r/AM2R • u/Martin_Ramirez • 6d ago
Let's Play State saving/loading
Just found out that if you play am2r through RetroArch it gives you true emulator-style save states, just like Zero Mission in mGBA if you use the AM2R Libretro core.
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u/Renkoto- 5d ago edited 5d ago
As far I know there is no AM2R libretro core, AM2R is a Game Maker game that requires a yoyo runner which is proprietary, unless you can get AM2R to run from start to finish on Butterscotch (v1.1 is known to run, but the game hasn't been extensively tested), I think it is impossible.
Maybe you're confusing it with something else?
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u/Martin_Ramirez 5d ago
You are right man, i was bullshited unfortunately... If Butterscotch or another gamemaker runner had complete runtime serialization then it would be feasible to have a way to save/load states. I think it still might be possible with the android game port. The official Android Emulator (the one from Android Studio) can create named snapshots and reload them almost instantly. They're intended for developers, but they're effectively save states for the entire virtual device.
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u/BlurryfacedGamer 6d ago
Link to Libretro core?
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u/Martin_Ramirez 6d ago
It seems the AM2R Libretro core is no longer distributed as a downloadable release, so most old links now lead to deleted pages.
The correct way in 2026 seems to be:
Install RetroArch.
Open Online Updater.
Select Core Downloader.
Search for AM2R (it appears under the game-engine/native ports section).
RetroArch downloads the core automatically from the official buildbot.
I have to try it out myself yet, but if you do before me let us all know how it worked.
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u/BlurryfacedGamer 6d ago
What OS are you running?
I'm on Bazzite Linux and don't see this in RetroArch on my system as an available core to download.
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u/Martin_Ramirez 5d ago
I was researching for windows but it seems it can be done for Android as well. Didnt check it out.