Your Overseer here to help ease some of the overflow from the sub and direct some traffic to this mega post!
I am going to pre-comment some known broken mods and what we know.
If your issue pertains to a mod already commented on, please do not make a new comment chain. Please reply to the comment chain about your issue, not the post itself.
If your problem mod is not already a comment, then you are free to list the mod.
Mod Reporting Format
Name of Mod
Name of Mod Author/Uploader
Issue you are having
The more issues we log we can get the feedback to the mod authors and porters and attempt to rectify the problems.
# PS Incompatibility Types
I would like the community to be aware that in this new era of porting 'any' mod to Sony, we are hitting some snags.
Unlike XBOX, PlayStation is not a Microsoft product, and in such has its own file types and formats. These do not translate directly from PC as most Xbox do. There are numerous extra steps for many things, and many types of file have to be converted to even work on PlayStation. For a small example, xwm sounds, a common thing in xbox mods, does not function on PlayStation, everything must be wav or at9. Converting things takes time. Another snag in our want to upload every mod ever to PlayStation right now. Trust me, we WANT to.
Not all Mod Authors/Porters are even aware of this. Bethesda put no guide or anything out. We are finding these things out by trial and error and thanks to the graces of the few Mod Authors that have been porting asset mods for months prior to their being an official method to upload. Thus we are trying to spread the word and bring all Mod Authors and porters together and share the tools needed to put these mods on PlayStation for players to enjoy.
# Known Issues
There are some currently known issues. Flora (plant mods) and skin textures do not translate properly to PlayStation yett. Bethesda is aware and we are reporting all of these issues in mass as mod authors to get action from Bethesda so we may more efficiently upload mods. This is why CBBE and many tree mods with LOD are having issues.
We are also aware of another issue where some NIF files (mesh) CTD when physically in the world, so many mods are having droppable items rendered invisible to still get the mod uploaded safely and have what functionality possible. My Radstiks™ mod has this issue, so I will be doing this too if a solution is not found soon.
Note from the Overseer
I hope by keeping the community informed in our process as Mod Authors it will allow players to better understand why mods aren't quite flying off the shelves as expected and have patience and understanding while we work with Bethesda to get mods to PlayStation without breaking.
We are doing everything we can to facilitate mods as quickly and efficiently as possible. Please check out my other 2 recent posts for info on where to request ports, help out by becoming a mod tester, and more!
Please report all bugs as indicated above so we can fix things ASAP!
If anyone knows how to port and would like to join the Port Request Sub as a porter let me know, I will shoot you a mod invite after I have confirmed you have uploaded mods to Bethesda before.
Anyone needing assistance with mods, load orders, or requesting mods be ported to console and wish to request on discord come see our servers. Read all rules and required announcements prior to posting or commenting. All port requests should be submitted at r/Fallout4ModsPortMods or in the port request channel of our Bethesda Modding Discord or the port wishlist of the Tavern for PS only.
We have a discord fully geared towards modding Fallout 4, Skyrim and Starfield on PC/XB/PS
Join in to request mods/ports, discuss modding, get Bethesda Official Announcements, meet some of your favorite mod authors, or even learn how to mod in our modding academy. In addition we welcome all mod authors and porters to join and collaborate with special roles for both. https://discord.gg/cFzC7yF8nd
PlayStation Players! There is a home for you at Lux & Mikey's Tavern. Come in to drop links to mods you want on PS, participate in testing the newest mods as they drop and proving feedback, and general chatting about Fallout or Skyrim. https://discord.gg/nab9YKa4WQ
Calling all Testers: We are always seeking testers for console mods. Please take the tester role in Bethesda Modding Discord and the Tavern if you are interested. Perks include beta access to unreleased mods, info on upcoming mods, and the fun of helping the community get tested working mods for all to enjoy. PlayStation especially please join to assist us getting these mods out as fast as possible!
Console Load Order
We have a full wiki geared specifically towards consoles. Keep in mind that XBOX has dealt with these mods on console for a long time. PlayStation is going to encounter incompatibilities and errors we are long used to. Over the years xbox players consistently had issues with all load order frameworks intended for PC, including the great OddLittleTurtle's load order. It came to show a pattern over the years that all the same types of mods kept messing up and consistently ended up needing tons of fiddiling and tinkering after to get a stable load order. My team and I tracked these mods across literally thousands of busted load orders in the past 4 years. Thus the console load order framework was born.
Modding 101 Modding Guides and Load Order arranging resources with links
Bethesda Modding Information Detailed information on aspects of modding, including precombines, scrap mods, and more
Essential PlayStation Mods Full lists of recommended mods for PS4/5 broken into categories with other tips and suggestions.
