r/vtolvr • u/Notmuch00 • 1d ago
Picture Saw An AI Poster So I Thought I'd Make My Own
Saw an AI generated wasp poster on steam so I thought I'd do it some justice and make one myself. This is the first "real" digital artwork I've made
r/vtolvr • u/ddDeath_666 • Oct 28 '20

About This Game
VTOL VR is a near-futuristic combat flight game built specifically for Virtual Reality. Pilot advanced multi-role jets, using your hands to flip switches, press buttons, and manipulate the virtual flight controls. Take on a wide array of challenges that will put your flight skills, situational awareness, and combat tactics to the test.
No extra hardware is required. If you have a VR set with tracked controllers, then you have a virtual cockpit where you can reach out and interact with the stick and throttle, flip switches, press buttons, and even pull the eject handle if things go wrong.
Immerse yourself in action packed combat missions, delicate vertical landings, aircraft carrier operations, aerial refueling and more.
Create and fly custom missions which you can share with other pilots using the built-in mission editor and map editor.
Your Aircraft:



Additional Aircraft available as DLC content:
• AH-94 Attack Helicopter with multicrew functionality (DLC)

• T-55 Tyro Trainer Jet with multicrew functionality (DLC)


Some of the Many Features:








• Multiplayer - Fly with your friends in co-op PvE, or fly against your adversaries in PvP!
• Realistic vehicle physics - lift, weight, thrust, drag
• Several playable missions - "story mode" campaign, free flight, training scenarios/tutorials
• Commandable AI wing men
• AI friends and foes - Tanks, artillery, surface-to-air missile launchers, ships, planes
• Ground based refueling and rearmament
• Carrier operations - catapult assisted takeoff, arrested landing. Call the ball!
• Radio communication system for wingmen, ATC, AWACS, ground crew (Windows 10 voice recognition compatible)
External Resources:
Tutorials & Training:
Mods:
Tips & Tricks:
F.A.Q..

VTOL VR merchandise for those that are interested in further supporting the developer, or just looking for a cool new shirt! https://boundless-dynamics-studio.creator-spring.com/

r/vtolvr • u/ddDeath_666 • Aug 04 '22
There have been a growing number of duplicated posts regarding certain topics, especially tech related issues. Please review the Frequently Asked Questions (FAQ) on the side bar or in the Welcome post, but more importantly:
I know the Reddit search function is lackluster, so I suggest using Google search with the site tag of site:reddit.com/r/vtolvr for example:

The Oculus Quest will not run this game independently, it will need to be linked to a computer that meets the System Requirements. VTOL VR simulates a lot of complex items in real time, which requires hardware that is more powerful than what the Oculus Quest offers. Posts asking if the Oculus Quest can run VTOL VR will be removed.
Please refrain from making posts asking "when will the developer add the ________ aircraft?" These types of posts have been made before, lets try not to beat this dead horse any longer. Please use the aforementioned search feature to see what others have already said about your favorite aircraft. Posts like this may be removed if they do not offer any new discussion to the community.
Posts asking, "will my computer run this game" will be removed. Here are the System Requirements posted on the VTOL VR Steam page:

r/vtolvr • u/Notmuch00 • 1d ago
Saw an AI generated wasp poster on steam so I thought I'd do it some justice and make one myself. This is the first "real" digital artwork I've made
r/vtolvr • u/CorbyTheSkullie • 1d ago


The YAGR-3b from Evangelion is one of my favorite sci fi VTOL's from anime, and with the whole game being VTOL focused, I was hoping that we could get a mod for this in the future.
I can see the AV-42 as taking inspiration from it due to the lift jets, but with how interesting the design is for it, plus with the ability to store munitions on the wings, and how the cockpit design is, I feel like it would be fun to fly in single and multiplayer.
What do you guys think?
r/vtolvr • u/MediaUnlikely7168 • 14h ago
Even though I drop the bombs over completely Straight, they either end up at the back of the plane or come right with me and explode at the back. Does anyone know which mod is causing this problem, or if I’m using the bombs incorrectly?
r/vtolvr • u/trollbot90 • 2d ago
For years the both the AIM-120 and thrust vector8ng heaters in the hit game, VTOL VR, has been severely underperforming in close range engagments, especially compared to comparable sims such as DCS, Falcon BMS, and War Thunder.
Good news though! The latest round of public testing patches has implemented true thrust vectoring onto the AIM-9+ and AIRS-T and man do they MOVE now. They're almost eyewatering. If you're reading this I highly recommend hopping onto the Public Testing Branch (PTB) on Steam to try them out and see for yourselves.
Bad news though :(. The PTB also includes changes that makes the AIM-120 less maunverable off the rail (video in comments). The culprit for this behavior is the guidance logic artifically limiting how hard to turn the AMRAAM off the rail for the first 3.5 (soon to be 3) seconds of flight. It doesn't sound like a lot, but that's almost half of its new burn time where the missile is simply just not max performing. Due to a vocal minority of the community wanting to artifically preserve "the merge", the power fantasy of a maunverable AMRAAM is being gimped. Which is pretty lame
Try out the PTB, join the official VTOL VR Discord, and discuss there
r/vtolvr • u/Stuffstuff1 • 2d ago

