they just stand directly on their own legs and model sculpts, even though the board uses hexagonal tiles. Does anyone know why the designers chose this approach instead of using traditional bases? Also, has anyone tried gluing these figures onto hexagonal bases, and how well does that work out on the board tiles?
Curious if others have modified theirs or if there is a specific reason for going baseless!
r/DeepRockGalactic • u/Far_Deer_3766 • 1d ago
r/DeepRockGalactic • u/Luu_the_axolotl • 1d ago
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I believe this might be the best way to show how to build the dwarfs, since all images can be crammed into one long video. That being said, let me know if this format is good or if you want to go back to images
r/DeepRockGalactic • u/Academic-Interest-10 • 1d ago
Hello everyone! I bought the Deep Rock Galactic Deluxe a few days ago, and I'm interested in the expansions and mini-expansions for the game. Question for those who own them: which expansions are best to get, keeping in mind that my budget and storage space are limited. Which mini-expansion and expansion best complement the core box?
r/DeepRockGalactic • u/Soujf • 2d ago
A fun and simple design. Most paintings I’ve seen had a yellow belly and I nearly did too but I decided to make it « skin » tone.
r/DeepRockGalactic • u/silent_drew2 • 2d ago
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r/DeepRockGalactic • u/mrarty450 • 1d ago
For the past week I've been writing an in-depth review of DRG and I am glad that I can finally share my love for this game. Most of you here most of the things that I am talking about in this review, but I wanted to share nonetheless. Enjoy: https://thedeepdivereviews.wixsite.com/blog/post/about-my-experience-working-at-deep-rock-galactic
r/DeepRockGalactic • u/moldy_lemon • 1d ago
Alrighty. I haven't played this game seriously since they introduced the competition machinery stuff. Like the sabotage missions I think they were. I used to play with my cousin but we've since drifted apart which is why I stopped playing. Looking to get back into it, just curious how much has changed? Just for context, I started in the beta, even with my break this is still my most played game on steam. I'm scared it won't be the game I remember at this point, the game I loved for so long.