Yeah it shows that the game can still print money with minimal content, but dayum they need to avoid having a drought patch like this again or player morale is going to be brutally low.
To be fair they got unlucky with the IRL stuff that happened 4.0 got delayed, but I also cant deny how dry it is specially in the Events that will make players comeback or login.
i mean ever since pretty much 3.2 i think most of my time playing HSR is basically:
do the main story quest
login, do dailies by auto, basically 5 mins a day
maybe do events if they are close to ending, takes like 30 mins - 2 hours in total
its honestly pretty boring, currency war was fun when it was introduced but once i finished the highest difficulty i just stopped playing, and even with the new updates i dont even feel like playing.
it has the least amount of gameplay out of the three major hoyo games and the events themselves has been downgraded a lot compared to 1.x and 2.x versions so there is pretty much nothing to do lol.
That’s better for me cause as I literally don’t have much time to explore open world games so the only Gacha game I can properly keep up is HSR. I even had to give up on Umamusume.
Morale is already relatively low and declining. HSR in it's first 2 years is a cut above whatever Amphoreus was. Story, updates, events, and gameplay meta have all taken a considerable drop in quality and innovation
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u/Ancient-Promotion139 Feb 01 '26
8 million in revenue for doing virtually nothing.
Depending on your timezone, the official HSR YT channel hasn't uploaded a single video in January.