r/KerbalSpaceProgram 26m ago

KSP 1 Image/Video Decided to recreate a poster i really like with my own rockets

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Upvotes

I had the sudden urge make this (also second post today lol)


r/KerbalSpaceProgram 46m ago

KSP 1 Question/Problem F5, F9 not working on Laptop

Upvotes

Hey, none of the Function Keys are working in game, instead, they do what they are supposed to do on the OS (F5 is not quicksaving, its instead disabling the touchpad)

I tried Alt+F5 = nothing

I tried Fn+F5 = nothing

I tried Ctrl + Alt + F5 = nothing

I have no idea. F12 not working too.


r/KerbalSpaceProgram 2h ago

KSP 1 Question/Problem Why is Laythe so white even under the cloud layer? SPVE and V5 installed

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5 Upvotes

r/KerbalSpaceProgram 3h ago

KSP 1 Image/Video On the mun in a crater

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8 Upvotes

r/KerbalSpaceProgram 3h ago

KSP 1 Question/Problem BLUNDERBIRDS REQUIRED FOR IMMEDIATE ASSISTANCE ON PLANET DUNA!!!!

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33 Upvotes

BLUNDERBIRDS SOS BEACON ACTIVATED!

PLANET: DUNA

KERBALS: 4

MODS: STOCKALIKE STATION PARTS AND FAR FUTURE TECH

ATTACHED MESSAGE:

Dear blunderbirds, ME ( jebediah kerman), val, bob, and bill kerman are stranded on duna without ability to escape the surface of the darned planet. Attached images show how the rockets are. Val was sent on a rescue mission to rescue me, bob and bill and subsequently capsized and was unable to lift off the ground. Following attempts to lift off result in the vessel flipping and smashing the fuel tank and engine. Now, us four are stuck on the harsh planet with dwindling electric charge reserves. Please, if you can, rescue my kerbals from the red desert planet.


r/KerbalSpaceProgram 3h ago

KSP 1 Image/Video QT-VTOL Entanglement drive SSTA

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34 Upvotes

Entanglement drive aka infinite fuel :)


r/KerbalSpaceProgram 3h ago

KSP 1 Mods How much delta v do I need to get from efil to touch kcalbeloh?

0 Upvotes

r/KerbalSpaceProgram 4h ago

KSP 1 Question/Problem I cannot tell you what on earth I'm doing wrong, but I can't get orbital flight right for the life of me. It keeps shooting me way out into deep space and I cant make it work better.

12 Upvotes

(Here I had previously only achieved suborbital flight)

Jebediah is dead and I have killed him.

Here, I'm using a relatively mundane craft designed purely with "big go fast" in mind, and Whenever I life I immediately tilt to the east and go at full pelt with my solids. I have my liquids all set to 60% power by default so I just wack my thrusters up and watch those suckers go. This is mostly in line with what the tutorial level does, I even have a similar ship, but for some reason mine yonks itself out into the unknown...

Edit: This is the abomination I used for this mistake of a mission.

Jesus... what was I on.

What you're looking at here is a concoction made of mostly thumpers and swivels, with about a thousand FL-T200's stacked around it. I know its ugly, I know its dumb, but this was like my fifth attempt at an orbital rocket and despite following all tutorial advice, nothing was working, so I just upped the size of the thing and got... This mess.

The process for liftoff goes like this:

- Set throttle to max and turn SAS on.
- Turn the key and immediately turn to 75 degrees
- Jetison the thumpers at around 12,000-14,000 meters, occasionally taking out one or more of the fins but this doesnt seem to change much for some reason. Change the angle to 65 degrees.
- Jetison swivel 1 at about 60,000-66,000 meters and activate swivel 2.
- Once out of the atmosphere, point straight to the side and go as hard as I can with it. This step is because I kept managing to send myself out to the mun but could never get my rockets to go round the damn planet. Just up and back.


r/KerbalSpaceProgram 5h ago

KSP 1 Image/Video Aircraft’s part 2

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7 Upvotes

Since yall loved the Russian planes and carrier here are some of their American counterparts
The carrier itself was pre made but all the airplanes are made by me using BD armory and stock parts
The planes on deck are:
F/A-18
F-16
F-14
F-35
And
A-6
The destroyer near the carrier is based off the Indian destroyer INS Chennai
The destroyer was made with the large boats parts pack mod with BD armory


r/KerbalSpaceProgram 6h ago

KSP 1 Image/Video Jebfighter 4 Target Neutralized

6 Upvotes

r/KerbalSpaceProgram 7h ago

KSP 1 Mods New Promised Worlds Emblems/Icons by Kerbal Planet Emblems mod

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58 Upvotes

New update for Kerbal Planet Emblems mod, adding new hand-made icons to the planets brought by the amazing Promised Worlds mod.

Kerbal Planet emblems replaces the default ksp circles with detailed emblems/Icons for the map/tracking station view. It includes:

  • Ksp planets
  • Outer planets
  • Minor planets
  • Nibrek
  • Promised Worlds

NOTE: This is an update for my Kerbal planet emblems mod - NOT an update made by the PW devs.

Wich planet mod next, any suggestions?

Ofcourse the mod is free and on ckan. Thanks :)


r/KerbalSpaceProgram 8h ago

KSP 1 Mods Starpunk Cluster Next System Teaser

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233 Upvotes

Here is the next system teaser! Currently contains Dioscuri (pulsar) and Dēsias (gas giant)!


r/KerbalSpaceProgram 9h ago

KSP 1 Image/Video Testing my Laythe Lander

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7 Upvotes

I wanted to build something kinda inspired by the MEM concepts for a laythe landing
(No audio because i was on a discord call lol)


r/KerbalSpaceProgram 10h ago

KSP 1 Suggestion/Discussion Mk3 Passenger Module should have much more space inside

29 Upvotes

Kerbals are smaller than humans and KSP parts scale to roughly 0.625x the real size to follow. Mk1 pod, Mk1-3 pod and Mk3 Cockpit all fit their irl counterparts (Mercury, Apollo, Shuttle) after being upscaled by approx. 1.6 times.