Still can't refill external tank in air to air refueling.
In short this still add a game play element since the player need to choose if they are going to live with the drag of empty tanks for longer just so they can have the chance of filling them later.
Plus then he actually needs to fill them.
Thank you!
r/vtolvr • u/trollbot90 • 3d ago
For a slightly more in-depth explanation. Currently the AIM-120s in the PTB gradually reach its max-g during a 3.5 second phase after ignition off the rail (roughly 44% of the new boost phase). It has the theoretical capability of turning harder after firing, but this is being artificially limited for the sake of reducing its HOBs capability to force more merges. In the replies is a video that displays two missiles: One that has the 3.5 second ramp up on PTB and one that has no artificial ramp up (max-performs the missile as soon as possible).
Personally I believe the artificial ramp-up is a bit silly but would love to see other people's thoughts! The PTB is available right now on Steam and more feedback will always be great
r/vtolvr • u/Flexiboy0208 • 3d ago
so this might be a repedetive question but how do i easly calculate bingo fuel? (sorry if my grammer is bad english is not my native language)
r/vtolvr • u/critical_trauma • 4d ago
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r/vtolvr • u/Due_Structure746 • 5d ago
Best fun I had in VR in looong time.
r/vtolvr • u/Matius1307 • 6d ago
I started having some frame issues with my modded VTOL Vr and can’t seem to figure out the source. Also, Flat Screen 2 keeps on installing itself and every time I remove it, it freezes my game and makes it crash. I’ll probably clear out my mods and add them one after the other but I’m back on Vanilla VTOL for the time being.
I’ll miss my F-16 and F-22….
r/vtolvr • u/joespeed52 • 7d ago
F/A-26B, EF-24G, and F-45 Radars now go out to 128nm, updated RWR texture with dynamic notch lines, new NAV MFD contact altitude numbers, and optional color, to make it a little bit closer to the TSD on 5th gens. Also, new NAV map range rings! All this and more- check the ptb notes in the VTOL Discord under #public_testing, in the pinned message.
A very cool update in progress, indeed. Gave me a very good reason to blow the dust off my Index.
Thank you, Baha.
Remember to opt in to public testing;
- Select VTOL VR in your Steam Library
- Right-click, Properties tab
- Game Versions & Betas:
- Select "public_testing"
Profit!
r/vtolvr • u/joespeed52 • 8d ago
https://steamcommunity.com/sharedfiles/filedetails/?id=3788462946
# Update! F-4X, F-15CX, and F-16AM included! (F-14X still needs a lot of work, forgive me)
***Remember to verify your base VTOL and Mod Loader files, please.***
- AGM-62A and B "Walleye" glide bombs.
- AGM-84D "Harpoon" Anti-Ship Missiles.
- AGM-84E "SLAM" Standoff Land Attack Missiles.
- SNIPER ATP for F-4X
- Slight tweaks for weapon placement.
------------
## New Major Feature! Man-In-The-Loop! (Datalink Optical Guided Weaponry)
- How to? Set Laser (TGP) and Seeker (Weapon) codes to the same ie; "1776".
- Launch selected optical guided weapon (AGM-62A, GBU-15, etc).
- LOAL "1776" should show in HUD bottom left corner.
- Note: Certain weapons have limited seeker gimbal limits, aim more directly or manual uncage.
- Guide in, same as any laser-guided weapon.
- Mid flight, you can change selected target with same TGP laser code, just slew the pod.
### Buddy-Datalink not tested yet, use at your own risk (feel free to test amongst yourselves to help refine the process!)
------------
As always, please report bugs. Enjoy!
r/vtolvr • u/vtol_vr_is_cool • 9d ago
Hi, I'm new to VTOL VR. I want to play with other people and have fun. I'm not very good at VTOL VR or English and maybe eith mods bye!
r/vtolvr • u/Lobstrex13 • 11d ago
Lots of new additions to my aircraft NPC pack, most recently civilian aircraft like the Cessna 172 and the 747. We can finally simulate accurate war crimes.
https://steamcommunity.com/sharedfiles/filedetails/?id=3681286096
r/vtolvr • u/TaborAddict • 10d ago
This is a revised post with more detail than my original.
I'm hoping you can help me diagnose an unusual performance issue with VTOL VR on my new gaming laptop.
