So I'm not new to strategy rpgs, played a gazillion hours of FFt, Disgaea, and a ton of other games trying to scratch that FFt itch. I picked up TS when it came out and stopped playing ~10 hours in. Decided to give it another go and man am I getting my ass kicked.
I just stasrted ch 12, and some of the last few fights were just brutal. I seem to be having a TON of trouble in the rooftoppy stages where I'm fighting a bunch of archers and mages.
I bring along a few of mine, but the enemy can just vastly outdamage my healing. This last one was particularly rough since the enemy mages' electric spells did like 140.
I game overed multiple times a few battles ago when I had to fight bandits. The bosses had extra jumping power and I finally won by just backing up and making them alllll come to me. Still needed a ladder or I would've been screwed.
The last one, with the Roselle, I only won because of hughette. She was able to immobilize the boss and pick him off when EVERYONE else had died. Luckily Erador lived long enough to finish off the last archer.
The recommended lv for that fight was 18, but most of my guys were 19, and a few 20. Is there some other strategy for dealing w/ a lot of long ranged enemies? A lot of these maps are cramped, and mages aoe me a ton, but if I split up then I can't do followup attacks, if there's even much room to spread out in the first place.
My main team is usually Serenoa, Roland, Erador, Benedict, Geela, Anna. I've been bringing hughette when there's a lot of cliffs/roofs, and another archer (though the other guys are lower lv, like 16). Jens when I think I need a ladder, hossabara if it's more of a flat area, and then narve or ezana or someone if I have room.
Like I said, I don't have too much trouble with flatter maps, but the vertical ones vs lots of ranged just seems to be a horrible slog for me. Any tips?