r/HalfLife 11m ago

GTA 6 Jasons Suit Looks like Breen

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Could this possibly be a teaser to Half Life 3?!?!?!


r/HalfLife 39m ago

Half-Life 2 remake

Upvotes

Is there any chance that the team that made the amazing Black Mesa remake of Half-Life 1 will remake the second game?


r/HalfLife 1h ago

The Anti-Cast: A Sermon

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r/HalfLife 2h ago

Discussion Is this still happening?

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63 Upvotes

About 5 years back, the Half-Life 2 Remastered Collection got announced, made by the same guy who made Half-Life 2: Update and using the CS:GO branch of Source.

Any news on that? Anyone know if it's still being worked on?


r/HalfLife 2h ago

Discussion Did anyone else actually listen to Mossman's science rundown in Black Mesa East?

34 Upvotes

According to the development commentary they put more interesting things in the elevator ride so that people would ignore Mossman's explanation and focus on the cool stuff, to try and sorta distance her from Gordon and have the player like Alyx more.

But when I replayed the game again I listened to the monologue because it actually sounded fairly interesting? Am I the only one who actually bothered to hear her talk and thought "huh. Neat."?


r/HalfLife 2h ago

VR Former Half Life: Alyx Mod is launching as a full game next week! (PC & VR)

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344 Upvotes

Former Half Life: Alyx Mod from solo dev ANB_Seth turned all new full game, Gunman Contracts, is launching next week on Steam, Steam Deck and SteamVR!


r/HalfLife 2h ago

i have a theory, that gmod was what gman was doing during the 20 years of stasis, like, he just made a world for himself, just to fool around

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25 Upvotes

r/HalfLife 2h ago

SDK base 2013 singleplayer launch option

2 Upvotes

Hey everyone,

I was installing SDK Base 2013 Singleplayer, and when I checked the properties, I noticed this.

Does anyone know what it is, or am I just seeing things?


r/HalfLife 3h ago

The Rebels build GLaDOS a new body to help them fight the Combine. Dr. Kleiner likes GLaDOS's new body, however Barney and Alyx are concerned about Dr. Kleiner. (Made by NinjaGhostDragon)

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7 Upvotes

r/HalfLife 3h ago

about to play through half life

4 Upvotes

hello guys im about to play through the first half life game which i bought over 3 years ago on steam while it was on sale. wish me luck and give me some advice if youve got any. ill keep you guys updated


r/HalfLife 5h ago

Half-Life 2 crashing, "Node Graph out of date. Rebuilding..."

0 Upvotes

So after searching this subreddit I realize there's a whole ass meme surrounding the error message in the title here... but I've been having a hard time finding any examples that match mine or offer a solution.

Most people who run into this appear to be able to actually load into the game just fine, albeit with some performance issues. In my case the game just crashes after a brief pause on "Node Graphs out of date. Rebuilding..."

Here are my system specs:

Operating System: CachyOS Linux
KDE Plasma Version: 6.7.4
KDE Frameworks Version: 6.29.0
Qt Version: 6.11.2
Kernel Version: 7.2.2-1-cachyos (64-bit)
Graphics Platform: Wayland
Processors: 8 × Intel® Core™ i5-8350U CPU @ 1.70GHz
Memory: 8 GiB of RAM (7.5 GiB usable)
Graphics Processor: Intel® UHD Graphics 620
Manufacturer: LENOVO
Product Name: 20L8S4C000
System Version: ThinkPad T480s

Before I kick this one over to the CachyOS official forums I figured I'd give it a go here. Thank you for reading and offering any help you can think of.

Here is a more detailed description of the problem, as well as some troubleshooting steps I've already taken:

  • The "Node Graphs out of date. Rebuilding..." message stopped appearing after I removed Workshop mods, but the game still freezes and crashes. No error message; the game just freezes and shuts down, returning me to the Steam library.
  • Crashes occur whenever I try to start a new game. So far it seems to happen any time I try to load into Point Insertion or "A Red Letter Day," with the game freezing on the first frame and crashing shortly thereafter.
  • If I load into a saved game or start other missions (so far I've tested Route Kanal, Water Hazard, and Black Mesa East), the game loads as expected... and if I then return to the main menu and try to start Point Insertion or "A Red Letter Day," the game loads as expected.
  • I have verified integrity of game files twice. Both times I got a message telling me "62 files failed to validate and will be reacquired," which left me wondering, "What do you mean WILL be reacquired?" HAVE these files been reacquired? How would I find out? If they haven't been reacquired, how can I reacquire them?
  • Unable to answer any of the above, I uninstalled and reinstalled the game. Problem persists.
  • I verified the files once more and got the same "62 files" message. Problem persists.
  • I ran system updates for CachyOS, then rebooted my laptop and repeated the above troubleshooting steps... Problem persists.

I'm kind of at my wit's end here lol

If anyone here has any suggestions -- preferably without the typically snarky, sarcastic, miserable attitude I've been seeing more often from Reddit lately -- please let me know, and I would greatly appreciate it.

Thanks again for reading.


r/HalfLife 5h ago

In 2004, PCGamer UK published my fan review of Half-Life 2.

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442 Upvotes

Totally forgot about it, until I found a photo of it on an old hard drive.

Don't know if anyone cares, but I thought it might be of minor interest to someone!


r/HalfLife 5h ago

Discussion is there a mod where you play as barney after the events of episode 1?

4 Upvotes

If not, someone should make one. It seems like a pretty obvious idea.


r/HalfLife 6h ago

found in the teraleak

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0 Upvotes

filler asset but still


r/HalfLife 8h ago

Been working on getting Half-Life running on the Wii

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185 Upvotes

So I picked up an abandoned Wii port of Xash3D FWGS (the open source GoldSrc engine reimplementation) and got it to the point where it actually plays Half-Life. Figured people here might find it interesting.