Now, Mk3 Passenger Module is almost 3.75m wide. This is almost as wide as the fuselage of Boeing 737 or Airbus A320, both which can carry 6 people abreast. But if we apply the scaling to Kerbal size, it is equivalent to nearly a 6m widebody aircraft for humans. Boeing 787 which has approximately this size cabin can carry in some configurations up to 9 people abreast- even in a luxurious business class (and for note, inside of the Mk3 Passenger Module definitely don't look business class) it can still carry 6.

And passengers aren't everything, all those irl fuselages can still carry significant cargo under the floor.

Meanwhile Mk3 cockpit just carries 4 Kerbals abreast and has no cargo space. Even if we assume it's less capable due to being space-rated and needing place and mass for stuff related to it, this is still far too little.


r/KerbalSpaceProgram 10h ago

KSP 1 Image/Video De Hallivand Comet inspired passanger quadjet, but now with a droopnose!

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8 Upvotes

r/KerbalSpaceProgram 11h ago

KSP 1 Image/Video "Hmm wonder why my money is red. maybe its just that it didn't load properly yet" i was then skinned alive as my program is put 1 million funds in debt with no way to escape it

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572 Upvotes

r/KerbalSpaceProgram 11h ago

KSP 1 Question/Problem Terrain glitch, new player

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4 Upvotes

Hi everyone, I just started playing this game and installed a lot of mods. I'm running into an issue: when I start the game, the ground has a dirt texture, as seen in the image. When my ship takes off, I get a weird glitch where the ground seems to shift around. Once I revert the launch, the dirt is gone and the ground looks green.

I don't know if a mod is causing this or which texture is supposed to be the correct one (the dirt or the grass). I'm still playing through the tutorial. I’ve attached my mod list; I also have Volumetric Clouds v5 installed.

Thank you for your help!!


r/KerbalSpaceProgram 11h ago

KSP 1 Image/Video Perfect Orbit

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55 Upvotes

I just had to post this cause I can't imagine that I'm the only one who ever did such a blunder.

I had a mission to place a satellite in the shown orbit. I underwent my usual procedure until I got closer to getting the orbit right. At one point I was wondering why the mission wasn't finished. I only had minimal deviation from the required orbit but I figured that maybe the deviation was required to be even less. So I got to work to make the orbit as perfect as it could be, checking after every minor adjustment. When I reached the point where required and actual Apoapsis and Periapsis were only a few hundred meters apart and the Orbits where overlaying so perfectly that I couldn't even tell them apart, no matter how far I zoomed in, I decided to go look if this was a known bug. When I zoomed out to look at the whole picture I finally realized. I had achieved the exact orbit, just with the minor mistake that my satellite was going in the wrong direction...
So here goes an hour of finetuning down the drain, but that's a lesson learned I will not forget.


r/KerbalSpaceProgram 13h ago

KSP 1 Image/Video Mission was to "touch" the ground

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53 Upvotes

r/KerbalSpaceProgram 14h ago

KSP 1 Image/Video How do we say them...

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42 Upvotes

r/KerbalSpaceProgram 15h ago

KSP 1 Image/Video First Kerbin DSN expansion relays launched

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16 Upvotes

Last image shows the orbits of the two relay craft, from 275 km periapsis to 80 000 km apoapsis at the edge of the SOI, one over the South pole and the other over North.

This way they spend most of their time very high up above the planet, leading to almost uninterrupted signal to everywhere in the Kerbolar system.

Antenna helper mod shows that signal seems to have over 50% strength even at max distance from Plock from the OPM mod.

These were launched in the sandbox save I keep running in parallel to my main career mode save, for testing craft and missions profiles.

Next will be launching them "officially", in career mode, perhaps after some minor repainting (the "stem" could be brown for the craft to look more like a japanese maple tree).

Antennas are from the JX2 Antenna mod.


r/KerbalSpaceProgram 15h ago

KSP 1 Question/Problem Principa: History lines of bodies are too bright

2 Upvotes

My issue is as the title says.

I'm playing on KSP version 1.12.5.3190 with Principia levi-civita for 1.12.5.

I only have one craft in flight or orbit and my Max History Length is 3 days.

Is there any way to make the history lines not glow like this?


r/KerbalSpaceProgram 16h ago

KSP 1 Question/Problem My grounded ship is either exploding or flying away from the surface uncontrollably whenever I load in physics, how do I prevent this?

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6 Upvotes

r/KerbalSpaceProgram 18h ago

KSP 1 Question/Problem Help! With an SSTO.

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118 Upvotes

I’m a fairly new player trying to make a heavyweight 34 crew SSTO that can get to orbit, dock with a station, and return. The problem is that i just can’t seem to get it into space. It always gets stuck below 400 m/s and i know it’s because the twr but i can’t really change some parts of it. Any tips on how to get this behemoth into orbit?


r/KerbalSpaceProgram 19h ago

KSP 1 Image/Video Started playing about 6 months ago now.

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60 Upvotes

I never realized how much I was missing out on before I downloaded this game. It's beyond incredible. Unfortunately I play on Xbox, so I'm forced to play stock, but it's still great regardless. Anyways what do y'all think of some of my builds/progress?