Premade Load Orders A list of premade load orders, confirmed to be stable, created by users and moderators for the community to use and enjoy.
Rules and guidelines making Port Requests Information on port requests, where and how to request and other need-to-know information before requesting a mod be ported to xbox or PS.
We want this to remain a helpful and friendly community.
Always be respectful of everyone you are interacting with on this sub. No name calling. No bullying. No casting aspersions about people’s character. No harassing others in any way. Be that in public view or via direct message.
Failure to adhere to this rule will result in your no longer being able to participate in this community.
# Check Modding 101 Before Posting
It is always worth searching the sub before creating a new post.
Consider:
Has this been answered by a Sticky or Community post at the top of the main forum view?
If you are asking for load order help, we have numerous resources. Check the Modding 101 Guide, FAQ & WIKI to ensure your question isn't already answered.
# Post Load Order and use the proper flair when asking for LO help
If you are experiencing a conflict or bug which you would like help resolving the community will be happy to help. But a video or screenshot of the problem is insufficient on its own.
Always include a full list of the mods you are running, and the order they are placed in. Providing partial lists / mentioning only the mods you think might be to blame rarely aids resolving the problem. It may also lead to the wrong conclusion entirely.
Posts asking for help without including this will be removed.
# If Posting Pictures or Video please state what mod they are from or utilizing
If you post a picture or video of an item, outfit, or settlement please list what mod(s) are being used in the displayed content.
No NSFW content is allowed on this subreddit.
This is not a place to advertise your own content unless you are specifically asking for help with mods and the video clips linked shows the issue/performance enhancement. Do not link your entire YT/Twitch/Twitter, you must link a specific mod related video.
# Spreading Misinformation
Do not disparage mod authors or porters because you do not like them as an individual
Do not make unsubstantiated claims about mods not working, causing crashes, frame rate drops or causing problems. Mod conflicts exist.
If you are experiencing problems? You can ask for help with your order or help getting a mod to work. That’s what this sub is here for.
Posts which deviate from this rule will be removed and in more extreme cases you will be excluded from participating in this community.
# No Discussion of IRL Topics
Discuss the mod, it's quality, it's stability, whether it is lore friendly, ect.
If you agree or disagree with a mods contents, beliefs, ideology ect is not to be discussed here.
Users that are having issues with a mod should be free to seek assistance.
There will be 0 tolerance of real life discussion topics. Including but not limited to; Religion, Race, Politics, Ai, IRL War, Gender or Sexuality.
If you can not contain yourself and refrain from discussion of such topics you will find yourself immediately unwelcome in this community.
# No MEMEs, this is not the place for that.
I really didn't think I needed to make this rule, but apparently I do. No Meme's please. Go to r/Fallout4Network to post MEME's, lore, and general Fallout chat.
# Breaking Bethesda Terms of Service (ToS)
This sub does not allow the discussion of, advocating for or sharing of ways to break Bethesda’s Terms of Service. Bans will be issued for the latter.
# No NSFW Content of any kind is allowed here. This sub is E for Everyone
If the mod in question would be unable to be uploaded to Bethesda mods due to disallowed content in regards to ToS (see rule 10), then you are not ok to discuss it here.
Bethesda does not allow NSFW mods on Bethesda.net, so they have no place here. ANY posts marked NSFW will be auto-removed by the auto-bot. Do not tag your post as NSFW unless you want it removed immediately. Persistent posts will result in a ban.
Linking to a site where goods or content is sold. The advertising of paid services.
The creation of posts purely to promote an individual or group.
Links added to intentionally direct traffic to sites such as YouTube, Discord, Twitch.
Offering to pay others for load order help, for porting mods and other similar services is also not permitted on this platform.
# Verified Creations
Discussion of paid mods is encouraged, both positive and negative, but please keep discussions respectful regardless of your feelings of the verified creations program.
Mod Authors of verified creations are currently exempt from the above rule . You may to link to pages for Verified Creations on Bethesda.net only. Participating in the sub to reply to questions or bug reports is required if you are going to advertise and link to verified creations. Otherwise the posts will be removed.
In addition to the above rule changes some protections have been put in place to warn or in some cases block certain wording in posts/comments. Please pay attention to all pop-ups and act accordingly.
I hope this leads to a more positive community overall for everyone. Please be patient while these rules roll out network wide and individual wiki's are updated. This is a lengthy process.
FEEL FREE TO SHOW OFF YOUR STABLE LOAD ORDER IN THIS THREAD!
Factions Subreddits
Join in faction subreddits to participate in friendly lore conversation, faction propaganda, subterfuge and being immersed in the fallout world while you play.
