r/gameDevClassifieds • u/LuanAzevedoArt • 8h ago
r/gameDevClassifieds • u/PowerliftingSkinhead • 14h ago
PAID - Musician [PAID] Solo developer. Looking for a couple of music tracks for a visual novel
Hey everyone,
I've been working on this visual novel for a little while now, and it's getting close to completion.
Truthfully, this started as a hobby project to help me through a tough time, but I've become attached to the piece of art I've created, and, well, I just want some BGMs that would be suitable for the work.
To give you an idea, the screenshots I have provided are, 98% of the time, the artwork and style you're going to see.
A quick synopsis of the game would be: you've woken up in a place unknown to you with eight other individuals, and you must clear all five sectors to escape. However, it's quite clear this won't be a simple measure.
I'm not musically versed, so my description is going to be a little limited and janky. But essentially, I want some simple BGMs that convey the thought of despair, horror, a little bit of hope, but then that's rug-pulled from you. I definitely prefer the types of songs that loop when you're reading through the story.
I believe 45-90 seconds is more than enough for each song. Regarding the price, I would like to agree on it privately. Please PM me if you're interested in this. A portfolio of your previous work, especially anything you believe that would fit into this game, is appreciated.
r/gameDevClassifieds • u/LiudnovArt • 22h ago
FOR HIRE - 2D Art + 3D Modeler | Animation [For Hire] Dark Style -|- Capsule & Splash & Concept Art
Open to orders for your little dark projects.
Illustration? Comics? Splash? Game ready assets? Icons? A whole virtual world?
Write us a PM and we will bring any of your ideas to life.
r/gameDevClassifieds • u/Mopicek00 • 12h ago
PAID - 2D Art | Animation [PAID] Looking for a Game UI Artist for a dark 1920s FPS roguelite
Hi!
We’re a small indie team looking for a Game UI Artist / UI Designer to help us improve the UI for our upcoming PC game.
It’s a fast-paced FPS roguelite set in an alternate version of the 1920s, with a dark gothic, occult and industrial atmosphere.
We’re currently working on a playable demo. Some of the UI is already working, while other parts are still being developed, so we’re looking for someone who could help us find the right visual style and keep everything consistent across the game.
We really like UI that has a strong atmosphere but is still clean and easy to read. Mortal Shell and Hunt: Showdown are probably the closest examples of the kind of direction we like. We definitely dont want to copy them, but we like how their UI fits naturally into the world and overall atmosphere of the game.
Our game mixes 1920s influences, gothic architecture, occult themes and early industrial design, so aged metal, brass, worn materials, old typography and similar details could work really well.
There would be work on things like the HUD, squad / character selection, menus, character info, buttons, interaction prompts, icons, typography and generally bringing the whole UI together visually.
Experience with PC or console game UI would be a big plus.
We’re based in Europe, but working remotely from anywhere is totally fine.
We dont have a fixed budget set yet, as it will depend on the amount of UI work and how much we end up doing together. We’re happy to discuss rates based on the scope of the work and your experience.
If this sounds like something you’d be interested in, feel free to send me a DM with your portfolio, some game UI examples, your rates and availability.
We can send screenshots, gameplay footage and more details about the game privately.
Thanks!
r/gameDevClassifieds • u/olrosim • 8h ago
FOR HIRE - 3D Modeler | Animation [FOR HIRE] 3D ARTIST
Hello,
My name is Oleg. I'm a 3D artist with experience in creating characters and assets for games and real-time applications. My workflow covers the full cycle — from concept to rigged and textured models ready for Unreal Engine and Unity.
Portfolio and contacts - https://olrosim.github.io/Chelix/index.html
r/gameDevClassifieds • u/Ikkarus__ • 9h ago
PAID - 2D Art | Animation [Paid] Pixel Art, 48x48, Base Character - Create Remaining Sprites
Good day!
For my game the base character consists of 5 body parts: lower body, torso, left arm, right arm, head. Theyre all drawn in separate layers. Some body parts have additional swappable poses, such as the sitting pose for the lower body.
