r/2007scape 2277 7h ago

Humor POV: Jmods are proposing a new wilderness update.

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2.1k Upvotes

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141

u/Blissachu 7h ago

The only wilderness vote i'll vote yes to is the ability to toggle in and out of pvp with reduced drop rates/xp for being toggled off

122

u/Spirited_Season2332 7h ago

They'd never do that because no one would opt in lol.

I just want clues to stop sending me to the wildy. I dont want the increased loot or xp from wildy content, I'm fine missing out on that. I just wanna do my clues I got from outside the wilderness in peace.

125

u/Emotional-Station153 7h ago

Well if the majority of people don't want to engage with it that just proves its a bad system doesn't it?

42

u/Spirited_Season2332 6h ago

I mean yea, that's the reason such a small portion of the playerbase PvPs and the reason they keep putting in super high money makers w/ low requirements since that's the only way to get anyone out there

47

u/EskimoPuddle 6h ago

I don’t even like to consider it PvP. To me, that implies both players are interested. It’s usually (not always, I understand that) a PKer targeting someone doing wildy content that has no interest in fighting another player.

13

u/Spirited_Season2332 6h ago

That's a fair point

5

u/EskimoPuddle 6h ago

And that’s also not to say there aren’t players who genuinely want PvP. It’s just a different category and I think sometimes this sub clumps them together.

1

u/Unlikely_Bank73 1h ago

lumping them together is one of the few aspects this sub gets right about pvp. most players in the wildy geared to PK (outside of bots and gold farmers) are going to attack ANYONE - they're hopping at hot spots in hope of finding other pkers, but they're not going to ignore loot in front of them

1

u/EskimoPuddle 1h ago

I see what you mean, but I don’t think when I’m doing wildy bosses and get attacked inside the caves that PKers are climbing down hoping to find… other PKers. Same as when I’m at the chaos alter. Same as when I’m running wilderness agility laps. Same as when I’m making a trip to the wilderness resource area.

1

u/Unlikely_Bank73 1h ago

yes, the people hopping at revs, at rune rocks, at agility, at resources area, etc. etc. are indeed hopping looking for fights. it doesnt feel like that if you're only ever there for the resource gathering, but thats 100% what is happening

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0

u/philipwhiuk ElfishRunite 4h ago

I love that this implies General Gra’ador has a choice in PvM 😄

1

u/EskimoPuddle 4h ago

I’m sure in his mind, he should be winning every fight haha

-16

u/doobiebeforebed 6h ago

Then they shouldn’t be in the Wildy lmfao. Unfathomable how hard it is for people to understand how easy it is to catch a freeze and log out. When will people stop acting like going into the Wildy and being attacked is sooo unfair xD

7

u/EskimoPuddle 5h ago

I don’t prefer to always have my head on a swivel or bring anti-pk gear when doing content, so I choose to avoid the wildy when I can. But there’s a wide variety of gamers and play styles in this game, so not everyone finds the ability to freeze and log out as easy as experienced wildy goers.

As for the unfair part, I would like to point out that one side had a huge cctv bot/scout farm that could track nearly everyone running around in the wild. I wouldn’t say that’s particularly fair.

14

u/Emotional-Station153 5h ago

It was easy to beat the evil chicken random event too, but it still got removed for being annoying. The same should happen to pking

-20

u/doobiebeforebed 5h ago

If only you could just.. not go to the Wildy.. smfh. But dogshit opinion of yours that luckily will never happen so it’s not even worth addressing ngl

11

u/Emotional-Station153 5h ago

Take everything non-pvp related out of the wildy and I will

-14

u/doobiebeforebed 5h ago

lol no, stop crying and just play the game. Not everything needs to be catered to you specifically. Get over yourself

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-19

u/wutangm8 6h ago

If you go into a pvp area with no interest in pvping or at least defending yourself thats your problem

14

u/Emotional-Station153 5h ago

That 'PvP area' has non-PvP unlocks in it

-5

u/wutangm8 5h ago

Theres literally 2 and one is optional lmao

6

u/Emotional-Station153 5h ago

There's mage arena capes, wildy diaries, and all the collection logs for the wilderness bosses as well as dagon'hai, eternal glory, elder chaos druids, revenants, etc. The only optional thing is wildy clue steps.

1

u/Silent_Discipline339 2h ago

So youre saying its wrong that to 100% a game you have to engage with 100% of the games systems? Weird take bro

1

u/wutangm8 1h ago

So a bunch of optional stuff? Got it

-5

u/Corl3y 4h ago

Why not learn to freeze log? It’s probably a lot easier than plenty of other boss mechanics you can do in your sleep

14

u/AtomAndAether 6h ago

There can be systems built for a minority of players that are good

(though wilderness depends greatly on an unwilling prey being coerced for the sake of the predator. that's why its bad for people who don't want to engage but "have" to)

13

u/Emotional-Station153 6h ago

Not if it's at the expense of the rest of the players, which PKing is. Parasitic game design is always bad game design.

