r/EmulationOnAndroid 13h ago

Discussion Major update! I got clicky buttons!

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Turn the volume up!

Hey everyone!

I was at gamescom in Cologne this weekend (thanks to one of you who invited me!) and had the chance to talk to Michael Mrozek, CEO of OpenPandora and DragonBox.

He told me the product was missing one thing to make it perfect: the clicky feel from the buttons.

He took a look at the prototype, took the time to actually take apart a controller to get the internal rubber membranes out, and explained the modifications he would make.

Turns out, the solution was actually super simple.

I have to change a few things, but I’m hoping to keep the final result looking exactly the same. If everything goes according to plan, I should have it finished this weekend.

I did a quick test without changing the silicone pad, just modifying one button — and he was absolutely right.

Turn the volume up and you can hear the click!

It might seem like a small detail, but some of you had already asked about the button feel. I’m really happy to finally be able to say that it now feels like a normal game controller.

If you saw my last post, you know I was hoping to launch the Kickstarter this month. I’m still hoping I can make it happen!

In the meantime, here’s the link to the waiting list if you want to be notified when it launches:

https://gameonpad.com/

Thanks everyone!

352 Upvotes

43 comments sorted by

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31

u/Kalmaro 13h ago

That clickiness is a big deal so I'm glad you figured it out. 

14

u/Fenirez 13h ago

This is so cool! I have an old phone just laying around that could probably be my dedicated handheld with one of these. Great work! Wishing you the best!

6

u/Due-Top5559 13h ago

Thank you so much!

9

u/Producdevity EmuReady • Eden • GameHub Lite 10h ago

Really hoping the silent variant also stays, the one benefit of gaming on a phone has been that it doesn’t wake up my spouse or little one at night

2

u/Due-Top5559 7h ago

It will stay! Parents know!

9

u/dibade89 13h ago

Hi, do you think you can Integrate something like this? I just made my own post in this sub, but I kinda targeted you in particular :D

https://www.reddit.com/r/EmulationOnAndroid/s/JF2Z8HfqHQ

13

u/Due-Top5559 13h ago

Believe it or not, it's painful for me not being able to give right now a solution for shoulder buttons. I've prototyped things in that direction. In the picture you can see something I made. You can replace one of the buttons in the pad with it. It works but it wasn't elegant. It's bulky, and it's not a real button (if you touch it it triggers, you don't have to press). So I hope I can find a good solution. I just didn't want to stop the project just because I couldn't find a solution that I liked for that. But I'll definitely work on it!

1

u/dibade89 10h ago edited 10h ago

Yeah really nice!

I don't know how many different products you are planning. Personally I don't even need physical buttons, as I am pretty used to the touchscreen by now. But I accept I will die on this hill, because every one else seem to hate them and are in desperate need for physical buttons. :D

What is missing for me are shoulder things, because all modern games seem to require them. Usually the answer for a phone is a bulky telescopic controller.

Your design inspired me to that picture, as you proved bulky is not necessary, if you are willing to sacrifice some screen space.

So maybe it's possible to just offer a strip with a trigger at the end of it for the shoulder situation? I guess that's not as mechanically stable as I hope it to be, but maybe there is hope?

1

u/Yomaruto_M 11h ago

Use the volume up and down buttons for l and r

3

u/canubas 13h ago

is it customizable like for 8 finger playstyle?

3

u/laurorual 10h ago

How do you play with 8 fingers on a phone?

1

u/canubas 10h ago

I have my own costomize build for to it be possible and comfortable to handle

3

u/GR3Y_NOYZ 10h ago

The question was how, not with what lol Im curious now too

0

u/canubas 5h ago

Idk how what is the right answer for this question but im just pressing buttons with 8 fingers..

2

u/laurorual 4h ago

Please send us a photo showing your god like skills using 8 fingers to play on a phone

1

u/GR3Y_NOYZ 4h ago

Similar to claw but 2 fingers holding the device, or?

1

u/Due-Top5559 13h ago

I'm not sure what you mean. This kind of playstyle used by speedrunners to play super fast?

0

u/canubas 11h ago

Just for finger positionings or is locked for a two thumbs?

3

u/Icediamondshark 12h ago

Would it be possible to use an android app as "Pixels" for example to shrink the screen area of your phone to like a 4:3 aspect ratio or it is absolutely nessesary that the unused screen area is able to register touches?

1

u/Due-Top5559 12h ago

Sorry I'm not sure what you mean.

2

u/Icediamondshark 12h ago

You see using ADB you are able to adjust the resolution of your phone's screen, that includes the aspect ratio, I generally find this most useful when I want to avoid black bars mirroring to a 16:9 display. I'm wondering if you would reduce the screen area of the device with this method you could still use this device with the phone or if touch registering behind the silicone is absolutely nessesary here.

1

u/Due-Top5559 12h ago

Aaah ok now I get it. Since it's not an electronic device, you need to registre the touch (buttons are conductive). So I guess it wouldn't work

1

u/Icediamondshark 12h ago

I also have a great although very niche idea. There are multiple of these gaming phones that have touch shoulder buttons like redmagic phones and rog phones. Would it be possible to make a silicone for those touch shoulder buttons to male them into real physical ones instead?

3

u/EmergencyPool910 12h ago

I really want these

1

u/Due-Top5559 11h ago

Thank you si much!

3

u/meambhatti 12h ago

Nice . Will be a good buy if cheaper that proper telescopic controllers .

3

u/Worried-Test-9358 10h ago

Great job, man! I'm keeping my fingers crossed for your project, and once it's more commercial, I'll buy it!

1

u/Due-Top5559 8h ago

Thanks a lot!

2

u/dan34321 8h ago

Love this idea, silent versions would be ideal, but love the idea of you offering both. You've got a sale here when they are ready 😁👍

2

u/Due-Top5559 8h ago

Thank you so much! Yes I think it's better to offer both, I'm rather on silent team too

2

u/ArchTemperedKoala 4h ago

I wasn't sure what I was looking at at first, but now that I did, great job man..!

3

u/Shynz 13h ago

I hate noisy buttons :(

17

u/Due-Top5559 13h ago

Good thing is that I can have silent ones too, I just have to make them half a millimeter taller. So I can offer both!

2

u/Shynz 12h ago

Good thanks

2

u/EmergencyPool910 12h ago

I really want to see the analog in action

1

u/Script_Utkovich_ 12h ago

Oh! Hey! I do remember your previous post. Just came to say the same. It is a really good idea, the most portable way to play, can even work with native ports that support overlay changing or just good mobile games. It has some issues, but it has to be cheap so it can be just a "Buy and try" situation.

1

u/baconboi 6h ago

Literally so cool

1

u/No_Dig_7017 5h ago

So so cool! Glad to see you're making progress on this! 

1

u/SpergParagon 4h ago

It would be very rude to broach the subject to him (for reasons obvious to anyone familar with the project I'm about to namedrop) but I'll always be (at least a little) bitter that the Pyra failed to materialize.

Regarding YOUR item in development, I'll simply say that I would totally buy one :D I hate the hassle and bulk of lugging around a wireless gamepad (much less an Android gaming handheld) , but I more hate touch controls that are sans any sort of 'tool' i.e. a stylus or something. Soooo this looks very attractive to me.