r/SPFootballLife • u/Nervous-Video-4320 • 22m ago
Coming This Week!! P.S Any Suggestions!!
How I Destroyed The Legacy Of The Egyptian King!!
Hi I Make Fl26 Documentaries
r/SPFootballLife • u/Nervous-Video-4320 • 22m ago
How I Destroyed The Legacy Of The Egyptian King!!
Hi I Make Fl26 Documentaries
r/SPFootballLife • u/Matheus_2447 • 3h ago
Hi guys.
I'll share with you how to setup the neural rendering (DLSS 5) in your FL26, but this process may work for other games too.
On the video I'll show how game is performing on a RTX 4060 8GB VRAM, and how to make it work. Hope you find useful.
Important files: https://pixeldrain.com/u/g2zF9UD4
r/SPFootballLife • u/Illustrious_End_5515 • 4h ago
Hello, I'm looking for someone who can recreate a scoreboard—specifically the one for Ligue 3, the French third division, which has a new visual style. Is anyone able to recreate it? Thanks
r/SPFootballLife • u/RoyalPawnda • 5h ago
Hey everyone,
I'm at my wit's end here. I've been trying to play SP Football Life 2026 on my pc and it crashes constantly, especially during Master League and during loading screen in exhibition. Crashes happen randomly - sometimes during loading screens, sometimes after matches, sometimes just out of nowhere. I've already tried every fix I could find and nothing works.
My specs:
r/SPFootballLife • u/Flimsy_Blackberry_73 • 6h ago
I finally managed to get DLSS 5 working in SP Football Life 2026 after messing with it for ages, so here are the steps that worked for me.
This is for games without native DLSS support, so FL26 needs ReShade + DLSS5 Feeder + a motion-vector provider.
Install ReShade for the main FL26 game executable and choose:
DirectX 10/11/12
Download it here:
https://github.com/jlrouzies-fr/DLSS5-Feeder
Place:
dlss5-feed.addon64 in the same folder as the game .exeDLSS5_Feed.fx inside: reshade-shaders\ShadersYou also need:
renodx-dlss5.addon64nvngx_dlss.dllnvngx_dlssnr.dllPut all three in the main game folder next to the executable.
For the correct RenoDX DLSS5 add-on/version, I recommend joining the RenoDX Discord and checking their DLSS5 section.
Download iMMERSE here:
https://github.com/martymcmodding/iMMERSE
From the download, copy:
MartysMods_LAUNCHPAD.fx → reshade-shaders\ShadersMartysMods folder → reshade-shaders\Shadersreshade-shaders\TexturesLaunch the game and open ReShade using Home.
Go to:
Edit global preprocessor definitions
Set:
DLSS5_MV_PROVIDER = 1
1 = iMMERSE LaunchPad
In the ReShade effects list, make sure the order is:
iMMERSE: Launchpad
DLSS 5 Feed
LaunchPad must be ABOVE DLSS 5 Feed.
Enable LaunchPad first, wait around 5–10 seconds, then enable DLSS 5 Feed.
Keep other ReShade shaders disabled at first.
I had crashes while stacking other effects, so get DLSS5 stable first before adding anything else.
Also disable:
while testing, as they may conflict.
I'm using an RTX 4060 Laptop GPU at 1080p.
DLSS5 OFF: around 60 FPS
DLSS5 ON: around 34–45 FPS
So this is definitely not for extra performance. I'm using it because I prefer the more natural/realistic image it produces.
If it crashes, check:
dlss5-feed.log
in the main game folder. That log helped a lot with figuring out what was going wrong.
This is still experimental, so back up your files first.
r/SPFootballLife • u/irishtimezones • 9h ago
So its the last league game of the season at home in Anfield against Ipswich, and no matter if i simulate it or play it my game is crashing. Ive tried downgrading the game, replacing the edit file, etc. even when I had no sider loaded the game still crashed.
