r/emulation 15h ago

felix86 26.09 - 30% faster performance, accuracy improvements, steam game profiles and HUD integration

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83 Upvotes

Read the blog: https://felix86.com/felix86-26-09/

To see what that looks like in practice, here’s a short video of Crysis gameplay on current RISC-V hardware: https://www.youtube.com/watch?v=54vgunmMk6o


r/emulation 3h ago

AI-assisted [Release] ryubing-dlss5 - Ryujinx/Ryubing fork with DLSS upscaling, Neural Rendering and Frame Generation

0 Upvotes

I've been maintaining a Ryubing fork that wires NVIDIA's DLSS 5 stack into the emulator: DLSS upscaling + DLAA, Neural Rendering (toggle with F6 in game), and DLSS-G frame generation up to 4x.

The frame gen is the headline: 30fps-locked first-party games play at a solid 60 with 2x, and 4x gets past 100 on a 50-series card. The status bar shows the effective rate (30 FPS FG x2 60 FPS) and DLSS/NR/FG are all live toggles, no restart needed.

Upstream Ryubing master gets merged in automatically every Monday, and the build self-updates. Windows + RTX only (frame gen needs a 40-series, 3x/4x needs a 50-series).

Honest caveats: the frame gen guides are static for now (an emulator can't see the game engine's motion vectors), so HUDs and fast camera pans can warp. Hardware optical flow is the next milestone.

Downloads and changelog: ryu.dotslash.pro - bring your own keys and firmware, obviously.

The repo itself stays private because the proprietary DLSS runtime binaries live in-tree, but the emulator source is MIT like upstream - DM me if you want the code.


r/emulation 1d ago

AI-assisted [Release] X-Men Destiny PC Port / Recompilation (v0.1.0-alpha.1)

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72 Upvotes

Hey everyone,

I’m excited to share the first alpha release (v0.1.0-alpha.1) of xmd-recompiled, my project to create a native PC port of X-Men Destiny via recompilation.

Link to the release: GitHub - xmd-recompiled

Why port this game?

X-Men Destiny (developed by Silicon Knights and published by Activision in 2011) was entirely abandoned and never received a PC release. Following the infamous lawsuit between Epic Games and Silicon Knights, unsold copies of the game were legally ordered to be recalled and destroyed. Because of this, the game essentially became lost media, stranded on the PS3, Xbox 360, and Wii.

I started this recompilation project purely for game preservation. I wanted to ensure this piece of Marvel gaming history isn't lost to time and can be played natively on modern PC hardware without relying on emulators.

Current State of the Port (Alpha)

I’ve finally managed to complete a full playthrough from start to finish on this build!

However, because this is an early alpha, the game is still really buggy. You will likely encounter visual glitches, crashes, and unexpected behavior along the way.

How you can help

Since I'm just one person testing this, I would greatly appreciate it if anyone interested could try it out and report bugs!

If you encounter crashes or issues, please submit a bug report on the GitHub repository. Important: When submitting a report, please make sure to include the log files generated by the launcher—they are crucial for helping me track down what went wrong.

You can check out the repo for more technical details on how the recompilation works and how to get it running.

Thanks for taking a look, and let me know what you think!

Edit - Update GitHub link as it was previously linking to the a specific release version, it now points to the main repo.


r/emulation 20h ago

NxEmu - Progress Report September 2026

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4 Upvotes

r/emulation 1d ago

"Chasing the Blue Dragon" - Read Only Memo

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133 Upvotes

r/emulation 1d ago

Weekly Question Thread

10 Upvotes

Before asking for help:

  • Have you tried the latest version?
  • Have you tried different settings?
  • Have you updated your drivers?
  • Have you tried searching on Google?

If you feel your question warrants a self-post or may not be answered in the weekly thread, try posting it at r/EmulationOnPC. For problems with emulation on Android platforms, try posting to r/EmulationOnAndroid.

If you'd like live help, why not try the /r/Emulation Discord? Join the #tech-support
channel and ask- if you're lucky, someone'll be able to help you out.

All weekly question threads


r/emulation 2d ago

Release “DK64 Rekongpiled” - Donkey Kong 64 static recompilation

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260 Upvotes

r/emulation 1d ago

AI-assisted DuckStation Texture Upscaler — AI HD Textures for Your PS1 Games

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0 Upvotes

r/emulation 2d ago

Public Release of HackHash! - a website that Hashes RomHacks, Translations, and Homebrew - We are no longer in beta!!

14 Upvotes

Hello everyone, I am Excited to announce the public release of HackHash WE ARE NO LONGER IN BETA!!!

the original post can be found Here

What does this project do?

