r/GamePhysics • u/Tigeresco • 7h ago
[Cyberpunk 2077] uhh... a real beaut alright
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r/GamePhysics • u/Tigeresco • 7h ago
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r/GamePhysics • u/WookieFragger • 3h ago
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The reason this is blurry is because this isn't emulated, it's running on an actual PSP, and the footage was captured from the component video output cable.
r/GamePhysics • u/LB-Dev • 21h ago
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Laser needed to activate "quartz crystals", all connected crystals must be hit by laser simultanously to charge up, and connects into trigger system for moving/rotating polygons (opening gates in this example). Lasers can split into pieces from corners/concave lenses.
For the most part, that means finding the correct position/angle to fire laser, however it could get tricky if you must also follow moving platforms/lenses, position your own portals, etc.
The second idea of course is burning stuff down - all terrain can be destructible, but you may need to focus laser stronger through a convex lens.
I have some other physics system like fluid/steam simulation, so lasers could also do some evaporation.
Aiming for 2026 release for Lost Ball.
r/GamePhysics • u/YunXdestro • 1d ago
r/GamePhysics • u/-pirates • 2d ago
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I was fighting some enemies and suddenly some weird wall like objects started appearing everywhere then i went to slightly higher area and realized that entire surrouding area was underwater, if someone knows solution plz tell
r/GamePhysics • u/Embarrassed_Hawk_655 • 1d ago
Created this little retro-inspired game for a Physics Game Jam, made in about a week. (Someone suggested I post here). Gotta try control your hoverboard as you pick up speed boosts and travel at ridiculous speeds.
https://mikdog.itch.io/spacesurfer
r/GamePhysics • u/dead_man_alive • 2d ago
r/GamePhysics • u/CamTheGeek • 2d ago
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r/GamePhysics • u/_telesis • 3d ago
r/GamePhysics • u/TheWingalingDragon • 5d ago
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r/GamePhysics • u/TulipGirllll • 5d ago
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r/GamePhysics • u/Levardos • 6d ago
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I needed the player to have a soft spot to land on, and something solid/static just seemed wrong... So I spent way more time on this than I probably should have, for a silly little feature...
But I feel it was worth it. I can't stop to roll around in it now.
r/GamePhysics • u/Explorioneer • 4d ago
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r/GamePhysics • u/strik3r2k8 • 6d ago
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r/GamePhysics • u/BusyBeyond7018 • 6d ago
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Hi everyone! We're a small indie team working on Her Last Wish. It's a physics puzzle game in a vintage cardboard cutout style.
It tells the story of the main character's late wife's dying wish. He has to take care of a strange creature that lives in a cave near their home, and deliver food to it by solving physics puzzles. There are no timers or penalties for mistakes, you can restart instantly and just take your time experimenting.
We'd love to hear your feedback ❤️
r/GamePhysics • u/justDankoCL • 5d ago
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r/GamePhysics • u/Lazy-Mouse-9062 • 5d ago
r/GamePhysics • u/tarzan147 • 7d ago
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This was before I figured out how to befriend them
r/GamePhysics • u/Dreamlike_Afterlife • 9d ago
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r/GamePhysics • u/marktherobot-youtube • 9d ago
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Take note of how the fully armored bank truck gets peeled like an orange.
r/GamePhysics • u/Squigs_ • 9d ago
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r/GamePhysics • u/Speedy_Von_Gofast • 10d ago
r/GamePhysics • u/Nonkemetickemetic • 10d ago
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