r/DoomWadStation • u/Ticfriki • 20h ago
r/DoomWadStation • u/Brad_tilf • Oct 08 '14
What is DOOM WAD STATION?
Man, where to begin with that. Maybe a bit from "The History of Doom Wad Station" - http://www.doomwadstation.net/history.html
Doom Wad station began innocently enough on december 5, 1998 as "halls of the damned - bob's doom and doom2 site". Back then, it was one player's quest to get his maps out to the wider world so that other people could play them. the original site was hosted on a solid 2 meg free page by aol (yes, I know) @"http://members.aol.com/interleave". needless to say, that site is long gone. it wasn't much to look at - some pictures and animations - plain black background - not much else. no logo - just a crappy little website where i could share my passion.
in 1999, the website became doom wad station - of course, it was much smaller then, but the focus had changed from just putting my own work on display for the world to incorporating the work of others into the site - i expanded onto a now defunct server put up by xoom.com @ "http://members.xoom.com/interleave". xoom.com didn't last long - they were bought out by nbci and the sites' server name was changed (again) in 2000 to "http://members.nbci.com/Interleave/". in the meantime, the site continued to grow.
That was the beginning. There is more to that story and I encourage you to check out that page but Doom Wad Station has become one of the premier Doom/Doom2/Doom3 review sites on the internet as well as a reliable mirror for the archives. I also put out a weekly "magazine" if you will called "This Week in Doom" - http://www.doomwadstation.net/twid
There is literally SO MUCH content and so much to download on Doom Wad Station that I can't even begin to describe it all. All I can do is encourage you to visit the site - http://www.doomwadstation.net and check out ALL that it has to offer.
r/DoomWadStation • u/Ticfriki • 1d ago
"Esbozo" de pueblo del pantano
Hoy durante la media horita del café mañanero, añadí este pequeño "esbozo" de pueblo al lado del pantano, por ahora simplificado, pero cambiará bastante
r/DoomWadStation • u/Ticfriki • 2d ago
Daño de caída
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r/DoomWadStation • u/Ticfriki • 9d ago
¡Evolución del valle y nuevos detalles!
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r/DoomWadStation • u/Ticfriki • 11d ago
Evolución de la zona del lago y varios cambios.
galleryr/DoomWadStation • u/Ticfriki • 12d ago
Ampliando horizontes
galleryPoco a poco va cogiendo forma!
r/DoomWadStation • u/Ticfriki • 14d ago
Reactor Crisis
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Mi primer mapa en muchísimo tiempo, nunca había usado Scripts y con este empecé con el tema.
¿Que os parece?
r/DoomWadStation • u/Ticfriki • 19d ago
Creando un Mod de "Doom Táctico"
Buenas a todos, llevo haciendo mapas de Doom y otros juegos desde hace algún tiempo ( realmente mas de lo que parece) aunque nunca he publicado realmente ninguno ni terminado un pack de mapas entero, después de la Jam de este verano 2026, de la que he aprendido bastante, sobre todo a toquetear con scripts y etc, me he propuesto hacer un pack de mapas tomándomelo mas en serio y terminarlo y por primera vez, crear un mod que cambie un poco todo.
La idea es dar un paso mas y añadir enemigos, armas y recursos que no sean los típicos del Doom, algo que jamás he hecho, y después de pensarlo y con muchas ideas en mente me decanté por una mezcla de Goldeneye 64, Cod, Medal of honor ( sobre todo de las primeras entregas de estos dos ultimos) y todos estos juegos tipo temática militar o bélica.
Me gustaría igualmente añadirle chicha a la jugabilidad añadiendo misiones y mecánicas que hagan la experiencia mas variada y divertida, especialmente inspirado en el sistema de misiones de Goldeneye, y también hacer un progreso mas lineal de lo habitual, ya que tiendo a hacer mapas enrevesados con mucho backtracking y quiero probar de cambiar un poco.
Por ahora voy haciendo poco a poco y mapeando el primer nivel, que como no podía ser y después de mencionarlo tanto, es una presa a lo Goldeneye, después de buscar recursos naturales como arboles, plantas y etc el reto es crear un entorno que se sienta organico.