Where it's at right now:

* boots to the menu with the proper background and music

* plays from Black Mesa Inbound through We've Got Hostiles

* locked 30fps at 320x240, the Wii's video hardware scales that up to the TV

* Wii remote pointer aiming. Point near the middle of the screen and it aims without dragging the camera around, push toward the edges and the view turns. Nunchuk stick to move. The gun leans toward wherever you're pointing which looks quite nice in motion

* sound works, GameCube pad and Wiimote plus Nunchuk both detected

Being upfront about this: every screenshot here is from Dolphin. I have not put it on a real Wii yet, that is literally the next thing I'm doing. So treat it as "this exists and runs" rather than "this is finished".

What doesn't work yet:

* only the opening chapters are verified. Everything from Blast Pit onward is untested, which is most of the game

* saves and level transitions are untested

* software rendering only. There is a hardware renderer that uses the Wii's actual GPU, which would look a lot better and let me push the resolution up, but it hangs during map load and I haven't cracked it yet

* one map (c1a3c) refuses to load and I have no idea why

A few of the more annoying things I hit, in case anyone likes this sort of thing:

* the engine was being compiled unoptimised the entire time. The devkitPro toolchain puts -O2 on every target, then the engine target appended -Og, and later flags win in GCC. Took me a while to spot that one

* the heap was living in MEM1 alongside the executable, so maps ran out of memory partway through loading and hung in a different place on every build. Moving it to MEM2, the Wii's other 64MB that was just sitting unused, fixed an entire family of weird bugs

* logging to a USB Gecko debug cable stalled the game if you didn't have one plugged in. Every test I'd run had one configured, so I never noticed that on an actual Wii it couldn't even reach a single frame

Repo and a setup guide are here: (https://github.com/twixerisss/xash3d-fwgs)

You need your own copy of Half-Life, no game data included obviously.

WARNING: AI has been a big help in this project. I have used and have had a lot of help from AI. I'm an experienced developer but I am nowhere near capable enough to work on this architecture comfortably XD


r/HalfLife 9h ago

Cannot see HL2 (Anniversary version) mods in Workshop

1 Upvotes

Downloaded mods from Steam but nothing appears in the Workshop window


r/HalfLife 12h ago

Right order Remakes

0 Upvotes

Hi everyone,

I never played Half-Life and fell in love while playing Black Mesa last year.
Know I want to continue the story line, preferably remastered, but I'm sure where to start.

If I'm right I have the choice to continue with Black Mesa: Blue Shift, Black Mesa: Black Ops and Black Mesa: Hazard Сourse After Disaster? Is this correct?

And if so, is there an order to it? Time line wise.

Last question are they all finished or work in progress?

Thank you for your time, can't wait to continue this amazing story.


r/HalfLife 12h ago

Half-Life x Monster Hunter Wilds

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49 Upvotes

r/HalfLife 13h ago

Discussion Do you think Half-Life series has the best enemy ai?

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40 Upvotes

r/HalfLife 14h ago

I designed the packaging and assets for a Half-Life game collection.

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212 Upvotes

Pictured here:

  1. Box cover

    1. Storefront logo
    2. Storefront cover art + console menu background
    3. Console menu logo

The collection includes:

• Half-Life (+ O.f./B.s./Decay/Deathmatch)

• Half-Life 2 (+ episodes)

• Half-Life: Alyx

It also features:

• Steam Workshop support

• Game soundtracks

• Concept art and illustrations

• Trailers

• Trivia/Fun facts

• DualSense support


r/HalfLife 14h ago

Discussion should i ?

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14 Upvotes

so i made an obviously bad drawing of what was supposed to be a metro cop and i constantly looked at like referance images but it turned out i made him massively out of proportions and certian elements on his head dont make him look like the milk carton headed man we all know and love and more like a combine soldier yet still kinda looking like the cop , should i make like a custom unit , some sort of middle ground beetween them , a swatter unit that would be for raiding rebel bases and not just apartments , being only midly augmented and usaly having a shotgun or an smg + a pistol with rounds for paralyzing and later imprisoning people and he would carry around slams for breaking walls and his trusty old legs for breaching doors , what you guys think ?


r/HalfLife 18h ago

Discussion Should I play this game?

2 Upvotes

I know very little except how everyone raves about it.

I’d like to know if it’s something that today I might enjoy, I okay mostly competitive games and not many stories but as I’m getting older, I’m getting worse at competitive and want to transition to more stories. I’m a lover of the dark souls games as well. Non the less, lemme get your spill on why I should play this game and not just “it’s great and amazing”


r/HalfLife 18h ago

Turret wasn't gonna let me pass by.

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614 Upvotes

r/HalfLife 18h ago

are advisors the original combine species

8 Upvotes

i cant figure this out on my own and google is weird about it, can someone answer this for me? thanks.


r/HalfLife 19h ago

Discussion Could CP Commandos exist in the highest-security level of Civil Protection? [Theory]

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36 Upvotes

Could CP Commandos exist in Half-Life 2? [Theory]

#theory

I have a theory that the Combine could have a special type of Civil Protection called CP Commandos.

They would be CP officers who are highly conditioned, physically enhanced, specially trained, and given better equipment.

They would operate at the highest-security level of the Civil Protection structure.

They could be used for:

  • High-risk raids
  • Hunting Resistance members
  • Protecting important Combine locations
  • Special missions
  • Supporting or commanding regular CP units

They would be more advanced than regular CP, but still separate from the Combine Overwatch.

a visual reference for what a modified CP Commando could look like. It is not proof that CP Commandos are canon.

What do you think? Could a highly modified CP Commando unit realistically exist in the Half-Life 2 universe?