  • In simple terms, this project allows the community to hash their copies of ROM hacks.
  • With the additional use of Hasheous, we can then match your ROMs with your hashes instead of filenames, making for a more efficient, fast, and effective way of getting metadata.

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Why?

  • Hashing your ROM hacks allows other developers, ROM frontends, or tools to grab information from this database to help with acquiring metadata, images, videos, and more information about a ROM hack.
  • It solves the issue of going through the trouble of having to find the exact same name that a metadata provider supports and then renaming your files accordingly.
  • Allows users to do a one-click search without worrying about mismatches.

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How? What's the process?

The process goes:

User "uploads" The Romhack → Romhack gets verified by the community or verifiers/admins → RomHack gets added to the database → syncs with Hasheous → Hasheous pulls metadata from the sources → Serves metadata to user

It all happens client-side, which means no uploads actually happen. Instead, your browser will do the hashing for you, and then it will attempt to parse any additional information for you.

-------------------------------------------------------------------------------------------------------

What is a Hash?

  • In simple terms, a hash is a list of numbers and letters that can be used to determine the authenticity of a file.
  • In this project, we hash 4 vital pieces: MD5, CRC32, SHA1, Filesize

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Have an issue or found a bug? Contact me or post it on the GitHub!

Discord: DarkBlood159

GitHub: https://github.com/darkblood159/HackHash

Interested in Hasheous?

GitHub: https://github.com/gaseous-project/hasheous


r/emulation 2d ago

AI-assisted dosbox-automation 0.85.0 - a DOS automation engine and emulator - is out!

2 Upvotes

dosbox-automation 0.85.0, a DOSBox Staging derived DOS automation engine with a rich HTTP REST API, sandbox lua scripting, safe mounting policy as well as macro, video and audio recording features is out.

Release notes: https://github.com/dosbox-automation/dosbox-automation/releases/tag/v0.85.0


r/emulation 4d ago

PCSX2 2.8.0 is now out!

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856 Upvotes

r/emulation 4d ago

ShadPS4: Online PS4 trophies have arrived on PC!

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56 Upvotes

r/emulation 4d ago

An open-source SegaScope port with stereoscopic 3D

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23 Upvotes

r/emulation 6d ago

Blue Dragon is finally free from the Xbox 360: a fantastic PC port unlocks the FPS, goes 4K, and more

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1.5k Upvotes

r/emulation 6d ago

PC ports of old console games are the new AI vibe coding battleground

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798 Upvotes

r/emulation 5d ago

DOSBox Staging v0.83.0 release

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56 Upvotes

r/emulation 6d ago

VMA 486 Emulator

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11 Upvotes

r/emulation 6d ago

Game Boy Emulator for the Neo Geo

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39 Upvotes

r/emulation 7d ago

RPCS3: Online PS3 trophies have arrived on PC!

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501 Upvotes

r/emulation 7d ago

I built a CHIP-8 emulator from scratch in C using SDL2

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13 Upvotes

r/emulation 9d ago

Release Extreme-G Static Recompilation

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93 Upvotes

r/emulation 8d ago

Weekly Question Thread

9 Upvotes

Before asking for help:

  • Have you tried the latest version?
  • Have you tried different settings?
  • Have you updated your drivers?
  • Have you tried searching on Google?

If you feel your question warrants a self-post or may not be answered in the weekly thread, try posting it at r/EmulationOnPC. For problems with emulation on Android platforms, try posting to r/EmulationOnAndroid.

If you'd like live help, why not try the /r/Emulation Discord? Join the #tech-support
channel and ask- if you're lucky, someone'll be able to help you out.

All weekly question threads


r/emulation 9d ago

Erings (Saturn emu) Bringing Rumble to Saturn Games

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59 Upvotes

Write-up and Summary

Features

  • Support 2 player in the UI
  • Support controller profiles in the UI
  • Support rumble via erumble files

    • Auto downloaded from repo on library scan
  • GitHub


r/emulation 10d ago

AI-assisted The upcoming PCBox 7.0 will be faster than any other 86Box fork, and will support emulating up to Willamette Pentium 4s!

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148 Upvotes

Apparently, PCBox has been working on their JIT to the point that it's quite a bit faster than 86Box, and also supports running Pentium 3s at usable speeds on Zen 3 or higher CPUs now. It's really impressive! I've linked their website.


r/emulation 10d ago

Jet Force Gemini Dual Stick BETA Release

45 Upvotes

I am officially releasing a v0.1.0 beta of a work in progress romhack for Jet Force Gemini. The beta includes a new feature that modernizes the control scheme of the game to play more like a modern over the shoulder shooter; more updates to come in the future!

Download JFG DS

BETA v0.1.0 Showcase

Download my JFG Save Editor