r/mordheim • u/OSOM_Dirg • 12h ago
Advertisement Cultists for Cult of the Posessed
A large multipart set of cultists and a magus to lead them! All are a part of my September drop at https://www.myminifactory.com/profile/osomdirg/tribe
r/mordheim • u/Tomek_Hermsgavorden • Feb 26 '24
Youtube:
The Making of Mordheim: City of the Damned, Warhammer's Fantasy Skirmish Game (25mins)
Mordheim Warband Building Tips (16mins)
Rules content access:
https://broheim.net/downloads.html (Every.pdf content collection)
https://mordheimer.net/ (Readable website of rules with Search Function)
Community:
Community Content:
Towncryer Wyrdify (Towncryer Online Editor)
https://28-mag.com/ (Free web magazine)
Roster Building apps
Tabletop Simulator:
Purchase Tabletop Simulator ($20USD / 20€ / £15 / $Arm AUD / $Leg NZD), then subscribe (Free!) to these model packs for Terrain and Warriors. Join the Mordheim Boardgame Discord Server and find other players for one off games and Campaigns run internationally in most time zones.
Mordheim: City of the Damned (PC and PlayStation)
A computer game that can be played against other people, some niche communities exist that still play, like Tournaments of Mordheim: COTD Discord Group.
https://store.steampowered.com/app/276810/Mordheim_City_of_the_Damned/
https://store.playstation.com/en-us/product/UP4133-CUSA02858_00-MORDHEIMCOMPLEED
Mordheim: City of the Damned - Ultimate beginner's guide (47mins)
Hot Fix PC Edit the stupid RNG to be actually random
| Warrior | WHFB | AoS | ToW |
|---|---|---|---|
| Human | 20mm | 25mm | 25mm |
| Big Humans | 25mm | 32mm | 30mm |
| Possessed | 25mm | 32mm | 30mm |
| Horses | 25x50 | 35x60 | 30x60 |
| Warhound | 25mm | 28mm | 25mm |
| Elves | 20mm | 25mm | 25mm |
| Dwarves | 20mm | 32mm | 25mm |
| Ogres | 40mm | 40mm | 40mm |
| Halflings | 20mm | 25mm | 25mm |
| Skaven | 20mm | 25mm | 25mm |
| Vampires | 20mm | 32mm | 25mm |
| Ghouls | 20mm | 25mm | 25mm |
| Direwolves | 25x50 | 35x60 | 25x50 |
| Saurus | 25mm | 32mm | 30mm |
| Skinks | 20mm | 25mm | 25mm |
| Goblins | 20mm | 25mm | 25mm |
| Orcs | 25mm | 32mm | 30mm |
| Black Orcs | 25mm | 32mm | 30mm |
| Beastmen | 25mm | 32mm | 30mm |
| Ungors | 20mm | 25mm | 25mm |
| Centigors | 25x50 | 35x60 | 30x60 |
| Minotaurs | 40mm | 50mm | 50mm |
Base size does not matter in Mordheim.
Base shape does not matter in Mordheim.
The bigger your base, the more enemies can get in base contact with you in melee.
Square bases can be surrounded by 8 models of the same size.
Round bases can be surrounded by 6 models of the same size.
Therefore, larger round bases are perfectly fine.
If you have problems with mouth breathers, remind them the actual base size would have been smaller and you can fit them through the gap or down the alley way.
| Injury | Recovered | Knocked | Stunned | Fleeing |
|---|---|---|---|---|
| Can rally fleeing warriors | ||||
| Leader can give Ld buff 6" | ✔ | |||
| Use Warrior's Ld for Rout Tests | ✔ | ✔ | ✔ | |
| March Block (cant run within 8") | ✔ | |||
| Move half distance | ✔ | |||
| Crawl 2" | ✔ | |||
| Move 2" for Fleeing | ✔ | |||
| Move 2D6" for Fleeing | ✔ | |||
| Hide | ✔ | ✔ | ||
| Armour save (ranged attack) | ✔ | ✔ | ✔ | ✔ |
| Armour save (melee attack) | ✔ | ✔ | ✔ | |
| Helmet save (ranged attack | ✔ | ✔ | ✔ | ✔ |
| Helmet save (melee attack) | ✔ | ✔ | ||
| Cast magic | ✔ | |||
| Shoot | ✔ | |||
| Dodge | ✔ | ✔ | ✔ | |
| Parry | ✔ | |||
| Fight in melee (after everyone else) | ✔ | |||
| Step Aside | ✔ | ✔ | ✔ | |
| Frenzy |
r/mordheim • u/OSOM_Dirg • 12h ago
A large multipart set of cultists and a magus to lead them! All are a part of my September drop at https://www.myminifactory.com/profile/osomdirg/tribe
r/mordheim • u/MyrdWyrlyrck • 14h ago
r/mordheim • u/Akillesursinne • 1d ago
Greetings!