0

u/AtomAndAether 5h ago

I agree with what you're saying (I tried to include that sentiment in the parantheses), just not the literal first thing you said

In that a majority of players not wanting to engage with something doesn't prove its bad outright. i.e. I don't think 51% of players do / want to do a lot of stuff. Like Zuk, complex extensive questing, I think more people do PvM and not skilling, etc.

3

u/Emotional-Station153 5h ago

Well Zuk passed a poll, and making wilderness pvp opt-in would absolutely pass a poll

1

u/Unlikely_Bank73 1h ago

not necessarily - a majority of people will never complete a raid but it doesnt mean raids are bad content. pking just happens to be above most peoples skill/effort level

-1

u/Peekays_0 6h ago

No shit if something gives less rewards people won't do it?

-5

u/Tumblrrito Untrimmed Slayer 5h ago

No it doesn't in the slightest.

It just means that folks will always opt in to something being easier if given the choice, which is like, duh lol.

3

u/Emotional-Station153 5h ago

That's not the same thing as not wanting to do the content as is.

0

u/Tumblrrito Untrimmed Slayer 5h ago

Folks already do the content as is. Those same folks will obviously choose to make anything easier if given the choice because again, duh lol.

71

u/MrFluxed 6h ago

the fact that no one would opt in to it except PKers is exactly why I'll never vote for adding content to Wildy until they give us a PvP toggle.

34

u/Spirited_Season2332 6h ago

I mean yea I'm with you. The wildy is a terribly designed place

0

u/Confident-Dirt-9908 3h ago

If all this effort had gone into next gen Castle Wars with the same flare, variety, and design as raids, I’d be down to PVP all the god damned time.

1

u/doobiebeforebed 6h ago

Not a bad shout compared to all the crying about being scared to die occasionally while going to high reward content. Wildy only clues that if you get a clue in Wildy, all steps are in the Wildy and you get higher chance of rares or just simply extra rolls on the clue. And then all non Wildy clues don’t have Wildy steps. I don’t know any pker that is interested in killing clue steppers, they don’t risk shit except for the super rare times they have tonnes of law runes on them or something

1

u/Spirited_Season2332 6h ago

Yea I'd be fine with that

1

u/SlightlyStoked 3h ago

I have 2000 clues completed and not once have I ever died in the wilderness while doing a clue

1

u/Spirited_Season2332 3h ago

Grats? I mean it's not like I die often either, its more the fact I have to deposit everything in the bank and then regear after.

0

u/SlightlyStoked 3h ago

Yes that part is annoying but people on this sub pretend like dying with their clue is such an issue. With clue stacking wilderness steps are such a non issue. Just open 5 hard clues, drop at a bank. Complete them until you get a wilderness step, then drop and pick up another clue. Do every step you can on the main world then regear for wildy steps and do all of those.

1

u/Spirited_Season2332 3h ago

Yea that's a lot more work then a casual player wants to do. We'd rather them just remove wildy steps from the pool of steps

1

u/Ajreil 1h ago

Side note, it's absolutely wild to me that Jagex hasn't made clues always protect on death. Easy fix, hurts no one, and solves a common pain point in the wildy.

Right now the only way to guarantee that you won't lose a clue is to get a clue box (so screw irons) or keep exactly 2 other items in your inventory. Clues don't even protect over spades.

1

u/Best-Structure-8513 2h ago

They know no one would opt in. So Jagex needs to stop wasting our time on trying to pretend anyone is interested in being prey for the "risk". The wilderness is grandfathered in the best it will ever be for PKers so they don't actually want any realistic updates. I don't know why the mods want to waste everyones time when we all understand the dynamic.

0

u/Thermawrench IGN: Ecologic -- We pay to QUEST! - 341 qp 4h ago

.... I like wildy because it carries risk to be there, makes my skilling or slaying there more adrenaline-filled.

2

u/Spirited_Season2332 4h ago

Yea and that's fine, it should be there for ppl who want to participate. I'm just saying I want them to stop making me go there to finish my clues I got from outside the wildy. Idc what's going on in the wildy after that, I won't touch it either way

14

u/RizzyQuazy 6h ago

World of Warcraft did it for world PvP and it worked well. So less xp and worse drop rates seem good. It balances out anyway because you don't need to be afraid of losing items so can bring best gear to speed up kills.

