r/StateOfDecay Jul 06 '26

Undead Labs Begins A New Chapter

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3.8k Upvotes

We'll share more when there is more to share. Appreciate all the well-wishes and support. Ultimately, we are here because of you.


r/StateOfDecay Jul 06 '26

Announcement Undead Labs to be funded for State of Decay 3 and Has a Buyer Lined Up.

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989 Upvotes

“Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options.” - Asha


r/StateOfDecay 4h ago

Game Question Playing SoD for the first time, coming from SoD2.

6 Upvotes

The zombies are so fast in SoD1. Did they get tired of running by the time SoD2 arrived?

How do I get used to this game's mechanics after playing #2 for so long?


r/StateOfDecay 6h ago

State of Decay 1 SOD Unused Characters #5

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3 Upvotes

Ethan Toth (Known as "male_tshirt_06" or "v06" in files. He doesn’t have a name, so I gave him one myself.)


r/StateOfDecay 1d ago

State of Decay 1 SOD Unused Content #5

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97 Upvotes

This background is not used in the game.


r/StateOfDecay 20h ago

Game Question Questions about bugs and mods

6 Upvotes

So, I played both games a fair bit, but I haven't played in quite a while. Lately I've been thinking about sod2, and I kinda want to play again a bit, but the bugs I experienced throughout my time in it thus far as well as some... Design choices I don't care for have made it really difficult to gain much motivation to come back. So I wanted to ask if I'm the only One who experiences these, and if not, if there's anything that can be done about them

So first, the bugs

I'm not 100% sure this first one is a proper bug, maybe it's intended and it's just a mechanic I don't like, not sure. Someone who is more knowledgeable please (politely) correct me if I'm wrong.

So, ferals. They're *really* strong, as they should be. If I'm not mistaken, I believe they have a mechanic where they roar as soon as they see you, which I believe is meant to let the player know a feral is after them, so you don't just get unfairly jumped from behind without counterplay. Well, I've noticed in 2, the roars seem like they're localized to the area immediately around the feral, which means if they're far enough away, I don't hear it at all. That's led to so many instances of me getting jumpscared from behind and taken to half my max health immediately, with what feels like no counterplay because of that, which is more than a little frustrating. It's that a bug? Or maybe a technical issue? I'm not super tech savvy, mayhaps it's something in the settings I've got wrong or something? I am kind of an idiot lol.

The second one is the bloaters in the road thing. This one also may just be a settings or tech power thing, once again I'm not super tech savvy lol. But the jist is, bloaters like to lay in the road sometimes as a trap for passing cars - which is fine, I'm not upset at that part. The frustrating bit is that a lot of the time, the bloaters don't render in until *after* I've already run them over 🙃 is this a bug? And if so is there any fix?

Now the mods section: basically I'm looking for any mods that do a decent job altering dialogue. I don't care for the style they went for with the dialogue personally. It'd be cool to have a mod that makes the dialogue more realistic, but even just shutting the main characters up would be fine lol.

More than that though, I'd love an overhaul to how dialogue lines are chosen generally, cuz it feels like it's almost like, pseudo-random right now, and SUPER disjointed, that absolutely *KILLS* any semblance of immersion for me.

The most obvious example for me that always springs to mind is like, those early radiant missions that are meant to get you an extra survivor or two early on, where you escort a stranded person back to their base. Sometimes that base is overrun, and you have to kill off the corpses of that person's friends/family/surviving group *with them.* In some cases, they just had to kill their own family members with their own hands. With their first dialogue line, after doing so, they're absolutely *sobbing.* They've lost *everything* in one go, possibly again. It's a heartbreaking moment, and really puts you in the moment (or it would if they weren't just standing there idly, mouth flapping while it happens, but, not the point here lol). You really feel bad for them. And then, the *very* next line out of their mouth is something to the effect of "aww man, gee golly willikers, I sure am in a pickle, haha!"

.... Okay I'm exaggerating a bit, but you get the point lol.

So, with that rant over, is there anything I can do to fix/mod any of these? For all the bad times I've had with 2, I've had a good amount of good times and fun too, which is why I really want to get back in and have fun again, but these (among other reasons) are really holding me back :(

Also, just wanted to say, it's not my intention to be insulting or mean with this post, towards the devs or the fans, or anyone, so if any part of this comes off as insulting, I deeply apologize. That is not my intention :(


r/StateOfDecay 17h ago

New but this is what I would like to see in SOD3

0 Upvotes

My ideas for State of Decay 3: Keep permadeath, but let us make our survivors our own

I've been playing State of Decay 2 a lot lately, and I've been thinking about some things I'd really love to see in SOD3.

