r/staticshiftracing • u/Think_Split • 6h ago
Memes π€£ How I feel as soon as the car touches dirt:
I stg I dont know how to control it... Yet.
r/staticshiftracing • u/Thin_Ad5605 • 1d ago
The thing mostly gets ignored every month, and only gets answers very rarely. Vote whether to keep it or not.
r/staticshiftracing • u/AutoModerator • 1d ago
While it is normal to make new posts about questions, we've made this "Ask Anything!" to help people know more about the game and interact with the community! Ask anything about the game and answer stuff if you know it too.
r/staticshiftracing • u/Think_Split • 6h ago
I stg I dont know how to control it... Yet.
r/staticshiftracing • u/TAKS1L • 16h ago
Skill issue? Yeah, it is. I openly admit that when it comes racing in this game, I am a noob. No skill whatsoever.
And with this update that drastically changes gameplay, I am no way near achieving anything. And I am not pretending or putting up a facade that it only takes a little adjusting or just easing in to it. It doesnβt.
For the past days since the update, I have spent countless hours practicing, adjusting every possible racing line, every approach, every brake timing, but to no avail. And even tho I manage to conquer a corner without spinning out, the dirt road would do me bad.
And Iβm not enjoying it anymore.
Having to retry till the contract timer runs out. And even if I mange to somehow win the race, I fail the trial make it reset the progression.
How does the devs expect to onboard new players like this? To upgrade cars you need to unlock the parts through winning races and trails. How do we win with this handling and physics?
It feels like weβre being pushed to just opt to unlock everything with premium credits. Thatβs greedy af.
Who even thought of this physics update? No one was asking for it. Players were asking for more cars, more car parts, more livery, more maps. Not this mess you call immersive update.
I am having no fun at all anymore. And I am not gonna put up a facade that it only takes practice and determination.
Now everytime I drive, I feel scared of grazing the walls. I put my phone on silent so I donβt hear the sound the game makes when I fail the trial or race.
Was looking forward to the new map but nowβ¦.
r/staticshiftracing • u/4d00rsmorehoes • 14h ago
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Rally π
r/staticshiftracing • u/CringyCrackersMan • 1d ago
Wat du y'all think?
r/staticshiftracing • u/bobfrommorroco • 1d ago
The game keeps kicking me after i finish the first cutscene of the game, i have tried eveyting to fix it, but it just doesn't work. What do i do now?
r/staticshiftracing • u/Splaaronn • 2d ago
I rlly like this build, one of my favorites
r/staticshiftracing • u/adnetuse • 2d ago
Get your mercedes build at Kairos builds form in ssr discord!
r/staticshiftracing • u/Lazy_Individual1322 • 2d ago
I have been playing this game since late 2024, and I have to say that I am genuinely surprised to see so many people hate the new physics overhaul. This is especially surprising since many players previously complained that the driving felt artificial and stiff. In my opinion, this was one of the most needed updates for the game, especially after the horrible SSR+ update.
To be completely honest, even I hated the physics the first time I tried it after the latest update. However, after a few more attempts, it just felt so much better. Now, I can't imagine going back to the old, stiff driving where drifting felt like sliding on ice.
r/staticshiftracing • u/KindPangolin728 • 2d ago
One month later...
STAGE 2/LOG 3[19th of June 1993].
Between May and June has been hectic nights,I've won some races, lost in others, not to mention seeing some sweet looking cars and skillful opponents but overall I was surprisingly successful, thus I secured enough funds to buy two more performance parts and do a lot more customization to the wabler, anyways you'll see the parts list at the end of the log, till then later.
[CAR STATUS]
PERFORMANCE PART(S):
β’ IDMIDLEMASTERS ECU (+30HP)
β’ Tuned Performance HIGH-FLOW EXHAUST MANIFOLD(+15HP)
β’ YELLOW DFPRO BRAKES.
TOTAL HORSEPOWER: 262HP.
BODY MODIFICATIONS:
β’ SUPERA AIR DAM FRONT BUMPER
β’ SUPERA BLACK BARS GRILLE
β’ IVAERO AIR FLOW HOOD
β’ SUPERA LIP SIDE SKIRTS
β’ DFPRO DUCKTAIL SPOILER
β’ DFPRO WEDGE DIFFUSER REAR BUMPER
β’ THROTTLE WORKS ANGLE CUT EXHAUST TIPS
β’ SOLID WHITE BODY PAINT
β’ DONAL TE30S (MUTED DARK GOLD FINISH).
r/staticshiftracing • u/KindPangolin728 • 2d ago
1st car
1993 SAKURAI WABLER S13 K's
ENGINE:
Powered by the 2.0-liter SR20DET turbocharged engine.
HP: 217 Horsepower.
STAGE 0/LOG 1[12th of February 1993].
Today will mark the day I start my journey in street racing; I just bought my first car this 1993 sakurai wabler s13 k's, everything is bone stock, for now I'm gonna practice and maybe take a few time trial and drift contracts, anyways that's it for this log.
r/staticshiftracing • u/drifterkuzo • 2d ago
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r/staticshiftracing • u/KindPangolin728 • 2d ago
A few months later...
STAGE 1/LOG 2[9th of May 1993].
After a lot of simple contracts and working at my job I finally managed to get A performance part as well as changing the color of the car and a spoiler and new rims, anyway I'll post the status of the car after this log, right now I'm gonna prepare myself for some street races, later.
[CAR STATUS]
PERFORMANCE PART(S):
β’ ROYALSHIFT racing clutch & LSD.
BODY MODIFICATIONS:
β’ TJSPEC SPOILER
β’ YAMAUCHIGENV rims
β’ SOLID LIGHT PURPLE/LAVENDER BODY PAINT
r/staticshiftracing • u/Splaaronn • 3d ago
A simple build, I like it tbh, one of my favorites builds
r/staticshiftracing • u/TAKS1L • 3d ago
God-awful handling update. Spent hours unlocking the 4 new livery packs (only on the evo).
Only got to adjust once imaging the evo has a rear-mounted engine. Whatever angle you do when attacking a corner, your car will automatically spin-out. And you canβt steer to recover unless you hold brake (not hand brake).
So how to not spin-out?
1. Imaging the car as rear mounted engine
2. Utilize the brake (not hand brake) while drifting
3. In this gameβs attempt to become more realistic , it has become more unrealistic
P.s. Devs couldβve just removed Marker Hunts.
r/staticshiftracing • u/Ok_Cow_7935 • 3d ago
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its been a long time since i play this game. it seems car turn slower or cars feel heavy to turn. i dont mind that much? but i do find myself slowing down to turn properly before handling were updated. what do you guys think? is this good or bad update?
r/staticshiftracing • u/Thin_Ad5605 • 3d ago
Massive thanks to kuts in the discord for letting me borrow his account, the video is impossible without him.
Big thanks to BENNAS in the discord for the picture in the thumbnail (what a beautiful shot!)
r/staticshiftracing • u/memeslutbitch • 3d ago
Been playing for almost a year and now canβt even turn properly because of the new physics. To the creators, why would you change the integral part of game playing - the physics - after this much time?
r/staticshiftracing • u/adnetuse • 4d ago
U can go to the ssr discord server to get the build link
r/staticshiftracing • u/CringyCrackersMan • 5d ago
Just changed a few things, that's all. π
r/staticshiftracing • u/Jay_durk • 5d ago
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r/staticshiftracing • u/TAKS1L • 6d ago
WHAT DO YOU WANT US TO DO??? DRIVE SLOWLY AND CAREFULLY???