Many of you wonderful people have been asking for the early stage rules for "Pirateheim" (better name pending, of course) that I'm writing. Well, I tried having the rules translated and they are ready to be tested. I'll add notes in this post for you to follow since understanding a game someone else has made, complex as it is, might be... A lot.
Since I could not post the rules as a shared document here, sen me a message and I'll share the link with you.
First, the legal/moral part of it:
I want no monetary compensation for this effort.
But I do ask you to respect that I wish to be seen as what I am, the author of this set (Although based on the amazing work of Tuomas Pirinen, Rick Priestley, Alessio Cavatore which well, amongst the best rules written in the warhammer universe) of rules. Please, as it is both a question of morals and law, I want to remain the named author of the rule set even if you feel like changing rules, spreading the document, anything you like. If you can't respect that, then simply look for the other amazing sea-bound rules around.
A quick break down of how the rules are intended to be viewed, and order of play:
As it stands now, the game is not complete. It lacks and exploration part, it lacks complete rules for ghost-ships, lacks warbands and equippment lists. No scenarios are written, and no resource-managing part has been written.
But it is at a playable stage. I've played about.. Six to seven games, and they've not been what I would call broken to anyones favour.
View these rules as somewhat loose, and if you find solutions that are more fun, apply them.
I want the game to be bloody. I've made the list of possible deadly outcomes a couple of percents more fatal than Mordheim proper. To compensate, the plan is to make the cash flow slightly higher.
For now, make your lists according the common lists of mordheim, but allow for more types of models to have shooting weapons. Also, apply cannons/bolters/beam weapons to fit the theme of your group.
Order of play:
The turn is divided into a start of turn (in which random events, wind, and so forth is rolled). Then the turn progresses as usual.
In the movement phase, you may move the ship or your models in whatever order you please.
In the shooting phase, shoot in what order you please. Same goes for cc-phase.
At the end of the turn, check for ship stability. Not that one out of order-sequence for stability exists: Ramming. Check for stability whenever a ship has been rammed.
To balance out the cannon part as for now, use the following restrictions on cannons:
1 large cannon + 1 small cannon.
Or:
2 medium cannon + one small
Or:
Or 4 small cannon
Or:
4 bolt throwers
Or: 2 bolt throwers and a large bolt thrower.
Or:
A beam weapon + 2 bolt throwers.
Any questions you have, ask away and I shall try and explain my thinking. I'll be posting an update with the list for random monsters and so forth.
I hope you enjoy it, and as I said, write to me if you want the rules sent you!
Link to the rules (test):
r/mordheim • u/S0ld4d0 • 1d ago
From an upcoming kickstarter.
r/mordheim • u/borglond • 1d ago
Kitbashing my warband, I am using Riverblades as a base for the Shadow Master and the Shadow Walkers (the more armored ones) and for Novices (the light ones, not posted but I simply chopped their horse crest as I did for the others) and Shadow Warriors for Shadow Warriors (with glade guards heads and bows). The Shadow weaver is a mix of Sister of Avelorn body and Arlequins legs, with glade guards head.
r/mordheim • u/Noctal_Prime • 1d ago
Colors scheme test for my Troglodyte Night Goblins band
r/mordheim • u/MP_miniatures • 2d ago
A different take on Cult of the possesed, with lots of kitbashes and conversions using classic models. This warband got expanded into a full army. Will post more soon!
r/mordheim • u/Mexibruin • 2d ago
I’m so damn tired. But in a good way. So we hosted Hexennacht yesterday and it was a marathon. 16 tables. 32 players. A multilayered narrative based mini campaign that honestly kept us guessing.
Much love to our three organizers for really going above and beyond both creatively and organizationally.
Huge shout out to Rook, the winner of best painted. (See for yourself.)
FEAR THE WICKER MAN. I for one dread the possibility that we will see again in some future campaign or event. Such a cool model. (Models that were taken out of action joined the dance around the Wicker Man in an orgiastic and sorcerous ritual and eventually set loose on the streets of Mordheim by the Witches Coven that gained control of him)
Next up for the LA group of SoCal Mordheim will be our Under Broken Skies campaign set in Cathay. We launch Sept 12th, meeting every other Saturday at Geeky Teas in Burbank.
Alternatively, the OC group has two groups that meet regularly. Comic Quest in Lake Forest meets every Thursday. And Brookhurst Hobbies meets every other Saturday.
PS: very happy to have had people come from Sacramento, Bakersfield, Lake Arrowhead, and San Diego come out and join us.
If you’re in the area and feel the urge, don’t hesitate to come out and join us.
r/mordheim • u/Soruze • 2d ago
This looks like a good place to reuse these guys given that I'm more likely to find a Mordheim game than underworlds lol
I've got a pile of fantasy orks, goblins, a troll....8 underworld bands to play around with.