First, I don't want permadeath removed. Losing a survivor can really suck, especially when it's one of your favorites, but I think death is part of what makes State of Decay so much fun. The good moments mean more because the bad moments actually matter.

That said, I'd love to see more ways for us to create and personalize our own survivors.

  1. Create your own survivor🧟 Some State of Decay 3 ideas from a longtime fan

I've been thinking about some things I'd love to see in State of Decay 3. I really love what makes the series unique, especially the fact that survivors can permanently die. I don't think permadeath should be removed—it's one of the things that makes the game exciting and makes your decisions matter.

Here are a few ideas I'd love to see:

  1. Create your own survivor I'd love to be able to create a survivor who actually looks like me. Being able to customize things like hair, face, clothing, voice, traits, and skills would make the character feel much more personal.

  2. Keep permadeath If my created survivor dies, they should stay dead. That's part of what makes State of Decay special. However, I'd love to be able to create a new survivor afterward rather than having to rely entirely on randomly generated survivors.

  3. Let created survivors have a legacy If my created survivor dies, maybe the next character I create could have some connection to them—perhaps knowing their name, being from the same group, or having a small piece of their history. It could make the loss feel meaningful without bringing the dead survivor back.

  4. Bring survivors into SOD3 from previous games It would be amazing if living survivors from State of Decay and State of Decay 2 could somehow be transferred into State of Decay 3. Imagine bringing a survivor you've spent dozens of hours with into the next game.

Dead survivors would obviously remain dead. I wouldn't want to remove the consequences of permadeath.

  1. Make our old communities matter If possible, I'd love some kind of system where the choices and survivors from previous games could have an impact on the next game. It would make the games feel like part of one continuing story instead of completely separate experiences.

I think these ideas could give players more freedom while still keeping the danger and unpredictability that makes State of Decay so much fun.

Undead Labs, if you ever see this: please keep permadeath, but give us more ways to make our survivors feel like they're truly OUR survivors. 🧟‍♂️❤️

What do other State of Decay fans think?

I'd love to be able to create a character that looks somewhat like me and put them into my community. Things like hair, facial features, clothing, voice, traits, and skills would be awesome to customize.

  1. If my created survivor dies, let me create another one

I wouldn't want the dead character to come back. They're still permanently dead. But I'd love to be able to create a new survivor to continue playing with rather than having to hope the game randomly generates someone I like.

  1. Give created survivors a legacy

Maybe if a created survivor dies, the next character I create could have some small connection to them or their story. Nothing that brings the dead survivor back—just something that makes their death feel like it mattered.

  1. Let us bring living survivors from previous games into SOD3

This would be one of my biggest wishes. If I have a survivor in SOD2 that I've spent a ton of time with, I'd love to be able to transfer that survivor into SOD3.

Dead survivors would obviously stay dead. I think that would actually make the feature more meaningful.

  1. Make our communities feel connected

It would be really cool if our previous communities could somehow have an impact on future playthroughs. Even little things that make it feel like we're continuing our own history would be awesome.

Basically, I don't want SOD3 to remove the things that make State of Decay special. I just want more ways to make our survivors feel like OUR survivors.

What do you guys think? Would you want something like this in SOD3?

Sorry if this is not allowed let me know


r/StateOfDecay 2d ago

State of Decay 1 SOD Unused Content #4

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63 Upvotes

These small backpacks are not used in the game, but you can see them in the trailer.


r/StateOfDecay 2d ago

State of Decay 3 Updated UI SoD3 alpha (green) vs pre alpha (red)

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19 Upvotes

r/StateOfDecay 3d ago

State of Decay 3 IGN: We Played State of Decay 3 and It's In Good Shape Despite the Xbox Upheaval. This Could Be the Punchier, Deeper Entry the Zombie Survival Series Needs

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547 Upvotes

r/StateOfDecay 2d ago

Trumball Valley - A guide to lethal for the new(ish) player

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3 Upvotes

r/StateOfDecay 2d ago

State of Decay 2 Trumball Valley - Getting a good start in lethal.

