r/DegenerateEDH • u/cckgoblin • 14h ago
help degen my deck Ive gotten this deck to consistently win 3-5, but im 2 cards to 100 and am not sure what should go in the slots.
ive been working on this speedy artifact combo deck for a few days, and im almost done. but i ended up cutting some slower cards and im wondering what could go in the slot. i have a large maybeboard but im wondering if there are any good pieces im missing/ if anything in my maybeboard should be in main. of course playtesting is needed to see what the deck needs, and if i were to say it needs anything it would probably be either some form of consistency improval like draw/tutors, but i feel like ive already added a decent amount. could also excuse more ramp and i have been eyeing [[tataru taru]].
if you need info on the decks curve/gameplan:
Good hand has a monolith/tutor, a outlet/tutor, ramp, and protection
T1: tutor / ramp
T2: either lay down protection like [[grand abolisher]] / ramp / tutor / push comes to shove play a draw spell
T3: Possible win / dig more with draw / set up for win next turn with protection
T4: should win / if bad hand im holding up interaction and drawing the best i can
T5: if not winning by now i probably have around 2 cards in hand and same gameplan as 4 until i can draw the win/ tutor