r/openttd Jul 12 '26

New Release OpenTTD 16.0-beta2 released!

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221 Upvotes

OpenTTD 16.0-beta2 is out for testing. Fixes and features include:

  • Fixed a crash when switching between rail and tram toolbars.
  • Depots can now be built under (very tall) bridges.
  • The maximum vehicle limit is doubled, up to 10,000 vehicles per type per company.

Don't forget about the OpenTTD 16 Title Game Competition if Toyland isn't your thing.

Full news: https://www.openttd.org/news/2026/07/12/openttd-16-0-beta2


r/openttd Mar 19 '26

An update on Steam / GOG changes for OpenTTD

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220 Upvotes

r/openttd 23h ago

does anyone else find really small towns and just... make them bigger for no real reason

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284 Upvotes

r/openttd 1d ago

Transport Related Gamescom Merch drop

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101 Upvotes

Hey Folks Look what I got at Gamescom this year 😍

Was so cool talking to that employee about the good old days before the Atari deal and all that crazy cool hours I still have in Chris Sawyers games these days

Actually missed the new Rollercoaster Tycoon Demo but seen it in the warmup show

Did anyone know if the OpenTTD devs go to some other conventions like FOSDEM or similar?


r/openttd 1d ago

Screenshot / video My first FIRS

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48 Upvotes

I haven’t seen many examples of firs maps posted here. This is my first attempt at one, and I only use trains and buses in cities.


r/openttd 1d ago

Screenshot / video Followup post

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37 Upvotes

Due to my mainline extension to connect more cities to the network, I had to upgrade my mainline in highly busy areas to a prototypical 4 track layout and I have to say it works quite nicely.

(Inner tracks are high priority while outer tracks are lower priority. Crossovers are installed before the beginning of each junction)


r/openttd 2d ago

I only play with free money to build huge networks...

60 Upvotes

...and just look at the trains go.

Am I the only one? I can't be, right?

I like to start on 1950, take 10 or 20 years to build a train network connecting the biggest cities across the map, make transfer station so I don't have slow trains going across the map, use trams in the cities to connect them to the stations since they are not always in the city center.

I always make two double tracks across the main directives+ double tracks to the other areas.

By the 80s the cities are gown enough to require the fast electric trains to start to turn the network into feeders/local services and intercity/regional/main services and I adjust the network accordingly, usually small adjustments since the 4 tracks can take an enormous amount of trains.

I play with symmetric passengers.

Anyone playing similarly? Suggestions and improvements?

I just like to look at the train network deliver passengers with hundreds and hundreds of busy trains.


r/openttd 3d ago

What is the difference with the ‘nightly’ version in Steam?

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217 Upvotes

r/openttd 3d ago

Screenshot / video Why is my train not entering the station?

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49 Upvotes

Train #27 keeps getting stuck at the entrance to this station. There are no other trains at the station, and if I give it an order to ignore signals it goes in and the rest of the route goes as intended. The other train I have going to this station can go in and out no problem, but this one refuses to enter by itself. Any ideas on why this is happening and how I can fix it?


r/openttd 3d ago

When is OpenTTD 16 release?

45 Upvotes

I'm very much looking forward to upcoming stable release, especially backward trains. I have been creating wyes and reversing loops for one engine trains for a long time. Hats off to devs for trying to patch up the old code to introduce this feature.

A Wye

r/openttd 4d ago

Screenshot / video Journey on express high-speed line across the map

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134 Upvotes

This is Intercity Express Line F. You can see a geographical map of this route on the minimap in this post. Note the train overtaking the stopping services B and C at 03:20 and 04:45, respectively.


r/openttd 4d ago

I made a new diagram for my openTTD save...

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18 Upvotes

r/openttd 5d ago

SUBWAY SYSTEM IN MY CITY

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149 Upvotes

r/openttd 4d ago

Discussion Switch 2 Release in the Future possible ?

0 Upvotes

Is there any discussion reffering the title ongoing ? Or will we have to wait for Atari to recycle the franchise to the consoles ?


r/openttd 5d ago

What are your favorite scenarios and why?

14 Upvotes

Mine is Poland Scenario by pAter - mostly because how difficult (expensive) yet balanced it is. What are yours and why?


r/openttd 6d ago

Screenshot / video Is it time to upgrade to a 4 track mainline?

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51 Upvotes

I'm using the NARS newgrf which is why I'm starting in 1877.

Red is mainline, blue is a branch line to a station


r/openttd 7d ago

Screenshot / video Made a set of flags for the game!

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60 Upvotes

r/openttd 7d ago

Subways in OpenTTD

107 Upvotes

Hi everyone. I want to ask you something...

I’ve started playing with the OpenTTD source code, and I’m trying to figure out how to implement underground railways....

I’ve already realized why nobody really wants to program this 😄  ... but I don’t think it’s completely impossible.

Implementing this isn’t easy, and I’m not sure if I should invest my time...

What do you think?

EDIT: added what I already achieved... Subterrain-view + building rails + pathfinding...

https://reddit.com/link/1vxtw0d/video/fy5ixe5wnilh1/player


r/openttd 8d ago

FIRS5 Steeltown, Fund Industries?

19 Upvotes

Steeltown industries don't seem to expire, and industry outputs are only effected by inputs instead of excellent / poor / absent transport performance. I also found the setting that prevents the random spawning of new industries, but that same setting seems to lock me out of funding and placing (or prospecting) my own industries.

Is there any way to be able to fund my own industry while still locking out random spawning?


r/openttd 9d ago

The game needs a feature update

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97 Upvotes

r/openttd 10d ago

Discussion How do OpenLoco and Mashinky compare to OpenTTD?

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183 Upvotes

I played a lot of Locomotion when I was a child, and now 20 years later, I found out about OpenLoco. Driven by nostalgia I played it again, but also found out about OpenTTD in online discussions, with the community praising far more than OpenLoco. I tried it too, and had fun, but missed the rail complexity of OpenLoco, while appreciating things like better signals, shared orders, and other QoL stuff simply not present in OpenLoco.

Then Mashinky came, and in my eyes this is the best of both worlds. While still in early access, meaning a lot of features are still missing and performance isn't the best because of (I assume) unoptimized 3D models, it hit all the buttons I was looking for in a Tycoon game. It had all the QoL of OpenTTD with just that extra detail and complexity of OpenLoco. The multiple token system really adds more strategy compared to a single currency approach, and I found myself building huge tracks and stations just to keep up with demand of various resources.

But the community for Mashinky is really REALLY small, so I was wondering if more people here have played it, or maybe even interest some of you to try it. And for those with more experience, what do you like and dislike about Mashinky, OpenLoco and OpenTTD? How could they improve?


r/openttd 10d ago

Screenshot / video 2 minutes after creating a bare landscape in OpenTTD.

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72 Upvotes

r/openttd 10d ago

Discussion Playing with or without AI?

14 Upvotes

Hi! How do you guys like to play? With or without ai and why? And if so, which ai?

Myself as a starter like to play without because I’m not familiar with all the systems.

Looking forward to hear your take on this!


r/openttd 11d ago

Screenshot / video Whets wrong? it says my trains are stuck yet there are 2 open spaces in the station.

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38 Upvotes

r/openttd 11d ago

Screenshot / video From my current network: Maps of corner-to-corner high-speed route (lines B & F) and equivalent conventional intercity lines following a similar route.

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170 Upvotes