Tambíen añadí una primera arma, un rifle francotirador con mirilla operativa y 2 niveles de zoom, con su munición independiente, me está gustando esto de añadir cosas personalizadas capa a capa, aunque se que es un trabajo y me llevará tiempo.
#doom #retrofps #wad #devlog #mapping #modding
r/DoomWadStation • u/DebnathSelfMade • Jun 13 '26
Is there any DOOM II wad that's just a endless monster-spawn map so the player has to survive?
I mean, just mindless "arcadey" try to survive as long as possible, no linear path or final objective. Much like DOOM64 final boss.
I'm fairly new to wads so pardon me if the question is dumb.
r/DoomWadStation • u/OfficialGodOfNoobs • Jun 08 '26
Land Of The Watchers - 10 map wad with custom monsters
r/DoomWadStation • u/Brad_tilf • May 28 '26
Revisiting Bloodworks for Doom 2
doomwadstation.netr/DoomWadStation • u/Brad_tilf • May 22 '26
Brutal Doom Playthrough of my map Mitnal
r/DoomWadStation • u/Brad_tilf • May 19 '26
Resurrected From The Dead: Original Pokemon Doom website
doomwadstation.netr/DoomWadStation • u/Brad_tilf • May 15 '26
Introducing the Doom Era calendar. Today is Hellfire June 5, 32.11845 DE
doomwadstation.netr/DoomWadStation • u/Brad_tilf • May 14 '26
Restored my original Doom website to its 1998 Glory!
doomwadstation.netr/DoomWadStation • u/Brad_tilf • May 06 '26
Playthrough of Bloodworks by Henry Korver
r/DoomWadStation • u/Worth_Place_7430 • Apr 27 '26
Scotia Doom Lands of Lore Doom Wad Collection
There is a Few Added Areas most notably the Marina and Jeron's Office and the Place where King Richard was layed as well as twins to Nathanials and Victors other then that everything is pretty much the same. Victor has been fixed as has Luther
Lands of Lore is back with Doom 2 Baby Explore Creepy Caverns Fantastical Castles Ruins Scotia's Castle Dungeons Woods Mines and even an Icy Ravine all on a Search for Scotia as Victoria her long lost Daughter you must Traverse again through Familiar Locations as you race against time to find Scotia and introduce yourself before it's too late but Magic has been let loose that blocks you way make your way through 32 Levels that will provide tons of fun for the Whole Family Spell Seeds will provide you protection against Monsters as will other Items found along the way.
Get Ready for an Experience that will Test your Patience as the Levels are Massive and will take you 2 to 3 hours sometimes anyway don't expect to finish this Mod in a Day!
This is a Very Updated Version of Scotia Doom II or Lands of Lore 2 Doom; This Amazing Mod Still Isn't Finished but Luckily I Still have the Data Update Intact.
Enjoy!
Finalized Version Now Included!
You are Luther it is 30 Years Later After Your Long Lost Sister Victoria who once was a Blacksmith after Scotia's Original Husband Victor Found Scotia by Searching Endlessly through constant Traps Secrets and Monster Encounters Now You Luther have Decided One Month Later to Find them after Copper Le Grey met Luther and told him at the Bar Now You will Search through the Lands to meet Victoria in the Ancient City but to get there again You as Luther Son of Scotia Your Mother must Traverse through the Lands and Escape dying as You fight Monsters and Find Secrets It will not be an Easy Path as You will Encounter Familiar locations Yes but also some Unfamiliar and You'd better Hurry Your Mother is Old. Simple Right? Deathmatch Version not Available Yet
r/DoomWadStation • u/Worth_Place_7430 • Apr 27 '26
Finalized Scotia Doom 1 and Scotia Doom 2 Available now
The Final Updated Version is Available here https://archive.org/download/lands-of-lore-2-doom-final-version
You'll need GZdoom and doom 2.wad to Play
There is a Few Added Areas most notably the Marina and Jeron's Office and the Place where King Richard was layed as well as twins to Nathanials and Victors other then that everything is pretty much the same. Victor has been fixed as has Luther
Lands of Lore is back with Doom 2 Baby Explore Creepy Caverns Fantastical Castles Ruins Scotia's Castle Dungeons Woods Mines and even an Icy Ravine all on a Search for Scotia as Victoria her long lost Daughter you must Traverse again through Familiar Locations as you race against time to find Scotia and introduce yourself before it's too late but Magic has been let loose that blocks you way make your way through 32 Levels that will provide tons of fun for the Whole Family Spell Seeds will provide you protection against Monsters as will other Items found along the way.
