r/aurora • u/Derived_1 • 14d ago
Complete Tech Tree for Aurora 2.7.1
https://aurora4x-2-7-1-tech-tree.tiiny.site/Aurora4x_2-7-1_Tech_Tree.svg
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u/Material-Donkey2773 14d ago
Suggestion, add a zoom feature to the site, I know how to do Ctrl + Scroll wheel, but not everyone does.
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u/Material-Donkey2773 14d ago
Could you include the pruned techs somewhere too please? i actually prefer spoilers lol
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u/Derived_1 14d ago edited 13d ago
Go here if the link doesn't work or to download it as an svg file: https://aurora4x-2-7-1-tech-tree.tiiny.site/Aurora4x_2-7-1_Tech_Tree.svg (Large image, you will have to zoom out with CTRL+Mousewheel. Open in browser, you can use CTRL+F to search through the entire thing). It shows (almost) all techs, dependencies, research cost and whether or not you start with it for a Conventional/Trans-Newtonian start.
Inspired by this post by u/Countcristo42, I decided to make an up to date version of the Aurora tech tree for 2.7.1. The general design and colorcoding I took from this newer version of the tech tree by u/db48x.
Made in python using graphviz and pandas. I've done some manual pruning which was mostly removing alien-only tech, designed components, starting tech that doesn't lead anywhere, and techs that get automatically researched when you finish a "main" tech. E.g. "Capacitor Recharge Rate 1.5" gets unlocked when you research "Capacitor Recharge Rate 2". So if you can't find a specific tech in there, that's probably why.
All data taken from the AuroraDB.db file in the FCT_TechSystem table.