r/RPGcreation • u/DegenerateGirl666 • 7h ago
Getting Started looking for design partners
so, I'm making my own system,I have 10+ years of experience as a gm, and I decided to make this system because 1. I like making games 2. I like to make short-ish campaigns with vastly different worlds, and 3. I'd like to see what happens when I mash up my favourite mechanics with a few ideas of my own I've never seen implemented.
my core idea is basically a "rules heavy powered by the apocalypse" not in the sense of having any particular powered by the apocalypse mechanics or identity, but in the sense that it is a system shell that can be modified to apply to a variety of settings and scenarios. it is not a generic system, but it is almost one, that's what I'm going for.
a few of my inspirations are: vampire the mascarade, pathfinder 2e and mutants and masterminds.
here's the rules I have so far for anyone interested.
what I'm looking for is someone to bounce ideas off and help me develop the system, and what I definitely don't want is simplify the core dice system, to me that's the most interesting part of the system, yes, it is very crunchy and has a lot of moving parts, that's the point. besides that, I think nothing is set in stone and be changed.
rules: https://drive.google.com/file/d/11lleAO9R2QDpwo6TQU7-i75BJVJkbsKc/view?usp=drivesdk
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u/iamlittleben 6h ago
Any interest in working on a different project? I have a 3/4 baked system that I really need someone mechanically inclined and hopefully publishing savvy to help finish. Would be glad to give you the deets if this one isn't already consuming all your time/energy