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2 Upvotes

r/StateOfDecay 3d ago

State of Decay 1 SOD Unused Characters #4

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32 Upvotes

Karim Johnson (Known as "male_tshirt_07" or "v07" in files. He doesn’t have a name, so I gave him one myself.)


r/StateOfDecay 4d ago

State of Decay 1 SOD Unused Content #3

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142 Upvotes

These zombie faces are not used in the game, but you can see them in the trailer.


r/StateOfDecay 4d ago

State of Decay 3 Alpha Gameplay Showcase from Gamespot

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70 Upvotes

r/StateOfDecay 4d ago

Funny State of Wake Up. O_O

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16 Upvotes

Yo, what the...


r/StateOfDecay 4d ago

State of Decay 1 Before the metal box by the crashed plane labeled (freak + Danton industries) was found by the locals of Trumbull what is your head cannon theory of what each special type of zombie was called/referred to as by the people of Trumbull valley before that?

8 Upvotes

These are my guesses

Armored: bullet sponge

Bloater: gas bag

Screamer: armless chicken

Feral: speedy

Juggernaut: hungry joe


r/StateOfDecay 5d ago

Media The Adventures of a doll in the State of Decay

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327 Upvotes

Little by little without any real plan, I started buying clothes and accessories for my seamless doll - just things I liked. Then I realized she looked like a survivor-scavenger. I remembered that I had a wrench-shaped keychain lying around somewhere. Found it - alright, now she has a melee weapon (named "Not-so-big ass wrench"). And to lean into that survivor look even more, I added a few items related to SoD. Love the spontaneous ideas that lead to projects like this! :D


r/StateOfDecay 5d ago

State of Decay 3 Gamespot posted some Alpha Gameplay.

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161 Upvotes

r/StateOfDecay 3d ago

Discussion We need the exact winter atmosphere and wildlife mechanics from the 2020 Reveal Trailer in SoD3!

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0 Upvotes

Hi everyone!

With State of Decay 3 actively in development, I really want to talk about the very first 2020 cinematic teaser. That trailer set an amazing standard, and I truly hope Undead Labs recreates that exact experience in the final game.

Here are the specific details that absolutely need to be in SoD3:

  1. Intense Winter Survival: Deep snow, freezing wind, and isolation. Winter shouldn't just be visual; we need mechanics like freezing, campfires for warmth, and tracking footprints.

  2. Infected Wildlife (The Zombie Deer): The scene of the zombie deer with its jaw ripped open was iconic. Zombie animals would add a completely new layer of fear and unpredictability.

  3. Dynamic Living Ecosystem: Imagine having normal, powerful wildlife (like the massive tiger from the Netflix movie "Kingdom: Ashin of the North") fighting against these infected zombie deer. A full ecosystem where wild animals hunt zombie animals, and both pose a massive threat to the player, would make the survival gameplay a complete madness and an absolute masterpiece!

I know the devs said it was an early concept, but this is exactly what would make SoD3 a true next-gen survival game instead of just "SoD2 with better graphics."

What do you guys think? Would you love to see these features realized?


r/StateOfDecay 4d ago

Discussion Best End Game Bases

12 Upvotes

Hey all!

So I'm relatively new to the game, around 120 hours played. I absolutely adore it, but I'm struggling to enjoy the end game.

Out of ever map on the game, what has the best end game base/bases? I know the generic answer is farmland compound on Trumble Valley, but I just can't seem to get along with it. The location is perfect and the amount of large slots are amazing, but how difficult it is to defend is ruining the emersion for me.

I think if they made it so you could shoot through the wire gates it would improve. But at present the lack of visibility for guards, amount of entrances and that bullets get caught in wire gates is ruining it for me.

I'm looking for a map with good late game bases to start a new legacy community. Any recommendations would be greatly appreciated!

Thanks folks!

261 votes, 2d ago
134 Trumble County
39 Providence Ridge
43 Meagher Valley
23 Cascade Hills
22 Drucker County

r/StateOfDecay 5d ago

Announcement State of decay in 2027

64 Upvotes

r/StateOfDecay 5d ago

State of Decay 1 SOD Unused Content #2

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42 Upvotes

This tanktop is not used in the game, but you can see it in the trailer.


r/StateOfDecay 5d ago

Discussion Custom State of Decay 2 piece: I 3D printed and painted it myself out of pure love for the game!

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6 Upvotes

r/StateOfDecay 6d ago

Discussion How are you guys feeling about the news of the STATE OF DECAY 3 Beta?

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371 Upvotes