I worry less about that and more about EX stages and what enemy design looks like even in thr story stages. Guess we'll have enemies that can move ranged tiles and push away anything deployed in a circle around them and if they take arts damage or CC they release a global nuke 2100 true damage to the furthest away operator/not blocking
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u/faulser Mar 01 '26
Sakiko making OG Arknights rival Endfield in revenue.