** Join us in building these factions subreddits and filling them with lore debate, fun theories and maybe some MEMEs. **
Thank you all for your participation! You are what makes this place exist!
## Enjoy the entire Fallout 4 Network!
r/Fallout4Network - A place to chat fallout, post MEME's and anything else Fallout related
r/Fallout4Mods - A home for Fallout 4 PC players to meet and discuss platform specific content
r/Fallout4ModsXB1 - A home for Fallout 4 XBOX players to meet and discuss platform specific content
r/Fallout4ModsPS4 - A home for Fallout 4 PlayStation players to meet and discuss platform specific content
r/Fallout4Builds - A place to get assistance with your character build for Fallout 4. Stats, Perks, Character Building links and more!
r/Fallout4Settlements - A place to post and show off your awesome settlement builds from Fallout 4!
r/Fallout4ModsPortMods - The place to post requests to have mods ported from PC to Xbox or PlayStation
r/Fallout4ModsNSFW - All NSFW content goes here. NO NSFW content is allowed in ANY of the other subs listed above.
That's all folks! Welcome to all the new dwellers and glad you're still here to all our long time residents. I'll be posting mod updates in the comments of this post. Stay tuned for updates on major releases for PS and other info as we move forward into this new age of mods for all!
I'm the dev for America Rising 2, and I just wanted to let you know that I have been very aware of the crashing that, especially, PS5 users have been having with the mod.
Thanks to the help from my friends at Kinggath Creations, we've discovered the main cause being that Fallout 4 is currently unable to read FaceGen .nif files for mods/Creations/3rd party content. To simplify things a little, FaceGen nif files are basically an optimization mechanic for NPC faces. If a mod comes with them, the game "shouldn't" have to figure out what the face looks like every time a custom NPC loads in.
Because that doesn't work, the game has to figure out what every modded NPC looks like whenever they load in - and the more NPCs there are, the more strain the game falls under; and then it crashes.
This is a problem on every console, but seems to hit Xbox One and, strangely, PlayStation 5 the worst.
The problem can only be fixed by a patch to the game by Bethesda, but unless/until that happens, I have created a workaround that makes most generic NPCs in America Rising 2 use vanilla NPC faces. This greatly reduces the strain on the game and in my testing, cut down the number of crashes I've been getting on both my Xbox One and PlayStation 5 enormously.
And please let me know if it helps - I'm pulling out all the stops to try and let you folks enjoy the mod. All the supporting messages I've been getting have been truly appreciated.
Is anyone else experiencing this bug? In another save, testing only 3 AR2 mods, I encountered this bug; it doesn't stay with the same NPC, it changes randomly. If there's a mod that fixes this, please let me know.
Just throwing this into the void in case someone else experiences this on PS5. If you’re using the CBBE (Caliente's Beautiful Bodies Enhancer) body mesh/outfits alongside high-texture external weapon mods, your game will crash to the dashboard every single time you approach the Dartmouth Professional Building from the direction of Diamond City. It’s simply too much for the console's VRAM to handle with too many heavy external textures loading in at once. Disabling the CBBE mods completely fixes the crash
I was wondering if someone could make a simple mod of the fnv vault 13 canteen, just because it would be funny, and I feel the very small health over time would be nice
the top 6 or so just auto sort there i cant move them but other than that im wondering if anyone sees any glaring issues or if this is too intensive overall. i followed a load order guide
This is my current set up. It was working just fien a couple weeks ago but suddenly it crashes anytime I need to load a save. I cant tell whats doing it. Is it the load order or somthing else?
The Crater looks like it isn’t done loading, there’s a ton of missing geometry and if I get close I get soft locked by an infinite loading screen, same if I try to load the game with the mod activated. Plus I think it interfered with the Vulcan-M Malyuk mod where it gave that gun’s animations to all other weapons. Does someone know a fix?