It is crashing right after I press "continue" after the league standings come up, the loading icon appears in the bottom left and then boom the game just closes no error message.
r/SPFootballLife • u/Business-Yak-5429 • 9h ago
I have downloaded fl26 in e:( i set that from chrome). But, when i checked my c: it was also occupied with like 50gb ( at the same time the e: was occupied with aprox 120gb). I dont know why those extra gb occupy my c:. Please help!
r/SPFootballLife • u/Comfortable-City-476 • 12h ago
Hi guys i want to download the new 26/27 kits in fl26 im using v2.2 and i have ultimate master league v3 can someone help me i tried looking in evoweb but its so difficult to find any thing there
Tank You🙌
r/SPFootballLife • u/Designer-Responsible • 15h ago
Does anybody have a tutorial on how to get DLSS 5 working for Football Life 2026?
r/SPFootballLife • u/Critical-Try-1834 • 1d ago
I’ve scoured the internet today, looked at the competitions txt file - how do I get EFL branding to show up during the start of a game on EFL games and not EPL branding. Scoreboards are correct, it’s just at the start of the game and during halftime
r/SPFootballLife • u/DivideNo1703 • 1d ago
He estado jugando unos meses, todo me parece bastante bien, a excepción de algunos comportamientos de la IA. Pero lo que definitivamente más me molesta es que cada maldito tiro libre sea un gol casi asegurado, más del 95% de los tiros libres son gol, algunos ni sentido tienen.
¿Alguien más notó esto? ¿Encontraron alguna solución?
r/SPFootballLife • u/CauliflowerOk7468 • 1d ago
r/SPFootballLife • u/SonOfAnarchyX • 1d ago
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Never had this in 6 years on PS5 PES21 version...
r/SPFootballLife • u/Apprehensive_Tie7386 • 1d ago
Olá, alguém sabe de algum mod/patch que eu possa trocar o narrador ? Jogo com Silvio Luiz, e já estou enjoado dele kkk, estou na versão 2.02 do patch
r/SPFootballLife • u/Critical-Try-1834 • 1d ago
Hi all,
Have to say, loving this game! Finally got round to installing the facepacks and stadiums. I am currently having a weird issue where during the start of a game, all the graphics for EFL matches state premier league, and then throughout the match a faded 'premier league' text is constantly in the bottom right of the screen.
During the game itself the scoreboard etc is EFL - does anyone know where I might be able to update this to be correct??
r/SPFootballLife • u/RoyalPawnda • 1d ago
r/SPFootballLife • u/lildumbo • 1d ago
Hello everyone,
I've been playing the BAL mode on FL26 for a long while now, and one of the biggest issues with the game mode is how the game calculates injuries: if your stamina is low and you get tackled, you will most likely get an injury and miss matches. If your stamina is very low and you are fouled, you will likely get a fracture or something similar and be out for months. For me, this meant I got injured every other match, basically.
I've been working on ways to fix this issue and overhaul how the game processes injuries for the player, and I've come up with a method that enables the suppression of 9/10 of the injuries (minor and major) sustained within the game.
With its default settings, the mod gives each in-match injury it catches a 10% chance to happen normally and suppresses the other 90%. Put simply, roughly 9 out of every 10 caught injuries are blocked, while about 1 out of 10 can still affect the match and your BAL career. Each result is random, so a short run will not always produce an exact 9-to-1 split.
What to expect
0% to 100% in the configuration file.You can download it and test it out here:
r/SPFootballLife • u/Zhirtiv • 1d ago
I discovered this mod this year, I know FL 27 is aiming for november, but it's normal to have a database update for current version after transfer market is over?
r/SPFootballLife • u/TieAffectionate5424 • 1d ago
⚽🔥 ARE YOU A PES 2021 FAN? THEN THIS BLOG IS FOR YOU! 🔥⚽
🎮 Welcome to my PES 2021 STATISTICS BLOG, a project created for all football and PES fans who want to take their game to an even higher level of realism and detail!
📊 Inside the blog, you will find a constantly growing database featuring:
🏆 ALL TEAMS listed on Transfermarkt
👤 ALL PLAYERS, from 1893 to the present day
📈 DETAILED PLAYER RATINGS AND STATISTICS
🎯 TEAM TACTICS, FORMATIONS AND PLAY STYLES
🎨 PLAYER FACES CREATED WITH THE PES EDITOR
📋 Faces also created using the BASE COPY METHOD
👟 PLAYER MOVEMENTS, ANIMATIONS AND ACCESSORIES
⚡ Technical and physical attributes for every player
📊 Detailed statistics designed to make each player as realistic and accurate as possible
💎 The goal is to create a real PES 2021 encyclopedia, where you can find everything you need to recreate historical teams, modern squads, legendary players and today's stars.