Get Ready for an Experience that will Test your Patience as the Levels are Massive and will take you 2 to 3 hours sometimes anyway don't expect to finish this Mod in a Day!
This is a Very Updated Version of Scotia Doom II or Lands of Lore 2 Doom; This Amazing Mod Still Isn't Finished but Luckily I Still have the Data Update Intact.
Enjoy! Jonathan
Finalized Version Now Included!
You are Luther it is 30 Years Later After Your Long Lost Sister Victoria who once was a Blacksmith after Scotia's Original Husband Victor Found Scotia by Searching Endlessly through constant Traps Secrets and Monster Encounters Now You Luther have Decided One Month Later to Find them after Copper Le Grey met Luther and told him at the Bar Now You will Search through the Lands to meet Victoria in the Ancient City but to get there again You as Luther Son of Scotia Your Mother must Traverse through the Lands and Escape dying as You fight Monsters and Find Secrets It will not be an Easy Path as You will Encounter Familiar locations Yes but also some Unfamiliar and You'd better Hurry Your Mother is Old. Simple Right? Deathmatch Version not Available Yet
r/DoomWadStation • u/DuendeInexistente • Mar 28 '26
The guy from Hacx looks like he shat himself and hopes nobody notices it
r/DoomWadStation • u/Brad_tilf • Mar 27 '26
A playthrough of my best map - Bloodworks
r/DoomWadStation • u/glitch-ghost • Jan 20 '26
Labyrinth RELEASE!
Finally releasing my long-term passion project, Labyrinth!
It's a dark and twisting maze that opens up more as you explore. Right now, it is only compatible with GZDoom, and soon I will update it to make it fully compatible with Doom + Doom 2. Any feedback is appreciated!
https://www.doomworld.com/forum/topic/156929-labyrinth-release/






r/DoomWadStation • u/Worth_Place_7430 • Jan 12 '26
Lands of Lore Doom Project
Hi There Just wanted to Know if Your Interested in Hosting This Mod I made
https://archive.org/download/lands-of-lore-doom-deathmatch-complete-secret-reduction_202507
Part 2 and 3 are in the Demo Stage
https://archive.org/details/5-level-demo-pack
https://archive.org/download/scotia-doom-3-7-maps-3-5
The Finalized Version of Scotia Doom Part 1 is here ready yourself as you Veronica Scotia's Sister you explore Dangerous Caverns, Regal Keeps, Treacherous Dungeons, Deadly Forests, Icy Ravines and Mountain Ranges, Slurpy Swamps and so much more after 4 years this Mod is Finally Ready the Question is are You.
Time is running out for your Mother Scotia as she has been alive all this time finding your need of Mana Training you seek out her but along the way you must deal with a varray of deadly denizens as you continue the Adventure of Lands of Lore 3 Good Luck Adventurer.
Battle your way into the Lands once more with new items such as Spell Gems, Summons Spheres, Flying or Jumping items, Teleport Spheres and Teleport Scrolls, Plasma Detonators that do no damage whatsoever but do not be fooled they are key to finding super hidden Secrets just throw and go.
Fight your way through 50 Awesome Monsters and 32 Awesome Level Nostalgia as you fight your way through the Lands you can encounter tons of Secrets and Items, and occasionally find some really tough and Hidden Secrets, use the Lands to your advantage as there will be over 12 Weapons to find some weapons are multi use and others don't work very well and are actually for squeezing into several hidden locations as they are not very strong options such as Magic Squirrel and Rat anyway it's up to you do you finish the Levels Secrets or do you Exit the Level with your Life.
Good Luck Adventurer
Jonathan