The goal ist to create all of the character's animations entirely by moving individual body parts and swapping them out depending on which animation should be played. Many actions, like a waving-emote will be made by hiding the arms and using floating hands which show the desired action by changing their position relative to the character (and less often by rotating).
The only exception where I need an already ready-made animation is the movement animation as it is too specific to be created simply by moving existing parts.
The char is 4 a directional, 48x48 (actually slimmer) male base character. I already have the idle base for all directions. Following sprites are still needed:
- Leaning Forward & Leaning Back pose (torso only)
- Sitting pose (lower body only)
- Fighting Stance (lower body only)
- Movement animation, 4-6 frames (lower body and both arms only)
- One single sprite for each a straight arm & a hand that I can use universally for all directions
As mentioned, all of these are single sprites, not animations, except for the movement animation for the respective body parts.
What I already have is the sitting pose & fighting stance for the side view which only need to be adjusted to match the current art style.
Aside from the sprites and animations it has been common for a few reworks to come up, so please take that into account.
- The only thing that comes to my mind atm is that Im not entirely happy with the head in the front and back view, that Id have to discuss with the artist and get their expert opinion
Disclaimer
Based on past experience im mainly looking for artists who feel confident handling all aspects of the commission. If any aspect of the commission falss outside your current experience please only reach out if youre confident you can work through it independently without weakening the quality of the final result. So far Ive worked with some great artists who did great work in their own style, helped a lot but showed a limited ability/willingness to adapt to the requirements of the commission.
In general Im looking for indie rates but I dont want to comprimise on quality either. I tend to go with my gut on whether an offer feels right to me rather than limit myself to a fixed budget.
Thank you for taking your time! With all the details provieded Id be happy to hear from you with your portfolio and price estimate so we can discuss everything further from there. Also feel free to ask questions if something is not clear or has to be clarified :)
r/gameDevClassifieds • u/eadgear • 10h ago
FOR HIRE - 2D Art | Animation [For Hire] Monster artist
Hi! I’m a concept artist specializing in developing characters and creatures with clear shapes, strong silhouettes, and functional details that translate well from 2D concepts into 3D models and in-game assets.
Check my portfolio here - https://www.artstation.com/wyntrr99/albums/643935
r/gameDevClassifieds • u/YORN_PIX • 10h ago
PAID - 2D Art | Animation [paid] pixel artist looking for work
-good morning
-need pixel art character? UI? backround?
-32X32 or 64X64 ?
-im here to work with you
-Transactions are conducted exclusively via monthly payments or cash on delivery—whether for a character, a –tile, or a background.
here’s some of my art
text me on
discord: yon_pix
what’s up: +213 782 97 45 10
r/gameDevClassifieds • u/GameDevChrisAllen • 12h ago
FOR HIRE - 2D Art | Animation [For Hire] Looking for an artist to do full game art and capsule art for a 2d horror game. I am shopping around and am considering multiple options.
I am a dev looking at multiple options to get good art into my game.
https://store.steampowered.com/app/3938050/VeinWeaver_Knitting/
I am trying to do right by the gaming community by not having AI art and instead having a real artist create art.
r/gameDevClassifieds • u/DC_Game_Developer • 20h ago
PAID - Musician [PAID] Seeking Composer For SNES-Inspired 2D Platformer
Greetings, I am an independent video game developer currently in the process of creating a 2D platformer inspired by classic SNES video games such as Kirby's Dreamland 3, Super Mario World, and Donkey Kong Country 2. I'm currently in search of a composer to create the soundtrack and sound effects exclusively for my video game.
My Video Game's Setting/Atmosphere - My video game takes place on Earth and possesses themes of adventure, stars, the whimsy of space, medieval nations, and shonen Japanese-anime. There are many different worlds, which all require themes that fit their identity. There are also various bosses and cutscenes involving characters that require themes that suit them or the scene itself.