SYSTEM: ASUS ROG Strix SCAR 18 Intel Core Ultra 9 275HX RTX 5090 Laptop GPU (24 GB) 32 GB RAM Windows 11 Quest 3 Virtual Desktop
THE ISSUE: VTOL VR is only running around 60–75 FPS while targeting 90 Hz. Virtual Desktop shows game frame time around 15 ms.
The RTX 5090 generally sits around 40–60% utilization with temperatures around 60–65°C. Neither overall CPU utilization nor individual CPU threads appear to be maxed out.
TROUBLESHOOTING COMPLETED:
SteamVR and OpenXR/VDXR tested
Virtual Desktop Godlike and High tested
SteamVR render resolution reduced from 100% to 70% with essentially no FPS improvement
Anti-aliasing disabled with no improvement
HAGS tested both ON and OFF
NVIDIA Power Management set to Prefer Maximum Performance
ASUS Armoury Crate set to Turbo mode
ASUS GPU mode set to Ultimate/dGPU
Dedicated PrismXR Puppis S1 Lite wireless connection tested
Virtual Desktop USB 3 wired mode tested at 5.12 Gbps with identical performance
Network and encoding latency are low; the high frame time is specifically on the Game side
OTHER VR GAMES: Several other games on this laptop can maintain approximately 90 FPS, including ExfilZone at Virtual Desktop Godlike/Ultra, Into the Radius, Tactical Assault VR, V.E. Delta, and Half-Life 2 VR.
MOST IMPORTANT COMPARISON: I connected the same Quest 3 to my older desktop:
Ryzen 7 7800X3D Radeon RX 7900 20 GB
Using wireless Virtual Desktop at Godlike/90 Hz, VTOL VR maintains 90 FPS on that machine.
So the same headset, same game, and same Virtual Desktop settings produce 90 FPS on the older desktop but only around 60–75 FPS on the new 275HX/RTX 5090 laptop.
Is there a known VTOL VR compatibility or performance issue with the Core Ultra 9 275HX / RTX 5090 Laptop platform?
If there are any VTOL logs, diagnostic files, or settings you'd like me to provide, I'd be happy to send them.
Thanks for any help.
r/vtolvr • u/TaborAddict • 11d ago
I just got a 5090 Gpu, I was playing on a 7800rtx prior and now kn the 5090 the frame rate is stuck in the high 60s low 70s. Ive tried all the online fixes like updating drivers, using open xr , vdxr codec etc. None will fix it. Ive even dropped settings to potatoe on vortual desktop and its still getting only 67 frames a second.
Im using virtual desktop woth a quest 3.
r/vtolvr • u/AlistairLagran • 13d ago
What are some good modded multiplayer missions that use the main modded planes like the a-10,f-22 etc
r/vtolvr • u/A_Walking_Tank • 14d ago
Title, playing modded VTOL right now, looking for some wingmen to fly with. If you're interested, look for Monarch
r/vtolvr • u/EntertainerNo3862 • 15d ago
Nothing crazy and really just looking at what to add. Thinking about pedals but not sure where to start. Also any ideas for a throttle mount.
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Mod on the steam workshop. Uses the perpendicular axis to pylon tilt.
r/vtolvr • u/AlistairLagran • 16d ago
So is there a mod that exists that makes it possible to link Spotify or some form of music streaming to the in game music player or is that even possible
r/vtolvr • u/sunburntweevil • 18d ago
I have a girlfriend who really likes to watch me play VTOLVR and hearing me ramble on about arad, weapon systems, dogfight energy, etc because she’s an engineer. I tried to get her into the headset, problem is she gets MAJOR motion sickness. like it’s food-poisoning level bad. she’s told me she wants to “be goose” it’s cute.
EDIT: she has plenty of experience in vr chat, roblox etc it’s just the flight sim. she gets bad carsickness too it’s not aberrant.
I thought maybe i’d want her to be a weapon systems person, but to a different capacity. has anybody tried a setup where there’s one pilot in a headset, and another looking at instruments and doing arad while sitting at a desk giving callouts? it wouldn’t be nearly as effective but i don’t care about effective.
I’ve seen the flatscreen mod but from what i’ve seen on posts it’s kinda jank. perhaps a mod that just has the mfd’s displayed and interactive on a monitor? if there’s enough of a desire for this i might make my own in my free time who knows.
tl;dr any advice for a 2 player: one headset, one monitor setup?