r/3DO • u/trapexit • 22d ago
The 3DO Decomp Project
https://www.patreon.com/trapexit/posts/announcing-3do-164834756I've kicked of a project to decomp and release any and all 3DO retail releases. All code generated will be buildable for and run on the original hardware. It will all be released under the GPL license allowing for people to port to other platforms. You can read more about the project from the Patreon post.
You can watch the work (a bulk of the initial work is automated using custom tooling I've built + clankers) at https://twitch.com/3dodev I'll also stream the manual work necessary to complete each title once it gets to that point.
Those who support the project financially will get a say in the direction via voting on what should be worked on. To start however I chose Need For Speed.
I used Road Rash, PDWT, and Return Fire as test beds for my tooling which you can see over on YouTube: https://youtu.be/U4gIbjwjQW8 I'll be releasing those once I'm finished polishing them off.