r/unOrdinary • u/Dilapidated_Cheese • 2d ago
Ability Concept Ability Concept: Binding
Level: 4.5 - 5.0
Potential Passive: The user knows exactly how far something is from them/each other.
• The core mechanic of this ability is that the user can "bind" any two objects, persons, or surfaces together.
• Binding two things together will automatically pull them towards each other until contact. The two targets of the ability will stay bound together until the user allows them to be separated, or when the ability is deactivated.
• The user can also use Binding to stitch together their wounds or their allies if there isn't a healer present.
Conditions:
• Anything that the user wants to bind together has to be within 10 meters of where they're standing, otherwise the ability will fail to activate. (This distance also applies to the two targets of the ability.)
• The user needs to point to the two targets they want to bind and close their fist in order to pull them together. (The fist does not need to stay closed after the two targets have been bound together.)
• The user can only create 5 binds at one time, creating a sixth will erase the oldest bind.
If you have any questions about this ability, I'll try to answer them as best as I can!
1
u/ACephie 2d ago
I once came up with a similar but stronger version of this ability based on the concept of Bondsmiths from the stormlight archive
Wouldn't your version be able to harden your own body by binding muscles or bones together for a defense boost?
1
u/Dilapidated_Cheese 2d ago
Theoretically, if this was a high God tier ability instead, the user would be able to do that, but since in this case it's just barely reaching High their status, it isn't possible at this level.
2
u/ExistingSwitch3284 2d ago
I would say move Recovery to Power, as Power represents how strong an ability is; binding Elite Tiers and such require a high Power stat, hence how Cecile can bind others, because she has decent Power
Unless it's a totally different thing, and level is how it works