r/killingfloor • u/Mehmet595 • 11h ago
Fluff The Virgin Impaler vs The Chad King Fleshpound
Maybe it's a biased comparison since i am more of a KF2 fan
r/killingfloor • u/Mehmet595 • 11h ago
Maybe it's a biased comparison since i am more of a KF2 fan
r/killingfloor • u/theinvisibleman_ • 2h ago
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r/killingfloor • u/Redfang1984 • 9m ago
come on tripwire, please do better!
r/killingfloor • u/TheNathanNS • 22h ago
r/killingfloor • u/TheSorrowInYou • 12h ago
Hello Killing Floor community!
Its been an entire year since I launched my Mod "Zedternal Unlimited" which started out as an extension for the popular KF2 Mod "Zedternal Reborn".
Here is the Mod ID in case you want a preview or playtest it yourself beforehand:
https://steamcommunity.com/sharedfiles/filedetails/?id=3673337602
Since the launch, I have spent pretty much my entire free time improving the Mod as best as I could to make it both challenging and varied enough that you can get as many hours of fun out of it as possible.
This Saturday, I will be launching two official game servers for my Mod (EU and NA based) with 24 slots, Hell on Earth difficulty.
I will be personally joining the gameplay session with a few of our active community members to guide new players through the experience and just have an overall good time.
What you can expect from my Mod and the experience overall:
Im looking forward to seeing you on the Server or, if you want to, come hop onto the Voice Chat of the Zedternal Unlimited Discord so we can chat while playing.
https://discord.com/events/1467445224199557355/1544304812785672252
r/killingfloor • u/Jolly_Woodpecker2873 • 4h ago
Hey guys, quick question about the progression system. Iāve been running hard and suicidal matches on my Level 24 Medic, and I noticed that the base XP from regular ZED kills doesn't feel any different. Is it mathematically faster to just speedrun short/medium matches on Hard difficulty to farm the Final Boss and Wave completion bonuses? Or does Suicidal scale the boss XP enough to justify the extra stress with randoms? Curious to know your leveling strategies.
r/killingfloor • u/noyesknifer • 1d ago
I just want to voice a complaint I haven't seen yet anywhere, but frequently as Medic if I know I am going down I throw a medic grenade at my feet so I get up without help. But if I am the last person to go down in the game, the game immediately ends even though I still have the opportunity to get up. The game should not end until all operators die in my opinion. Not 100% sure but I also believe this logic pertains to lvl 30 Firebug as well, where they are able to get up by themselves.
r/killingfloor • u/xTwilightWitchx • 17h ago
Hey, so I've been playing KF2 for a while now, and I'm still not quite sure what Tier 5 Inferno actually does? it seems pretty useless. I tried to do some research on it but all sources talk about the original version of the skill.
Like reading it you could assume it would light all enemies around you on fire automatically or lights enemies near a lit enemy on fire, but because its so vague I'm not entirely sure what its doing. but I started testing it to get to the bottom of it. and I guess its the latter but it seems functionally useless. Firebug already speads fire pretty easily. it kind of feels like a throwaway skill.
r/killingfloor • u/Melissagiop • 1d ago
r/killingfloor • u/natures_-_prophet • 9h ago
Better movement, better visuals, better gunplay, better systems. At this point, most of the āKF2 was betterā argument is just nostalgia doing heavy lifting.
Change my mind.
r/killingfloor • u/WolfieHeisen • 1d ago
Is anyone having any issues with loading a Killing Floor 1 Server?
I restarted my KF1 Server and it now just freezes with this error:
STEAMAUTH : SteamAPI_Init failed
Is anyone else having this issue right now?
Hosting on Windows, in case that helps with what is going on.
r/killingfloor • u/noscary123 • 23h ago
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Skill issue or not?
r/killingfloor • u/phantom_crucible • 1d ago
For example, it wouldve been nice if Donovan's mask was actually available in the final game. Such s bummer that TWI never added his mask to the final game. This is all just my opinion
r/killingfloor • u/BulkyPerspective1669 • 1d ago
Hey yall, just want to play kf2 but no one plays on Xbox anymoreā¦
r/killingfloor • u/Maleficent-Rub-5112 • 1d ago
I hope you like it
If you have any suggestions for improvement, feel free to say so
r/killingfloor • u/JohnnyLXXV • 1d ago
FOR KILLING FLOOR 2, I JUST GOT A PC
r/killingfloor • u/crawdad28 • 2d ago
I only play Suicide and HoE. Whenever I join an early game starting as a spectator that has 1-3 players in it already and there are only a few mobs left, for some reasons they don't want to kill the mobs and go to the next round right away. I see them run away from the mobs. I assume it's to find ammo but it feels like they have more than enough to finish the 7 weak mobs that are left. But they would rather run around the whole entire map for minutes for ammo instead of finishing the round. At this point, I'm eager to join in and play but now I gotta sit around and watch these guys run around aimlessly that seems to take forever. I feel like trying to scavenge like this is more of a waste of time than not. The likely hood of ammo spawning is low especially in HoE.
My logic is if others join in while I'm in a round, I wanna finish ASAP so they can join in on the action. I guess some don't think like this? What are your thoughts?
r/killingfloor • u/MK7777MK • 3d ago
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r/killingfloor • u/Drag0n0932 • 2d ago
I randomly decided to boot up KF1 today, only to have it not launch; no signal. I got an error message saying to delete the .ini file, which I did, and it works... but not if I change the res to 1080p. It defaults to 4k, which is my monitor res. (I lower it to 1080p because the ui doesn't scale properly)
It's so strange though because like I said... NEVER had this issue before... any advice?
EDIT: So having been messing with settings all day, it seems to be a problem using full screen 1080p in Direct X 9.0 mode. Very irritating though because i've changed nothing, and it used to work before no problem.
r/killingfloor • u/Reaperd9djd • 2d ago
Hey guys, quick mechanical question about Killing Floor 3:
On the Trench Shotgun, we have two firing modes: Slow (Primary) and Fast semi-auto (Secondary).
In Buckshot Shells mod: The UI explicitly shows both Primary and Secondary columns getting the +40 Stumble bonus.
In White Phosphorous Shells mod: The UI ONLY shows the Primary column getting the +20 Burn and +30 Panic. The Secondary column is completely missing.
Since I rely 100% on the Fast (Secondary) mode for my Firebug build, do I actually lose the +20 Burn and +30 Panic bonuses when using this mode? Or does the fast semi-auto mode still inherit the buffs behind the scenes and it's just a UI visual oversight?
Thanks!
r/killingfloor • u/corbingreen65 • 2d ago
I've been playing elysium a lot since it has such a large arena and cool secrets. I've seen these white balls that can be moved when shot. Do these do anything or is it just something to play with. The only other post I've seen on this topic was like 6 years ago.
r/killingfloor • u/phantom_crucible • 2d ago
I dont think people would genuinely have their respective favorite zeds, but what do you think? Me personally I like the alpha clots
r/killingfloor • u/Alperen980 • 3d ago
What is the deal about it? it is almost impossible to play, every evening there are constant ddos attacks. I host my own server and I can clearly see the attacks.
r/killingfloor • u/opomorg • 4d ago
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ive had these back since the very first beta when i dug threw the files and found these, haven't seen anyone post em