r/creativecoding • u/First_Buy8488 • 10h ago
plasma
Made with my perfect loop gif web app
r/creativecoding • u/First_Buy8488 • 10h ago
Made with my perfect loop gif web app
r/creativecoding • u/utkuaytac • 4h ago
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Wanted to see if I could get the emergent-bell-curve effect feeling physical rather than charted. Each ball is an independent walker: at every peg row it flips a coin to go left or right, lands in a column, and the histogram builds up underneath in real time.
The whole thing is vanilla JS on a canvas, no libraries, no physics engine — just position updates per row and a running column tally. The satisfying part was tuning the timing so you actually feel the distribution “fill in” instead of it just appearing.
It’s one piece of a small math-visualization site I’m building. Happy to walk through the bounce logic or the rendering if anyone’s curious.
r/creativecoding • u/Pixidimworld_Studios • 4h ago
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r/creativecoding • u/Evening-Appeal7606 • 20h ago
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r/creativecoding • u/matigekunst • 21h ago
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Credits to TypeGPU for their monocular relighting. All real-time made in TouchDesigner
r/creativecoding • u/ReplacementFresh3915 • 1d ago
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r/creativecoding • u/Maximum_Intern_2736 • 2d ago
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I’ve been experimenting with turning URLs into deterministic 3D visual identities.
The same URL always generates the same world.
Right now there are two themes:
🌳 Tree
⛰️ Terrain
I turned the experiment into a public gallery where anyone can submit their own URL and see what kind of 3D QR world it grows into.
You can also switch back to the actual scannable QR code.
Try yours: https://every-qrcode.com/
The component is open source too:
https://github.com/AlbertAZ1992/every-qrcode
What kind of world should I add next?
r/creativecoding • u/Paula_Retouch • 1d ago
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r/creativecoding • u/Chuka444 • 1d ago
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r/creativecoding • u/EngineerNo1300 • 2d ago
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Just a disclaimer I vibecoded this on a platform I am working on but it uses real music and real video. To analyze the tracks it uses the browser's built in web audio API.
I kind of came up with the idea because I have a general interest in plants and visualizers but mainly its because I had wanted to make a game using timelapse photography. While trying to make one I realized that instead of using thousands of photos its easier to reference a frame of a video. Then I kind of realized that plant timelapse videos have a beginning and end like a song.
You can check it out here: https://bash.tv/chris/photosynthesizer
Right now you can only upload one song, whatever you upload replaces the last thing you uploaded. Its local to you not added to a global list.
Here are some things about how it works:
What reacts to the music? Web Audio measures bass, mids, highs, overall energy, and beats.
How is the bloom controlled? Song progress moves it forward while beats create rhythmic jumps and motion.
Will the flower finish blooming? Yes—the timeline is designed to reach the final frame near the song’s end.
What does Metered mode do? It makes the bloom swing more dramatically with live audio energy.
What does Clamped mean? The available bloom range expands gradually throughout the song.
What does Unclamped mean? The full timelapse range is available from the beginning.
Can I play my own audio? Use the file button to add a track from your device.
Does it work on mobile? Yes—the layout and image fitting adapt to smaller screens.
How many plants? There are 15 videos, 14 plants and 1 secret mushroom video that you can unlock if you rapidly click the plant button
If anyone has any ideas for features to add or questions let me know.
r/creativecoding • u/Brilliant-Brick9047 • 2d ago
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I am a psychologist. I also have a passion for the digital landscape. I have accumulated enough knowledge in web fundamentals over the years to leverage AI agents and convert my ideas into digital projects. I am not a developer. I do not claim to be one. I am humbly aware of my place in the digital realm. I simply do not have the time to invest in building a second career as a developer. I am simply putting my long-lasting passion for the digital craft to use, in the best way I can as a psychologist.
I am currently building psycurate.com, a free online platform dedicated entirely to privacy-focused mental health digital tools (apps, websites).
My goal is to create a clean space where people can access psychological resources without encountering corporate tactics like tracking, micro-payments, paywalls, mandatory logins, or data harvesting. There is a critical need for digital mental health hygiene, and I want to highlight independent projects that remain genuinely honest, ethical and accessible.
