r/feedthebeast 2d ago

Discussion Work-In-Progress

2 Upvotes

Welcome to Work-In-Progress!

Show off your current builds, finished and finalised or still under maintenance. They can be anything from a base tour to a small machine that you made, whatever you are working on. Whether you want to just show off or ask for some help just make a post. You can keep us up-to-date with your builds week by week and, once you're done, feel free to make a dedicated post to the main sub!

Top-level comments should include a link to an Imgur album (and suitable captions would be nice). Constructive criticism should be used to express opinions on other's work. Don't forget the OP would have spent a lot of time on their project.

To find previous "Work-In-Progress" posts, click here.

As always, please abide by the subreddit's rules.


r/feedthebeast 13h ago

Question Biohazard Project Genesis

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1.6k Upvotes

Has anyone had this sign pop up on them
I think it’s from the spores mod because I only just saw it right after killing a bunch of powerful mobs. (not after dying twice that is)
I also have the madness defect and uneasy defect which I know come from the proto hive mind that I can’t find


r/feedthebeast 6h ago

I made something ZOMBIE PIRATE DINOSAURS

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97 Upvotes

I’ve started working on a new mod that I think could become something really interesting.

Zombie pirate dinosaurs will begin appearing throughout your world. They are generally neutral creatures whose lives revolve around adventure, treasure and alcohol.

You may encounter them on beaches while they search for buried treasure. Every dinosaur will have a role: one might be a sailor doing the digging, another a captain studying the map, while someone else might decide that lying nearby and watching the others counts as helping.

Beyond the coastlines, you will encounter them aboard ships in the middle of the ocean, exploring dungeons, and occasionally just wandering around the world.

I want to turn this mod into something truly special - something worthy of becoming part of major modpacks.


r/feedthebeast 22h ago

I made something Left a bunch of radiactive waste in a random cave but wrote a Nuclear semiotics message so people know its here

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1.3k Upvotes

The nuclear waste is corium from Create: New Age


r/feedthebeast 11h ago

I made something A plate tectonics mod: fault lines that produce the landforms they should

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182 Upvotes

I've been building a mod that puts a working plate-tectonic model under the world. Plates drift, and what happens at a boundary depends on how the two are moving relative to each other.

A subduction margin digs a trench and lines the overriding side with stratovolcanoes. A continental collision throws up a single asymmetric range and produces no volcanoes at all, which is the Himalaya. Earthquake magnitudes come from the Gutenberg-Richter distribution and rupture length from the standard surface-rupture scaling law, so the giants are genuinely rare.

It's alpha, 1.20.1 Forge, and it reads your world rather than overriding worldgen, so it stacks on Terralith and Tectonic.

Happy to answer anything about how the model works.

https://www.curseforge.com/minecraft/mc-mods/fts-geology
https://modrinth.com/mod/fts-geology
https://jeladastudios.com/fts-geology/


r/feedthebeast 10h ago

Discussion Man this took a while

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154 Upvotes

FINALY, I wont have to make LV circuit for (hopefully) a WHYLE.

If anybody has played Star technologi, you can say if I wasted my time or if it is too little.


r/feedthebeast 14h ago

ModJam Archaion: Echoes of the Fallen - Our 2026 Modjam Entry

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172 Upvotes

We made Archaion, a mod where you can explore the remnants left behind by the Ancients in the Ancient Keep, with a customized Trial Chamber system, multiple new custom animated mobs, and a high-effort boss!


r/feedthebeast 3h ago

Discussion Playing with Terralith and BOP terrain generation

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6 Upvotes

So I've playing on a modpack of my own and been playing with the generation of terralith and BOP, and wanted to know how it looks so far.


r/feedthebeast 20h ago

Discussion Which mods got forced by [kitchen sink] modpacks, and shouldn't deserve their popularity?

160 Upvotes

I mean, random dude made modpack with very obscure mod included, said mod got some thousands downloads as part of the pack. Another dev include it because mod is "popular", then third and mod ocasionaly spreads everywhere, despite nobody actually like it.


r/feedthebeast 1d ago

I made something A Little Grace

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683 Upvotes

Ever accidentally placed a valuable block that you could never get back? Or just found having to mine the block again tedious?

A Little Grace lets you Smack whatever block you just placed, and if it's within 3 seconds of placement, it gets returned to your inventory.

Loader: Fabric

Versions: 26.2 and 1.16.5

CurseForge: https://www.curseforge.com/minecraft/mc-mods/a-little-grace


r/feedthebeast 1h ago

I made something what have I done

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Upvotes

First time crafting an omega upgrade... like will not again lmaoo


r/feedthebeast 16h ago

I made something [Forge 1.20.1] Tired of parasite mods killing your server TPS from deep cave spawns? I created SporeWithin to fix underground lag pits and lock early outbreaks to the surface.

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69 Upvotes

I've always liked parasite mods like Spore and Scape and Run, but the biggest issue has always been cave spawns. Having dozens of infected mobs spawning down at Y -50 in unrendered caves completely kills server TPS and eats up RAM.

To fix this, I made an addon called **SporeWithin** for Forge 1.20.1.

