World of Warcraft did it for world PvP and it worked well. So less xp and worse drop rates seem good. It balances out anyway because you don't need to be afraid of losing items so can bring best gear to speed up kills.
And since you don't really lose anything by dying you can just play with pvp toggle on and engage in PvP once in a while, if it gets annoying you can go back to a major city and toggle it off. Its the perfect system
In reality, no one world pvps anymore. Not only that, it also causes confusion in the occasional m+ when people show up to the summoning stone with different warmode settings.
If player looting wasn’t a thing and it really, truly was just a ‘sadistic thing for the sake of sadistic thing’ like with WoW I could get behind it, that’s just fun and time wasting, and they prey gets to use good gear
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u/RizzyQuazy 6h ago
World of Warcraft did it for world PvP and it worked well. So less xp and worse drop rates seem good. It balances out anyway because you don't need to be afraid of losing items so can bring best gear to speed up kills.