I tried to give it a unique creative UI and worked on having an infinite carousel functionality implemented with three.js (react three fiber and react drei)
If you have built some tool that can offer any kind of psychological help for free, this is a platform you can list your app on.
Psycurate does not host any software. The platform exclusively showcases your project and links users directly back to your website.
Any feedback or insights you might have are highly welcome.
Best regards,
Mirel
r/creativecoding • u/ReplacementFresh3915 • 2d ago
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r/creativecoding • u/ReplacementFresh3915 • 3d ago
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r/creativecoding • u/bigjobbyx • 3d ago
r/creativecoding • u/J_Liljedahl • 3d ago
r/creativecoding • u/Ok_Fly_1784 • 4d ago
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Gente! He estado trabajando en esta biblioteca de torretas modular hecho completamente en Vanilla JS y HTML5 Canvas.
Puedes probar aqui: cotera2024.github.io/Turrets-High-Tech/
Y si quieres, checa el código en GitHub: https://github.com/cotera2024/Turrets-High-Tech
r/creativecoding • u/Ok_Fly_1784 • 4d ago
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Banda acabo de crear esta Creepy Face en vanilla.js tiene gestos y caras diferentes hasta 8 variantes es un solo archivo super ligero que pueden implementar en sus novelas visuales juegos de plataforma-terror por ejemplo un bro lo implemento en un juego de terror proximo a salir si quieren usarla esta en ith.io y si quieren trastear con el codigo en github
https://cotera.itch.io/creepy-face
https://github.com/cotera2024/Creepy-Face
si quieren probarla sin entrar a ninguna pagina directamente presionen aqui:
r/creativecoding • u/Chuka444 • 4d ago
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One last example output from this experimental multi-source video player designed for frame-accurate video switching, playback manipulation, and display/render interventions, now with a few optimizations made for even better performance.
You can freely access the system + a detailed breakdown, through Patreon, and/or the Tools Store.
r/creativecoding • u/Ok_Fly_1784 • 4d ago
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Gente que tal este scrip en 3d con motivo espacial?.....use fotos de una modelo para ejemplificación es super ligera y personalizable desde un json la hise para felicitar a una amiga muy especial y me quedo gustanto que me gustaria compartirla con ustedes
si quieren probarla ahorita aqui
cotera2024.github.io/Happy-Birthday-Galaxy--main/
y si queiren ver el codigo aqui en github
r/creativecoding • u/pianoboy777 • 5d ago
I didn't draw any of the base images.
r/creativecoding • u/humanbydefinition • 4d ago
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r/creativecoding • u/pianoboy777 • 5d ago
None of the base art is mine !!! Just the math engine used to Transform each photo.
r/creativecoding • u/Choice_Eagle4627 • 5d ago
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it compiles into native x86 on macOS/Windows and Linux, plus arm64 on macOS and WASM, too. You can play the WASM doom here (BYO WAD file): https://dosaygo-freelang.github.io/freelang-doom-source/
I added a few things to the DOOM game (FPV drone, X-ray vision, Dune shield, Star wars laster blaster) just for fun. The point of DOOM was a) childhood game, b) proves language capable.
This language uses no libc at all so all the non syscall capabilities come via "sidecars" (compiled external capability services embedded in the binary). The sidecars are not "app specific" but rather general for the language (gui, audio, etc). The main program talks to them over a wire protocol.
It's cool to have a new language and be able to mint GUI/TUI/CLI programs in it acorss all targets from any machine (full cross compilation). The DOOM source code (minus sidecars) is here: https://github.com/DOSAYGO-Freelang/freelang-doom-source
The language is called freelang. As in freedom of expression/freedom, not as in $0 ;)
I plan on selling access tot he compiler as well as building my own software in it. If you're interested in access (which includes all sidecar source as well as many other example programs and apps), email: [freelang@dosyago.com](mailto:freelang@dosyago.com) or [compiler@freelang.dev](mailto:compiler@freelang.dev)