r/Unity2D 3d ago

Showcase Progress on Procedural Fighter Generation

Skin was a lot of work, still not 100%, but its looking pretty good now. I was focused on getting muscles to look somewhat believable and not creepy like every other version of it thus far. I'm a lot happier with how skin looks now.

Craniums need floors raised for X and Y, and skin on the face needs to be tighter to show off the bone and muscle underneath. Heads are still one of the worst parts when they are generated poorly which is too often.

Hands and feet also need work.

I haven't touched head shapes yet, and shadows created by arms, but for procedural generation

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