r/GameDevelopment 8h ago

Question Godot or Unity for Development with AI?

Hello there,

I am currently taking a Godot course and following it, but main goal is to use AI while building the game I want and use what I learnt to modify things or make it better.

However, I cant find many resources for Godot with AI and results unlike unity. What do you think?

0 Upvotes

12 comments sorted by

7

u/Thistles-Path 8h ago

You're going to want to go to one of the AI game dev subreddits. Most of us who actually give a shit about game development are pretty anti-AI in the space, just like any creative in any creative environment. 

2

u/Dev_LegendsofAerthos 8h ago

Ai game dev

0

u/6Moon9 8h ago

Tbh most of the posts there are games that are fully built with AI and in browser and they look ass.. Thats not what i want, i wanna use AI to help me abit, not to do the whole thing

1

u/Dev_LegendsofAerthos 8h ago

What will you use ai for?

1

u/6Moon9 8h ago

Whenever i get stuck, when i know what i need to be done, like a function that handles Health Points. The idea is not to say "Hey AI, build me a full game that is so fun with weapons" ... I hope that make sense 😅

1

u/InSight89 8h ago

Either engine then?

Unity has built in AI but I haven't used it yet. I use Godot and Jetbrains Rider with Claude AI plugin (I code in C#). I also use Claude, ChatGPT and Gemini in the browser to help me with turning ideas into code template I can build upon as well as to help with debugging my code.

2

u/Commercial-Flow9169 8h ago

If you put in the time to genuinely learn Godot and GDScript, you'll eventually reach a point where trying to do anything substantial with AI slows you down more than it helps. Not saying people can't be productive with it if they choose to (I choose not to use it) -- just that for beginners you're really just shooting yourself in the foot in the long run by relying on it at all.

A lot of great games can be made with some pretty simple code too, just by having a solid knowledge of how all the nodes work and operate with each other.

1

u/CrazyNegotiation1934 8h ago

I still have fun with the "vibing developers" that do some terrible graphics in three.js with AI, running at 1fps in browser and post it as success stories.

I would use Unity, but not because of AI support, but because of the massive non AI resources available, that can use to make a proper and optimized game much more easilly.

2

u/6Moon9 8h ago

Thats why I dont want to just go making a game fully with AI without actually studying the engine im using.. AI suppose to be a tool to help, not to replace me with bad product

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u/CrazyNegotiation1934 8h ago

I would certainly go with Unity, just the resources from the store can make all the difference, also can find many ready systems and free resources in git.

1

u/Capucius 8h ago

You trust AI to be good enough to help you with game development, but not to help you with that decision? 😁

1

u/6Moon9 8h ago

You guys will have actual experience, AI doesn't.