r/IndieGamers 1h ago

a series showcasing indie games! here’s vol. 3!

Thumbnail youtu.be
Upvotes

hope you all get a chance to try these out - they’re great!


r/IndieGamers 13h ago

Proces of creating a Short Roman Sword: Gladius

Post image
1 Upvotes

r/IndieGamers 1d ago

This is a strange and scary game! What do you think?

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/IndieGamers 1d ago

Would you build around a legendary that turns weapon kills into temporary damage zones?

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/IndieGamers 1d ago

Turbo Era Boss - Turbo Era Boss 0.7.1 — Multi-Season Career

Thumbnail store.steampowered.com
1 Upvotes

r/IndieGamers 1d ago

Would you play it ?

Thumbnail
2 Upvotes

r/IndieGamers 1d ago

If you beta test games: what makes you actually stick with one vs bounce after a build or two?

Post image
0 Upvotes

Trying to design a beta that respects testers' time instead of treating them like free QA


r/IndieGamers 2d ago

Some Old AI Works From First AI Game in The World Kebabstar (Still Early Access - WISHLIST NOW ON STEAM)

Thumbnail store.steampowered.com
0 Upvotes

r/IndieGamers 2d ago

⏳ TICKTOCK STARS 🌟 by onaro

Thumbnail onaro.itch.io
1 Upvotes

🎮 Hey everyone! I just released my very first indie game: TICKTOCK STARS! 🌟

It’s a fast-paced, time-attack 3D platformer where you control an adaptable nano-bot trapped in shifting arenas. Your goal is simple: find all 5 hidden energy stars and escape before the clock hits zero!

⚡ Core Mechanic: Dynamic size-shifting! You can shrink down to fit through tiny passages or grow massive to scale huge obstacles.

Being my very first game, I’d really love to get your honest feedback, bug reports, and see who can set the fastest escape record!

👉 Play it here: [ https://onaro.itch.io/ticktock-stars ]


r/IndieGamers 2d ago

I turned my novel into a 21-map boomer shooter because apparently writing it once wasn't enough

Thumbnail pomegranate-interactive.itch.io
1 Upvotes

r/IndieGamers 4d ago

Turbo Era Boss - Turbo Era Boss 0.6.5 — Engineering Comes Alive

Thumbnail store.steampowered.com
1 Upvotes

r/IndieGamers 4d ago

A idea I got in my dream: Target Price: $5.00 (Indie Multiplayer Impulse-Buy)Platform: VR OnlyGenre: Multiplayer Co-op Survival / Psychological Horror / Fourth-Wall Breaking

Thumbnail
1 Upvotes

r/IndieGamers 5d ago

Flawless VR gameplay

Enable HLS to view with audio, or disable this notification

4 Upvotes

Eventually, I didn't miss one target!


r/IndieGamers 5d ago

"The Duel," A Mysterious Outlander Steps Into The Dueling Circle in Ironfire, The City of Steel (Fantasy RPG Audio Drama)

Thumbnail youtube.com
1 Upvotes

r/IndieGamers 5d ago

Does anyone know if these stats are average or good? Since this is my first game, I don't really understand.

1 Upvotes

r/IndieGamers 6d ago

What do you guys think about the level layout and dynamic music?

Enable HLS to view with audio, or disable this notification

1 Upvotes

r/IndieGamers 6d ago

I am making 2D MMORPG game inspired by Terraria

2 Upvotes

Hi everyone, meet my 2D sandbox game inspired by Terraria and combination of other games - It includes infinite world generation, biomes, structures (WIP) giving major exploration vibes, as you explore and explore you come up with finding treasures / rare items that actually can be traded with other explorers! (Players).

This game is fully online, upon starting it you can join other player worlds or make your own & invite your friends or play solo!

The worlds are made out of blocks, all of them can be broken, placed allowing you to build your own bases!


r/IndieGamers 6d ago

Monster Capture with Real Time Battles

1 Upvotes

What kind of features would you like to see in a Monster Capture game?

Monstra Cap is a Single Player, Monster Capture, Action, RPG, Collectathon

Free Demo and Early Access available now!


r/IndieGamers 8d ago

I tweaked the whole combat system, and it was totally worth it.

Post image
1 Upvotes

My playtesters and I noticed that combat was feeling a bit repetitive, weapons only differed by attack stats, durability, and a few special effects. By introducing distinct mechanics for each weapon type, they now cater to different playstyles. It’s made testing all 3 types genuinely rewarding!

3 different ways

  • Swords: Increased attack speed.
  • Axes: Added a chance to inflict Bleed.
  • Hammers: Can now charge attacks and have a chance to Stun enemies.

Here’s a quick clip of the hammer in action!
https://www.youtube.com/shorts/PcgvFw1iTTw


r/IndieGamers 8d ago

The Hammer - Humanity’s Heavy Bomber | Synvector

Thumbnail gallery
1 Upvotes

r/IndieGamers 8d ago

Samodzielny deweloper, pierwsza gra

Thumbnail gallery
1 Upvotes

r/IndieGamers 8d ago

The Hammer - Humanity’s Heavy Bomber | Synvector

Thumbnail gallery
1 Upvotes

r/IndieGamers 9d ago

How are my cards???

Post image
1 Upvotes

What can I add more, I wanted to now more about this stuff and change the atmosphere maybe or even mix with some occult themes. You can suggest literally anything, spells enemies, locations etc.


r/IndieGamers 9d ago

Caso 7-14 Genesis

Post image
1 Upvotes