We're building Old School Rust around a fairly simple idea: keep the core Rust experience recognizable, but add systems that give Solo/Duo players more things to fight for, compete over and progress through.
Server: Old School Rust 2X
Group Limit: Solo/Duo
Wipe: Bi-Weekly
P2W: No
โ๏ธ PvP & Reputation
PvP is tracked beyond a basic kill counter.
There's a live killfeed, multi-kill and revenge recognition, kill streaks, Most Wanted bounties, K/D name tiers, PvP milestones, player profiles and wipe + lifetime leaderboards.
Do well and your reputation starts following your name.
๐ก๏ธ Automatic Offline Protection
We want people to be able to log off without Rust becoming a second job.
Active play builds Offline Protection, making offline raiding less attractive while still keeping raiding and online PvP relevant.
๐ Quests & Control Points
There are additional reasons to leave your base and contest other players:
King of the Hill โ Fight over a marked monument and hold it when the timer expires.
Hazmat Hunt โ Clear Scientists at a selected monument while competing with other players.
Quarry Control โ Mining Quarries are permanent Control Points. Capture and defend them to passively earn their resources while online.
Hourly Winner โ Another ongoing objective to compete for throughout the wipe.
๐ณ๏ธ Community-Driven Maps & Features
We're gradually making more of the server controlled by the players actually playing it.
Players can vote in-game for the monuments they want. We currently have 10,000+ map seeds and sizes indexed which can be matched against community preferences when selecting maps.
The goal is to expand voting beyond maps into things like rates, wipe schedules, protection mechanics, quests, rewards and other server settings.
๐จ End-of-Wipe Purge
Before a full Map + BP wipe, the server enters The Purge.
Offline Protection is disabled, random player locations are revealed and every player receives free C4 every minute.
Raid the bases you've been watching all wipe, test your own base design, or use the free explosives to learn how to raid.
Nothing needs to survive the wipe anyway.
โญ Progression Without Pay-to-Win
Playing and participating earns engagement points, milestones, return streaks and other progression.
VIP can also be earned through playing or bringing new players into the community, rather than requiring you to buy it.
๐ฑ Rust โ Discord
Discord is integrated directly with the game.
You can follow the live server, check population, communicate between Discord and in-game chat, use private whispers, view leaderboards, link your account and even receive RF raid alerts through Discord.
There's quite a bit more
Live PvP Killfeed โข Multi-Kills โข Revenge Recognition โข Kill Streaks โข Most Wanted โข Fair-Play Protection โข K/D Tiers โข PvP Milestones โข Engagement Points โข Offline Protection โข Playtime Milestones โข Return Streaks โข Wipe & Lifetime Leaderboards โข Player Profiles โข Earned VIP โข World Event Alerts โข Free Night Voting โข Monument Voting โข King of the Hill โข Hazmat Hunt โข Hourly Winner โข Quarry Control โข Purge Event โข Starter Support & Hints โข Discord Live Feed โข Server Status โข Discord Chat & Whispers โข Private Leaderboards โข Trade Tags โข Secure Account Linking โข Discord Raid Alerts
2X. Solo/Duo. No Pay-to-Win. Built around the people actually playing it.
Discord:
https://discord.gg/E9UaYbsXpB