6

u/Mortress_ 5h ago

And since you don't really lose anything by dying you can just play with pvp toggle on and engage in PvP once in a while, if it gets annoying you can go back to a major city and toggle it off. Its the perfect system

-1

u/Lord_dokodo 1h ago

It's the perfect system for you.

In reality, no one world pvps anymore. Not only that, it also causes confusion in the occasional m+ when people show up to the summoning stone with different warmode settings.

u/Mortress_ 58m ago

in reality no one world pvps anymore.

Good, glad it's dead actually.

it also causes confusion in the occasional m+ when people show up to the summoning stone with different warmode settings

That's just an skill issue on blizzard's part, they could come up with some way to avoid that but they are a small indie company and all that

1

u/Confident-Dirt-9908 3h ago

If player looting wasn’t a thing and it really, truly was just a ‘sadistic thing for the sake of sadistic thing’ like with WoW I could get behind it, that’s just fun and time wasting, and they prey gets to use good gear

7

u/PDAF-E 6h ago

I would take exclusive non PvP works that have reduce drop rates/spawn rates. Reduce clue scroll drops. You can not. switch between worlds while in the wilderness area

-48

u/WantlessTrack 7h ago

I’m not sure this would ever happen again. It’s what began the downfall of RS2 back in the day.

24

u/Radiant-Vanilla2147 7h ago

The removal of free trade is why pvp in wilderness was removed. The removal of free trade happened because of goldsellers stealing credit cards to buy membership for gold farming accounts. The credit card companies threatened to stop service if Jagex didnt fix it.

Runescape is not built on PVP.

34

u/Nebuli2 7h ago

Except that now, we have a whole massive game outside of the wilderness. The wilderness was the entire endgame back in the day.

-8

u/WantlessTrack 7h ago

I mean I’d be all for it personally but there’s a bunch of die hards out there who PvP nonstop for 20k gp drops who would feel alienated. Not everyone is going to be happy everytime something gets updated but we’d never hear the end of it. subreddit would get brigaded with posts of people screenshotting someone wearing Torva in wildy seething bc they can’t PK them.

13

u/Nebuli2 7h ago

Do you actually have any rebuttal to what I pointed out though, or are you just upset about the idea of the wilderness losing even more relevancy than it already has?

5

u/WantlessTrack 7h ago

No, because you’re absolutely correct. For the average player, opt in PvP would make for a better experience 100%. Especially now that there’s so much other content in the game it really wouldn’t even matter as much. I just don’t see a world where it gets removed again. Especially when it needs 70% to pass.

9

u/Vyndye 7h ago

Wasn’t the bigger reason the closing of the GE?

-7

u/WantlessTrack 7h ago

That was also part of it around the same time yeah. Then the inclusion of microtransactions and evolution of combat a few years later cemented its position as certified dogshit.

2

u/Dergenbert 6h ago

It was also the removal of free trade, and PvP was a lot bigger back then.

-47

u/pastherolink 7h ago

Just don't go to the wilderness or don't play an ironman or git gud.

-33

u/Chance-Beach4014 7h ago

Reduced drop rates wilderness is still broken unless is like 90%.

19

u/Eastern-Video-6456 7h ago

If that's so, then that's just a sign that the Wilderness drop rates are broken and must be changed. They're justified by the greater risk of doing content there, but from the POV of the game at large there is no risk - all the loot ends up on the market, whether in the pockets of the PVMer or the PKer, contributing to inflation and devaluing other content dropping the same items

5

u/TamerSpoon3 6h ago

The drop rates in the wilderness are perfectly in line with similarly leveled content. What's broken is the amount of common loot that drops, which could easily be slashed with PVP disabled.

-9

u/Chance-Beach4014 6h ago

lol no, the bosses are braindead and they drop the voidwaker

4

u/TamerSpoon3 4h ago

So? Zulrah is braindead and it drops the blowpipe. Normal mode TOA is braindead and it drops the Fang and Shadow.

The drop rate of the voidwaker pieces is 1/912 from the singles bosses which is actually far rarer than all of the other mid-game bosses. Huey drops the DHW at 1/100. Titans drops are 1/75. Zulrah's drops are 1/512. Getting 3x 1/912 drops is worse than Vorkath's meme drop rates.

And by the way, which is it: Is the Voidwaker super OP such that it needs an exceedingly low drop rate or is it just another spec weapon that you can skip?

-4

u/Cortunix 3h ago

Straight up a bad change of what makes up the wildy.

-13

u/AbolishSocialMedia 5h ago

The fact that this comment gets upvotes shows how out of touch this sub is with the wild. Insanity.

-14

u/wutangm8 6h ago edited 5h ago

That would instantly kill the wildy. Look at RS3

10

u/NotActualAero 5h ago

good lol

-5

u/wutangm8 5h ago

Then play rs3 if that sounds good to you