r/Mindustry • u/TlimeMathGuy • 1d ago
Discussion So appararently liquid tanks LITERALY decrease troughput, even with junctions
I was working on an decent landing pad setup on PLT when i noticed that when i added more water to the landing pads, the slower they got, i was stunt for a few days until i realaized that THE LIQUID TANKS in the junction transportation were literaly slowing down the whole liquid transportation by 450l/s, using large tanks seemed to not do anything so i dont think its related to the storage cap, if theres anyone who knows how to analaize the code behind ts i'd be happy to see why ts happens, im gonna guess its bc of junction backflow
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u/lool8421 1d ago
as far as i can tell, tanks have the same backflow issue as router chains when you place too many of them
at least liquids are calculated per frame rather than per item so it's a rather miniscule effect for small amounts of tanks
and even then a small tank has finite throughput, something like 10x of what regular titanium pipes can do, or 4x of bridge capacity