### What it does:

* **Surface-only outbreak lock**: Early stage infections are strictly confined to the surface within a 12-chunk radius. Mobs won't spawn in random deep ravines and lag your game.

* **Remains mechanic**: When infected mobs die on the surface, they leave behind custom remains. If you don't burn or cure them in time, they rot, sprout roots, and generate an underground Mound burrow.

* **Performance focus**: Custom cleanup handlers prevent entity memory leaks and keep TPS at a stable 20 even during larger fights.

* **Surface defense**: If a region hits its mound limit, the hive sends surface scouting squads instead of hoarding mobs underground.

* **Config support**: Everything from evolution timers to chunk radii and spawn rates can be customized in the config.

Just updated the mod icon with custom pixel art showing the surface remains and underground mound cycle.

Links:

* CurseForge: https://www.curseforge.com/minecraft/mc-mods/sporewithin

* Modrinth: https://modrinth.com/mod/sporewithin

Feedback and suggestions are welcome.


r/feedthebeast 10h ago

Discussion Iron's spells n' spellbook sickness?

14 Upvotes

I've got no good idea how to title this but, does anyone feel like there's just too much of it? Every magic/fantasy modpack recently feels like It's just this one mod over and over again

by no means Is it bad, god forbid no, however I'm honestly pretty annoyed by the fact that similar to create people just LOVE putting it everywhere even in modpacks where it doesn't belong just because its THE magic mod right now that's arguably the most popular one

I really wish that there'd be more variety, I recently found myself going back to thaumcraft and even though thaum and irons aren't really that comperable due to how different they are, they both base on the concept of magic and I really do wish there'd be more in depth "alchemy" like magic mods

Do yall also feel like this mod is way overused in magical/fantastical modpacks?


r/feedthebeast 2m ago

I made something My Star Technology autocrafting wall

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Upvotes

I use Create autocrafting for LV, and this giant wall is every automated recipe I currently have set up. I haven't even made an EBF yet.


r/feedthebeast 7h ago

Question I want to learn how to make mods, where do I start?

6 Upvotes

I've been working on some concepts for a mod that I really want to make, but I have no idea how to code or make mods or anything like that please help


r/feedthebeast 1d ago

Discussion How do people feel about mods that extend the early game?

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459 Upvotes

There are a ton of mods of varying grindyness that extend the early game, typically pre-crafting table. Do you guys like playing packs with this added progression, or does it just feel like pointless grind for it's own sake?


r/feedthebeast 1h ago

Looking for mod(s) what camera mod is this (found on "I Wasn't Supposed to Enter the Nether" by dusty)

Upvotes

in this there is a mod that adds custom camera angles when they walk into an area. i am wondering what mod adds that effect


r/feedthebeast 4h ago

Question (star technology) How can i transfer energy efficiently and without it looking ugly as hell

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3 Upvotes

I can't find any alternatives for wires and this is looking like a mess.


r/feedthebeast 9h ago

Discussion My modded world generated an eye

7 Upvotes

I think i have to build my base there


r/feedthebeast 9h ago

I made something Some things we made

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6 Upvotes

the mod isn't ready to be published yet but here's the discord server where we'll post updates: https://discord.gg/u4rbwwVjZC


r/feedthebeast 2m ago

Problem Integrated MC issues + alternatives?

Upvotes

I was really enjoying Integrated MC, but for a pack that is so much about exploration, the incredibly slow chunk generation/rendering has made it unplayable for me. Has anyone had experiences with this? I read through their discord and the advice that gets given is to tun up "chunk threading" in graphics settings, but even at the max I'm still consistently hitting unrendered terrain traveling by boat, let alone faster methods.

My PC isn't the best, but on the other hand I've played plenty of other packs with similar or higher mod counts without such dramatic performance lag. The pack was last updated several months ago and the creator seems to be focusing on other projects, so I'm not super hopeful this will be addressed soon.

Short of being able to fix this issue, I'm curious if anyone who likes this pack has any suggestions for alternatives. I really like how it strikes a middle ground of complexity versus super-complex expert packs on the one end and kitchen sinks on the other, with clearly a fair amount of thought and polish put into making things fit together.


r/feedthebeast 4m ago

Looking for mod(s) Is there any mod that disables shoulder pets from perching on your shoulders? I keep getting connection issues and want to keep my Alex's mobs crows safe on my server.

Upvotes

We discovered through much trial and error that crows can be deleted if they're on someone's shoulder and that person gets kicked from the server. I need a way to prevent them from perching to keep them safe.


r/feedthebeast 9m ago

Looking for mod(s) Is there an easy mod to make it so I can have a neoforge mod in my fabric pack?

Upvotes

There’s this one mod I really want to have in my main pack but it’s only for neoforge while the pack is fabric. Some of the mods I use are fabric only and I don’t want to have to make a whole new pack, and find versions of those just for one mod


r/feedthebeast 19m ago

Looking for mod(s) A peaceful mode that keeps pillagers?

Upvotes

And modded pillager types too


r/feedthebeast 1d ago

I made something Rewriting G.L.A.S.S: Remastered without Immersive Portals

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496 Upvotes

In prep for porting from 1.21.1 -> 21.6