Here is my current Fallout 4 load order on the native PS5 version (Next-Gen Update). Optimized for stability in Downtown Boston, targeting low-script frameworks and 1K texture assets to protect VRAM
**[MASTER FILES & FRAMEWORKS]**
* button lowered weapons master file
* One Handed Weapon Behavior
* munitions-ammo expansion project
* munitions- vanilla ammo addon
**[FAST STARTS & CORE TWEAKS]**
* simple quick start
* fov changer
* third person camera changer
**[AUDIO & SOUNDTRACKS]**
* classic fallout | fallout 1 xp and level up sound fx
* mgs turret sound
* fo4rp- guns
* borderlands main menu theme replacer
* borderlands soundtrack replacer- base
* borderlands soundtrack replacer- dlcs
**[LANDSCAPE & WEATHER OVERHAULS]**
* True Grass
* Seventy-Six Weathers or Nac x with patches your preference
* enhanced vanilla water
**[CHARACTER VISUALS & TEXTURES]**
* cbbe
**[NPC ALTERATIONS & AI]**
* diamond city guards actually use different guns
**[MAJOR CREATURE & FACTION REPLACERS]**
* resident evil creatures- t virus zombie replacer
* resident evil creatures- molded
* resident evil creatures- regenerator
* fallevil- lickers
* alines xenomorph deathclaw and sound replacer
**[QUEST, ARMOR, & COMPANION ADDITIONS]**
* csep presents: axel- a raider companion
* no respawns- sole survivors sanctuary home
* tumbajumba's robco combat armour and battle suit
* Tumbajumba's Gunner Armour Collection
* haileys strider combat task force-cbbe
* Re pack- bsaa outfits
* re pack- uss outfits
* Pirate Captain - Unique Raider Armor
* Elzbieta Ela Bosak Rainbow Six Siege Armor
**[WEAPONS & AMMUNITION]**
* Dak's Attachment Pack - ALL PLATFORMS
* The Attachment Pack - Implementation Patch
* The Varmint Rifle (Fallout New Vegas) - Vanilla
* daks explosive pack
* commonwealth weaponry vending machines
* ars of the wasteland
* vintage revolver- Smith and Wesson Schofield model 3(munitions)
* sterling smg by Mr lame gaming
* laser rcw- fallout New Vega(munitions)
* hunting shotgun- a new vegas classic- reming 870
Basically the title, I have Eli's Armour Compendium CBBE installed on this load order and while the new vendor space does show up, Ellie (the new vendor npc) does not. If any of yall know what is conflicting in the load order or have reccomendation on how to fix it, I'd appreciate it.
Because i put the more heavy loaded stuff like America Rising 2, Armors, Weapons, And anything that makes big changes to the world near the top so that they load into the game first followed by texture changes, Then wawther mods, Then mods that change audio and stuff.
But as I look at other people's load orders and read how some people order their load orders I really wanna know if im doing it the right way.
When approaching the Mass Pike Tunnel / Red Rocket area in Boston near Diamond City, my weapons completely vanish and go invisible.
Weapons cannot be aimed or fired normally, but swapping weapon via pip boy allows them to be fired in VATS.
Swapping weapons via the Pip-Boy causes the current weapon to bug out and mistakenly share the animation frame of the previously equipped gun, the gun which I had equipped prior to the bug.
Any game save created after this glitch triggers becomes permanently corrupted, resulting in an infinite loading screen loop upon reboot.
I have no idea what is going on? I’ve gone through my load order multiple times, even removing some of the more intensive mods, it could be the VRAM or a script engine bottleneck, is my save just dead?
As stated above, I have installed both the Commonwealth Radio mod and Vault 81 Radio mod, recently Commonwealth Radio has stopped broadcasting all together. Diamond City, Classical and Vault 81 Radio stations still play perfectly fine though. Has anyone else experienced this?
My character was stuck in a tpose upon starting the game disabled all my mods, was able to play the entire vault section. Left the vault thinking oh maybe it will work now went to enable my mods only for the same issue to occur. Gee that's weird so I dissable all my mods and am still stuck in the tpose animation. So I thought to myself hmm maybe I just need to reload my save and when that didn't work I decided Todd Howard's half baked aborted fetus of an """""""upgrade""""' was not worth my time and effort to get working so I uninstalled it. Not to mention i litterly had to go into my consoles video settings and psychically change them so it wouldn't run at 20 fps with constant frame drops. If anyone has found a solution to this please let me know im completely lost i just want to actually play fallout with external assets I dont have to pay actually money for in my opinion its the only thing that makes fallout 4 remotely enjoyable. update: it was see-through scopes goty edition im gonna try using the non game of the year edition. Oh also my game crashed eight times out of ten when ever I would even think of entering the creation club menu after redownloading I love fallout its one of my favorite games but can they give devs the time they need to actually implement large scale updates before launching them so it's not a half baked mess that causes frustration for players and modders having to mod/port to Playstation just a thought maybe they could ya know work directly with modders to help roll out these updates and iron out whatever kinks there is
update to my update: so for whatever reason downloading all my mods and just disabling see through scopes both vanilla and goty edition it magically works now??? Oh also if anyone knows how to get America rising 2 to work that'd be great in keep getting the error its depended on files I dont have installed but I cannot find what it wants me to install in the mod description
Just wanted to ask here if having both mods on causes any issues regarding crashes or Gunners? I had the old BRP from when Gluptino uploaded it as a crafting patch before the external port was implemented and downloaded both Gunner’s armor collection and Boston Riot now it crashes when I try to fast travel or move. Should I disable one or the other?