Excited to do a little fantasy now and again. My brother is doing a warband so this will serve as a great break 40k era games we usually get into
r/mordheim • u/WranglerFuzzy • 1d ago

Hello! This is my latest attempt to balance out the Clan Skryre Field Testers (a part of the Chaos Wastes campaign) in response to playtest feedback.
Please C&C - If possible, specific line-by-line comments are generally better in the Google doc. (Although posting general reactions here is fine). Thank you!
https://docs.google.com/document/d/16ftXFgs_uasHcR98PY8AysR6JGuGuK8rVHzHq81zaVY/edit?usp=sharing
r/mordheim • u/Jack_Lalaing_169 • 2d ago
So i finally finished my second warband. Boss Hogg was a Spider Rider in the Venomdrip tribe but was kicked out for unnatural (ie scientifically sound) ideas on breeding bigger better faster Yellowbacks so he decided to head south. Brothers Zit and Skrit, also spider riders with nothing better to do decided to tag along with their leader. The Shaman, Gork-spit Webgazer, seeing that these three "idi-yots" were gonna need spiritual guidence also packed a kit. All four knew the story of some starlet whos metioric fall from grace destroyed an entire city, so they came to an anonymous decision to go sight see it. Along the way they met Damp-Foot a river troll who for some unknown reason belives the gobos are her wayward children. Once in Mordheim they met Guy of Gitzborn a knight of a round tale and his mount Gwen. The squig hoper lancer really truly believes he's a knight. They also met Lenny a doom diver who has lost his original army and catapult crew and now chucks himself out of third story windows. Hes the only one who plays into Damp-Foot's nonsense calling her mama and obeying her orders to bathe, sleep or eat, sometimes burp.
r/mordheim • u/CougarJo • 2d ago
r/mordheim • u/Mordcraft67 • 2d ago
Hi guys looking for some suggestions on improvements/ what to add next. The ruined buildings are self made and the mdf terrain I plan on painting. The board is only 3x3 for now due to table size.
r/mordheim • u/axia_miniatures • 2d ago
I am happy to show some previews of next models release! Another orc from the great u/pebetron ! And also, a sister medic, originally made for another game, but followers suggested it to be good also for Mordheim due to lack of any "modern" equipment, plus the armour and modular head and hands open lots of customization ways!!
You can read more HERE!!
Hope you like the effort I'm putting for the orcs!
r/mordheim • u/Its_Skryre • 2d ago
Hi everyone, a friend of mine and I just finished painting our warbands and want to start playing Mordheim, but we have absolutely zero terrain at the moment.
We do plan to build our own scenery someday, but for now we don't have much time and we'd like to get some terrain online.
Any advice on relatively cheap but good-looking terrain for 28mm minis? Our total budget is around 60€ total and we live in Europe, so EU shops would be ideal.
We also would need some recommendations for a gaming mat, the only things we already have are some city risers we built with cardboard boxes and a couple of miniature trees.
We already took a look at a lot of brands, but we are very unsure.
Thanks!
r/mordheim • u/FlyingDutchmanPFC • 2d ago
I just moved to Melbourne from Adelaide and looking for a Mordheim group. I'm located in the inner south near Sandringham.
It would be great to meet some fellow gamers to play over pretzels and beer.
TIA
Ps. I've posted in the mordheim victoria group
r/mordheim • u/pgr87 • 3d ago
Modulable decks, a new brigantine with cannons and swivel guns and a warehouse with functional doors and removable upper floor. All made with real wood
r/mordheim • u/Standard-Artist-5548 • 2d ago
Our gaming group consists of six players, although the number of players varies from game to game. Sometimes we are four, sometimes five, and sometimes all six of us are able to make it.
Most of us have kids, so we usually meet around 7:30 PM. However, we often don’t finish the actual game until around midnight — and then we still have the entire post-battle sequence to get through.
We really enjoy playing multiplayer games, but when we’re five or six players, it becomes a real challenge to keep the games from running 5+ hours.
I’ve suggested that we could potentially run two scenarios simultaneously during the same campaign, splitting the group into two smaller groups. This could also work well when not everyone is able to attend, while hopefully keeping the campaign moving and reducing the time spent on each individual game.
Has anyone else been in a similar situation with a large gaming group and limited time?
What have you tried to reduce the overall playing time while still preserving the core Mordheim experience — including the campaign, post-battle sequence, exploration, injuries, etc.?
How would you approach this dilemma?
r/mordheim • u/Spooky_Owl_o • 2d ago
Hi,
I have a possessed warband, and I'm considering hiring a dark maiden. But I need a good figure. My style is really grimdark. In terms of lore and painting, I need a fucked up and scary version of a figure. I like the style of Trench Crusade (dark, muddy, twisted), and I thought of converting Lady Olynder, but maybe someone has another option or suggestion.
r/mordheim • u/CougarJo • 3d ago
r/mordheim • u/Minigiant2709 • 3d ago
My Dwarf-only Pit Fighter Warband (Missing 1 Leader)