🔥 If you love PES, football history and player statistics, this is the place for you!
👉 SUBSCRIBE TO THE BLOG
👉 FOLLOW ME AND STAY UPDATED
👉 SHARE THE PROJECT WITH OTHER PES 2021 FANS!
⚽ A project made by fans, for fans.
📊 PES 2021 — DATA, STATISTICS, HISTORY & REALISM.
❤️ JOIN THE COMMUNITY AND BE PART OF THE PROJECT!
r/SPFootballLife • u/Due-Salt4687 • 1d ago
r/SPFootballLife • u/Foreign_Lie762 • 2d ago
This is the plan I want to carry out
OBJECTIVE — DEFINITIVE CHAMPIONS LEAGUE FORMAT
Implement the 32-team Champions League with a 6-match group stage and a playoff round before the Round of 16, reusing as much of the existing logic from PES 2021 as possible.
FORMAT:
32 teams
↓
GROUP STAGE
Each team plays 6 matches.
↓ Single table from position 1 to 32.
STANDINGS:
POSITIONS 1–8
→ Direct qualification to the Round of 16.
→ Do not play in the playoffs.
POSITIONS 9–24
→ Play in the Champions League playoffs.
→ 16 teams.
→ 8 ties.
→ Two-legged.
→ The 8 winners advance to the Round of 16.
→ The 8 losing teams are eliminated from European competition.
POSITIONS 25–32
→ They are eliminated from the Champions League.
→ They qualify directly for the Europa League.
Thus:
8 direct qualifiers
+
8 playoff winners
16 teams in the Round of 16
and:
8 teams, positions 25–32
8 teams relegated to the Europa League.
PLAYOFF
To simplify implementation in PES 2021, use deterministic pairings based on league position, without the need for a complex draw.
Matchups:
9 vs 24
10 vs 23
11 vs 22
12 vs 21
13 vs 20
14 vs 19
15 vs 18
16 vs 17
Each tie is played as follows:
FIRST LEG
+ SECOND LEG
The higher-ranked team (9th–16th) preferentially plays the second leg at home.
The 8 winners advance.
ROUND OF 16
After the playoffs, there must be exactly 16 teams:
8 teams that qualify directly:
positions 1–8
+
8 playoff winners.
From this point on, we want to reuse the normal knockout logic of PES 2021 as much as possible:
Round of 16
→ 16
Quarterfinals
→ 8
Semifinals
→ 4
Final
→ 2
COMPLETE STRUCTURE
32 teams
↓ 6 matchdays
LEAGUE STAGE
1–8
→ DIRECT ROUND OF 16
8 teams
9–24
→ PLAYOFFS Home/Away Legs
16 teams
→ 8 winners advance to the Round of 16
25–32
→ Europa League
8 teams
↓
Round of 16
16 teams
↓
Quarter-finals
8
↓
Semi-finals
4
↓
Final
2
IMPLEMENTATION PRIORITY
The priority is to achieve this behavior using the fewest possible changes to the original competitive structure of PES 2021.
The fundamental logic we must maintain
- The Champions League will have 16 teams in the Round of 16.
- The Europa League will still receive exactly 8 teams from the Champions League.
- The knockout rounds from the Round of 16 onward will maintain the normal PES format.
- The only new round is the 16-team playoff between teams ranked 9th–24th.
We don't need to exactly replicate the modern UEFA system.
We want this specific adaptation for PES 2021 because it fits with its existing structure of 32 teams and 16 teams qualifying for the knockout rounds.
r/SPFootballLife • u/Foreign_Lie762 • 2d ago
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The bug in the previous video where the data wasn't visible has been fixed.
r/SPFootballLife • u/Late-Revolution7462 • 2d ago
Is there any way to edit who is in the UCL/UEL before a master league save? - essentially I’m asking as I want to start a save with Spurs but don’t want to start in European competition