r/classicwow • u/Motor-String-571 • 8h ago
TBC GDKP
I have never swiped and never will, but i will tell you what has actually changed from banning GDKP.
Swipers(Whales): the people who could easily bid 100k on a item week one, those people still buy their items, most of the time in raids run by 1-3 ppl, HR'ing the things that has been pre sold.
the only thing that really changed for this guy, is that he now has to keep it lowkey, the rest of the raid apart from the hosting core is unaware of the sales, since it will only make it more risky for seller/buyer, but Mr swiper will still get his items, most likely even for a discount compared to GDKPs.
Raid leader: most of these people was running gdkp's last time around, and have already build a solid network to find the Whales. what changes for this guy is that he will generally have a weaker raid, since people have low incentive to preform in SR vs GDKPs.
Leaders will have less raids to host, since he is now hosting for individuals instead of the community, but each raid is significantly more rewarding because he is not splitting the pot 25 ways.
On top of that the meta has also moved from selling the trash drops as a goodie bag to automatically being hard reserved, which is another significant increase in pay.
For the average raider:
SR:
It is straight forward, you put your SR's, if they drop you roll against most other people of your role, your chance to win on average going for the good stuff is pretty low(Item has to drop, you have to beat X players)
In SR you have no bad luck protection, you lose the roll, the guy who wins might or might not be here next week, either way as soon as he has all the loot he needs, he will either stop raiding or come on a new character, meaning that you are most likely gonna be fully contested again.
If you win or not, you will still have to find gold to socket/enchant your gear and replace your consumables, this means you will have to spend hours doing content which most people don't find very interesting, which in my opinion actually pushes more people to buy gold just to sustain.
If someone choose to leave your raid mid run, finding a new guy will be hell, even if you do find one in a decent amount of time(you most likely wont without a big network), it will negatively affect your raids morale, that he gets to pick his SR's when everyone else have already locked theirs in.
While SR is generally okay as a loot system if you play with complete randoms, a lot of the time you will be facing guildies, who will set you up for failure on your odds of winning stuff.
SR is a whole mini game in itself that can be abused drastically if you don't realize what is going on around you.
Lastly SR always comes with HR. Even if it isn't announced, the raid leader will at least take the boe's, and more often then not 1-2 bis items, or a whole tier set will also be HR'ed.
Without HR the raid leader doesn't have any incentive to take care of his the raid.
GDKP:
In a GDKP just like in a DKP guild, you are always rewarded for showing up, and doing your job. Your cut at the end will easily pay for your raid consumes and give u something to take with you to the next raid, incase you choose not to buy anything.
Nothing is ever HR'ed, things might be pre sold, but that is usually stuff like glaives and even then you gain your cut of that sale. on average this is a gold increase for you.
The leader gets a bigger cut to make sure the raid operates smoothly, just like when you farm Stratholme for gold, fast and smooth raids means higher gold per hour for raid leaders.
Just like in a guild, you might not be able to immediately buy the BIS item you want week 1, there might be a whale or 2 around, but even then your reward for doing the raid gets significantly increased, the whales will quickly acquire their items, the gold they bought is split to the average player and the prices goes down fast.
If you really want your BIS item on your main, or need money to get into playing GDKP's, make a support class in high demand like Enh/Balance/SP/Healers etc. Raids don't wanna wait 30 minutes to find the last guy, if you have a vital role, they will not care that you leech, as long as you can at least do the bare minimum, You wont get called out on a boomie for not doing high dmg, but you will get called out for not keeping FF up.
If you have 0 gold and you play a class that has 20 times higher competition for a spot like rogue/warr, you obviously will get rejected in the door, unless you can prove with logs that you will actually make the run more smooth.
Just like in guilds, there is people who is last in line to get their items, but in GDKP that is a huge net benefit over each tier, as you will eventually be able to take most upgrades at a min bid.
Yes there is situations that might feel unfair as a new player, and might cost you your cut, but this is way more rare then people make it out to be, and at least understanding what content you are heading into is only fair for the 24 other people relying on you.
as a last note on GDKP, You never have a situation were some1 leaves and you get stucked, the closer you are to finishing the raid, the more likely it is that someone is willing to join for the leavers cut. which makes it an enormously easier to host raids without fully screening everyone.
TLDR: banning GDKP only made the average joe poorer, and pushed the money further towards the raid leaders instead of the raiders. The Whales still gets their items, and now at a discount because he doesn't have to pay you anymore.
Leaders get higher cuts, you get nothing, that means you either swipe or farm to sustain each raid, that means you raid less.