What Im Seeking - A composer who can create SNES-styled music that expresses the themes present in my video game and captures the atmosphere of my video game's many worlds. Im especially seeking a composer that can create music that sounds energetic and whimsical, similar to the theme Ripple Field 1 from the video game Kirby's Dreamland 3. Finally, the composer should be capable of creating themes that are Japanese-inspired, a theme with lyrics, as I have a vocalist to perform the theme, and they should know how to create various sound effects for my video game. If you are interested in being the composer for my video game, leave a comment or dm me with a link to any relevant tracks you've composed that match any of the specified themes of my video game and I'll respond if your music style seems like a good fit for the position. Thank you all for your time and I look forward to hopefully working with you.
Budget - Negotiable based on experience and the complexity of the tracks.
OST Usage Rights - I require a work-for-hire composer agreement, which is negotiable.
Link to Kirby Dreamland 3 Track for Reference:
r/gameDevClassifieds • u/Rooveloft • 7h ago
FOR HIRE - 2D Art | Animation Artist available for character designs
Available for:
- Design
- Turnarounds
- Colour variation
- Alternate costumes
- Weapon designs
Portfolio: https://www.artstation.com/rooveloft
r/gameDevClassifieds • u/protoforge-systems • 12h ago
PAID - 3D Modeler | Animation [PAID] Freelance 3D artist — characters/creatures/environments for a body-horror roguelike (remote, per-asset, work in Unreal/Unity/Blender)
Two-person team (programmer + game designer), shipping a side-scrolling body-horror roguelike on Steam in early 2027. Godot 4 + C#. The gameplay build is real and the project is four weeks old — 90-second demo: https://youtu.be/pumPCGatK2U — and everything visible in it is placeholder kit art, which is the problem you'd be solving.
The work, in priority order:
- Player mutation forms — a base humanoid plus part-by-part transformed variants (blade arms, restructured legs) on a fixed rig
- Creatures/enemies
- Lab/facility environment kits and overall visual direction
Compensation: starts with a $200 trial piece (one creature or one mutation set, scoped together, real deadline). Continues per-asset at rates we agree per piece — small indie budget, stated honestly up front, not a bait-and-switch. For an artist who wants a stake in the project long-term there's a revenue-share component on top, but the working arrangement is paid freelance per asset.
Practical details: remote, async-friendly, and you never have to touch Godot. The game runs on it, but the pipeline is built so you author in Unreal, Unity, or Blender — whichever you already work in — and conversion into the game is scripted and handled by us. You deliver art in your own tools, we make it run. Style target is schlocky B-movie body horror: gory, readable, deliberately pulpy.
About us: https://protoforgesystems.com · https://www.linkedin.com/in/cmcginnis/ · https://github.com/ProtoForgeSystems
DM with a portfolio of game-ready work (in-engine beats renders) and your per-asset rate range.
r/gameDevClassifieds • u/RAMTHA_NFT_MUSIC • 21h ago
FOR HIRE - Musician [FOR HIRE] Composer for Games – Chinese/Asian Style Music
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Hi! I'm a composer available for game projects.
Here's a recent Chinese Mid-Autumn Festival inspired track as a sample of my work.
Feel free to DM me if you're looking for a composer!
r/gameDevClassifieds • u/EFdesignz • 17h ago
FOR HIRE - 2D Art | Animation [FOR HIRE] UI/UX artist and logo designer Looking for work! DM for more info.
Hello there, devs and redditors. I'm a graphic designer that works mostly around UI/UX design and I'm in the search new jobs and experiences. I have a more than 5 years of experience and I'm looking forward to add more :) I can also help you with logo design and even game trailers (which I have worked in a two trailers so far). Feel free go get in touch here through DM or on discord: Nermak
Portfolio:
r/gameDevClassifieds • u/meowp_art • 2h ago
FOR HIRE - 2D Art + 3D Modeler | Animation [For Hire] Fantasy Character + Illustration. DM for details, lets discuss your project. Open for part time/longterm WORK
Portfolio - https://www.artstation.com/meowp
Vgen - https://vgen.co/meowpart
r/gameDevClassifieds • u/TinnitusRingsABell • 6h ago
FOR HIRE - Musician [For Hire] Rock and metal musician at your service!
