r/gaming PC 10h ago

Dwarf Fortress' creator says the industry's in shambles over AI and layoff-happy CEOs: 'Everyone I know, their bosses are slowly getting psychosis'

https://www.pcgamer.com/gaming-industry/dwarf-fortress-creator-says-the-industrys-in-shambles-over-ai-and-layoff-happy-ceos-everyone-i-know-their-bosses-are-slowly-getting-psychosis/
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u/ProxyMuncher 9h ago

Every day my horrible superiority complex about not using AI in any way shape or form is validated. 

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u/Peon-Hyjal 7h ago

I'm not even sure if it's a superiority complex at this point. I feel like AI is just harvesting people's wicked inferiority complexes. "I'll never be a good artist", "I can never code like the talented ones.", "all the other guys on tinder are more witty than I am"

And I think that's why people are so aggressive about it, because to imply that AI is a crutch is to reaffirm their long held inferiority complex.

So you can't even critique it without inadvertently insulting those who haven't manifested their talents.

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u/TheTerrasque 5h ago

On the other side of the coin.. I'm a programmer. I'm not sure if I can say I'm a good one, but I am an experienced one. I've been doing this for over 20 years now.

I use AI to write code a lot. Like 90+%. Why? Because I'm damn tired of writing code. It's not a challenge, it's not fun, it's just a chore. For most programs or ideas I know the basic structure of it in seconds. Datastore, backend, frontend, ux. But writing the code for that is days or weeks. And done after I come home from work, which I've already spent hours on it.

Using AI I can get things done in a few days, where most of the time will be waiting (maybe playing a game), then check the structure of the result and run some manual tests on it, give it corrections, and back to the game. Compared to guiding junior devs, it's overall more pleasant even.

I even have my own local hardware running local models that do the brunt work. What that can't do, Claude usually handles. Occasionally I have to fix things manually, but that's getting rarer and rarer.

I also have image and video models running on the same hardware, which I also use pretty often. Not because I think I'm a great artist, but for similar reason to the home programming projects. I have an idea and I want to see it exist. It kinda reminds me of photography a bit (a hobby of mine) in that I didn't create what is in the photo, but I made choices in what to put in the photo and how it is put together.

Do you know how many photos can be taken in one session? In some cases, it's been ~2000-3000 photos. How many that's usable and worth post processing? Maybe 20-50. Generating images with AI is very much similar to that. Lots of waste photos to get a few good ones.

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u/Y4naro 5h ago

Seen this earlier and immediately got motivated to try to animate or draw something and improve on expressing motion in drawings/sketches. But I've seen so many people get demotivated when faced with the thought of creating something with something like this as an inspiration. They will shut down, say they can't be as good and some of them will then use that as an excuse to make ai "art".

It just feels like that nowadays there are too many people trying to get into creative spaces who don't actually feel inspired to create stuff. Or they at least don't get any joy from improving. It seems to be more about trying to feel useful or productive without actually enjoying the end product. Just in there for a way to get approval from other people (or for money).