r/GameNative • u/Eutnzj • 12h ago
Help Tiny system mouse cursor stuck in the top-left corner in every GameNative game on AYN Thor
Hi everyone! Today i recived my Ayn Thor Pro.
I’m having a really annoying issue with GameNative on my AYN Thor.
Every game I launch through GameNative has a tiny system mouse cursor visible in the top-left corner of the screen.
The strange part is that this is not the actual in-game cursor. When I touch/move my finger on the top screen, the cursor starts behaving normally as the game cursor and then disappears. So I basically have to touch the screen every time I launch a game to get rid of the cursor.
It happens with every game I’ve tried, so it doesn't seem to be game-specific.
My setup
- AYN Thor
- GameNative 1.2.0
- Proton 10.0 arm64ec-2
- Using Cocoon as the launcher
- Game is displayed on the top screen
- AYN Thor Virtual Mouse is disabled
Things I've already tried
GameNative → Controller/Gamepad:
- Screen Mapping is disabled
- There is no "Disable Mouse Input" option available in my in-game menu
- My menu only contains:
- Key Adapter
- Guide
- Key Test
- Profiles
- Screen Mapping
- Screenshot
- Speed Up
- Gamepad
- Follow Global
- AFK
- Live
- Alerts
- Record
Under Gamepad I only have:
- Handle Style
- L2/R2 Mode
Controller/Input settings:
Use SDL APIUse Steam InputEnable XInput APIEnable DirectInput APIDirectInput Mapper TypeShow Controller Debug MenuExternal Display InputShow Game on External Display
For External Display Input, I currently have:
The other available options are:
- Use as touchpad surface
- Use as full keyboard
- Hybrid
I've also checked the Wine settings, including Mouse Warp Override. Changing Mouse Warp Override from Disable to Enable did not fix the problem.
I also tried disabling the AYN Thor Virtual Mouse feature. It is definitely disabled.
I am already using Proton 10.0 arm64ec-2, so the workaround I've seen where people switched from Proton 9.0arm to Proton 10.0arm doesn't apply to my setup.
What makes this especially strange
The cursor always starts in the top-left corner.
If I touch the top screen and move the cursor, it immediately starts behaving like the normal game cursor and then disappears.
So it feels like GameNative/Wine isn't properly taking over or hiding the Android/system pointer until the first touch/mouse event occurs.
I've found a couple of other AYN Thor users reporting what sounds like exactly the same issue, including the cursor appearing in the top-left and disappearing after moving it with the touchscreen.
Has anyone found a permanent fix or workaround for this on the AYN Thor?
I'm especially interested in whether there is some hidden GameNative setting/configuration that forces the mouse cursor to be disabled or hidden at launch.
I tried to fix it somehow with ChatGPT and Gemini, but... nothing works :C
3
u/JupiterTimeless 11h ago
Hit the bottom right button when you’re in game to open up the In Game Quick Menu GameNative Settings. Go to Controller & Disable Mouse Input.