Let's cut to the chase. You want badass music for your game? I got you.
I'm a musician and have worked on several small projects. I was on Team First Try where we published a few game jam games. And I've made the soundtrack for Oh My Lord, which was fully published on Steam.
I've been a diehard metalhead all of my life, and videogames have absolutely been a pillar of that. If you're looking for your game to have a soundtrack in the style of Sonic The Hedgehog, Doom, or even something like the Persona games or Undertale, that's my bread and butter. I'm mainly influenced by classic metal and progressive rock.
As far as experience goes, I've worked on several teams and have experience as a project leader when it comes to music. Direction, production, writing, performing.
Here's the breakdown of what I can play, what I own and what you are getting when you hire me.
- Electric guitar (10 years experience. Main guitar is a PRS SE Custom 24, I use a Squire Stratocaster as well)
- Keyboard/Piano (6 years experience. Keyboard is an M-AUDIO Keystation 61 MK3)
- Acoustic Guitar (6 years experience. Guitar is a Fender Dreadnaught)
- Bass (6 years experience. Main bass is an Ibanez SR370RE Fretless)
I work with Cubase Pro for my DAW
Now, rock and metal is not all I can do. I have made quite a lot of orchestral music. In fact when it comes to experience in making music for videogames, orchestral is the bulk of what I have done. So if you're looking for something a little more like Final Fantasy or Xenoblade, I can absolutely do that as well.
Here is my portfolio, it has a great variety of styles, so I'll point you to whichever you are most interested in
For rock and metal, see: Drive, Echo, Crushing Tides
For orchestral, see: Warning, Force of Nature, Final Battle, Sunset
For jazz(ish), see: Dancing Cinders
For ballad/ethereal, see: Fairy Lights, Beautiful Heartbreak
Hope you enjoy, and hope to talk soon!
r/gameDevClassifieds • u/skyeroze • 8h ago
PAID - Writer | Voice Actor [PAID] Female Singer Role for dark fantasy visual novel "The Duke Wilhausen"
“The Duke Wilhausen” team is looking for our final voice role: a female singer for the Chorus sections, as the nymphs! We are grateful for the unexpected turnout for VA auditions: over 800! We’re so thankful that this project resonated with so many of you. Thank you for sharing your voices.
We are now looking for a female singer for sections in the Chorus of the poem that are set to music. During the narrative, the four nymph sisters will sing short interludes about the events going on in the text. Rather than having four different singers harmonizing for these songs, we will have one female lead sing all the parts, representing the nymphs.
All role details on Casting Call Club page: https://www.castingcall.club/projects/the-duke-wilhausen-visual-novel-project
Vocal Range
- Soprano, with a range of A#5 - A#6
- Soprano, with a range of C#5 - D#6
- Mezzo, with a range of A#4 - A#5
- Contralto, with a range of A#3 - C#5
- The total length of all of the finished songs will be around 15 minutes, though some voices (such as the Contralto) will have much less.
Voice Style:
- The vocalist should have a clear, feminine voice, with the ability to harmonize with themselves or another vocalist. The vocalist should also be able to clearly enunciate the lyrics, and pronounce unusual words and names as directed (no "cursive singing", for example).
- The ideal singers would not have an overly raspy or twangy voice, but if this is something you want to audition for, I implore you to audition even if you don't exactly fit all the parameters laid out; these are guidelines instead of hard and fast rules, and all vocalists will be earnestly considered.
Audition Material
- Listen to the reference track to get an idea of what the songs will sound like
- https://drive.google.com/file/d/1CTmWca0qTePoTECptBfy0we34-xMHaPD/view?usp=sharing
- Demo tracks are created with Vocaloid and do not use AI.
- Review the reference track sheet music
- Submit a demo reel on CCC, with an emphasis on harmonization, as this is the most important aspect of the songs.
Since this is a role that compliments voice acting, vocalists will be chosen based on suitability for the songs and parity with the chosen VAs. Manipulation of the final recordings (for example, equalization, noise removal, pitch correction, addition of effects like reverb, etc.) should be expected.
