r/Games 20h ago

Preview DLSS 5 in NBA 2K27 - dev interview

https://www.youtube.com/watch?v=79D8SVjB3HQ
0 Upvotes

35 comments sorted by

8

u/masterkill165 15h ago

Why is this post being downvoted even if you hate the technology don't you at least want to understand it so your hate can be more informed?

5

u/MrMichaelElectric 10h ago

Being informed has never been important to a lot of the people who constantly whine and complain.

2

u/WaltzForLilly_ 15h ago

"It was part of our art direction to make sure majority of our players won't see it."

Even if we discard all the AI slop accusations, one simple fact remains - this is a proprietary technology that only works on latest GPUs from one corporation. Which means their precious art direction will not be seen by all the console players and all the non-green team players.

And then we can talk about it dragging games down to averaged out norm of "it looks like generic UE realismslop" and yassified faces, and faked photo studio lighting on every character and every other aspect that comes with applying AI filter over the game.

-5

u/Hot-Mechanic-1723 20h ago

"we can set the overall tone and style to match our existing art direction."

Just lol. Really funny video.

14

u/rP2ITg0rhFMcGCGnSARn 19h ago

Why's that funny?

-11

u/AtrociousSandwich 18h ago

Because it’s based on real life mimicking real human people - there is not an art style none of these assets are created by them, they are reproductions of existing things

26

u/rP2ITg0rhFMcGCGnSARn 18h ago

Wouldn't that just mean their art direction is photo-realism? That's still an art style.

9

u/Felome 18h ago

It is, but Redditors are going to move the goal post in their "DLSS5 ignores artist intent" debate because of its heavy use of AI. A developer can make a video or post saying how they're going to use it to further enhance their game and a vocal section of the internet will tell them they're wrong.

That's okay, though, doesn't change anything. Let's see how much I get downvoted for saying this

5

u/Serulean_Cadence 18h ago

So Death Stranding has no art style?

4

u/RummoLiguori 17h ago

Bunch of bollocks. That just means the art style is realism...

-1

u/uses_irony_correctly 16h ago

Is the mona lisa not painted in an art style? That's mimicking a real human.

-2

u/meatcheeseandbun 15h ago

Mona Lisa was painted by hand. If you guys didn’t have bad faith arguments you’d have no arguments at all. 

3

u/uses_irony_correctly 15h ago

I mean at least I can stick to ONE argument. You started by saying that mimicking real life isn't an art direction and now the argument is that it doesn't count because it's not made my a real human. So does that mean you agree that it CAN BE an art direction?

0

u/meatcheeseandbun 15h ago

This is my first comment here, you obviously don’t know what you’re talking about. 

-1

u/MrMichaelElectric 10h ago

The irony of your comment is hilarious

-4

u/snowolf_ 19h ago

It isn't wrong. It doesn't say that is it ethical or that it looks good though.

-7

u/Brizn 20h ago

I just cannot get on board with this. Enhancing the lighting via AI or whatever is one thing. But to have it physically change the art the devs make just feels a step too far. I don't like it.

21

u/OptimusGrimes 20h ago

the art in this case is just photoscans of real people though

3

u/arasa_arasa 19h ago

That thing literally changes the textures and lighting from scene to scene. From skintone to everything none of em are consistent lol.

3

u/shadowstripes 18h ago

it's consistent enough that people have gotten it to work in VR already which requires rendering two slightly different versions of the same image in exactly the same way.

-1

u/Thorn14 19h ago

It hallucinates lighting and ignores the actual lighting in the area though.

-5

u/Brizn 20h ago

I'm sure it is fine tuned though. I cannot imagine it's a simple copy paste. There is surely still artistic envision involved.

10

u/OptimusGrimes 19h ago

yea, but what I mean is that everything the artist does is to try to realise an as photorealistic output as possible, they aren't necessarily going to be taking artistic freedom in the case of an NBA game.

I'm not trying to argue that DLSS 5 is great, I won't be using it but I feel like a photorealistic sports game is about as good a use case as you're going to get.

The Assetto Corsa demo looks pretty impressive.

1

u/FinalUrban 14h ago

Art within the gaming industry died as soon as it become profit driven by greedy companies, its corporate slop now and has been for some time.

-5

u/Elanapoeia 18h ago

The exact same settings give different results on the exact same scene if you just turn them off and back on again

There is just objectively no way this tech can have any artistic vision, cause it's simply far too inconsistent for that.

5

u/shadowstripes 17h ago

it's consistent enough that people have gotten it to work in VR already which requires rendering two slightly different versions of the same image in exactly the same way.