Follow The Duke on social media for casting updates.
r/gameDevClassifieds • u/Sonic_Death_4926 • 8h ago
PAID - Multiple Roles [Paid] Musician looking to collaborate with indie game dev studios
Hi! I compose music in the dungeon synth and dark ambient genres and am looking for opportunities to work on projects—potentially even for a small fee. I release my work through cassette labels and publish tracks online; I’ve been making music for about 10 years. If you are developing a game and need a soundtrack, please get in touch—I’d love to collaborate.
You can listen to my music here: 1) https://kyodielle.bandcamp.com/album/song-of-the-departed 2) https://lunnyyzhrets.bandcamp.com/album/offering-to-the-spirits 3) https://krpt.bandcamp.com/album/surnud-mets
r/gameDevClassifieds • u/Ecstatic-Cookie-3867 • 22h ago
FOR HIRE - 2D Art | Animation [FOR HIRE] Hi. I draw character designs, concept art as well as backgrounds in 2D-detailed style + full colors.
Looking forward to connect to anyone that needs some illustration projects done! :)
r/gameDevClassifieds • u/hygordson • 23h ago
FOR HIRE - 2D Art | Animation [FOR HIRE] In-game assets, characters, concept art and illustrations!
r/gameDevClassifieds • u/NeelMalkhareaudio • 8h ago
FOR HIRE - Sound Design [FOR HIRE] Sound Designer & Audio Implementer — Action, Horror & Sci-Fi Games
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Hey all — freelance game audio designer here, specializing in sound design and interactive audio implementation, working across Unity and UE5. ~2 years in, with recent work spanning creature-driven horror-action and sci-fi titles.
Recent work:
- Hell Cleaners (Steam Early Access, live now) — Sound Designer, creature sounds + spatial audio system (rooms/portals, reverb routing) for a Cathedral zone — built in Unity Steam page: https://store.steampowered.com/app/4554270/Hell_Cleaners/
- LevelP — UE5 spatial audio portfolio project, front-back spatialization, RTPC-driven system. Steam Page: https://store.steampowered.com/app/4724910/Level_P/
- Mechanical Fury — sci-fi FPS, full sound design pass shipped with Avian Hearts Studio Steam page: https://store.steampowered.com/app/2334150/Mechanical_Fury__Prologue/
What I do:
- Sound design (creature/weapon/impact/environmental)
- Wwise implementation (Unity + UE5)
- Spatial audio / 3D positioning systems
- RTPC-driven adaptive audio systems
Portfolio: neelmalkhareaudio | Game Sound Designer
Showreel below 👇
Open to project-based work or ongoing implementation support. DMs open, happy to share more examples or talk through your project's audio needs.
r/gameDevClassifieds • u/anebonazza • 11h ago
FOR HIRE - 2D Art | Animation [FOR HIRE] Steam capsules, Concept Art, Character Design and 2D Illustrations
Hi, I'm a freelance illustrator, with experience in 2D illustration ( Semi-realistic or Anime style ), Covers/steam capsules, Character Design️, Comics and Concept art.
Please, see my portfolio here: https://www.artstation.com/anebonazza/albums/1088554
Ane
r/gameDevClassifieds • u/Xionillustrator • 11h ago
FOR HIRE - 2D Art | Animation [For Hire] Clean vector character designs, illustration and props for game devs | UI assets, & promotional art
r/gameDevClassifieds • u/Pedrolucas00_art • 13h ago
FOR HIRE - 2D Art | Animation [for hire] Illustrator available for work, more information via DM
r/gameDevClassifieds • u/PsychologicalAide531 • 34m ago
DISCUSSION | QUESTION Posting "[for hire]" really help to find jobs?
I only see "[for hire]" tag in almost every post here, not much [paid] or [hiring], (excluding the ones that cheat system using both tags).
It really helps find jobs posting every day for hire?
I mean every for hire post are empty in comments or 0 interactiona, they really find jobs? Someone can tell me?