r/LearnCSGO • u/Even_Resolution_4270 • 7m ago
Discussion CS2 Smoke Lineups Finder / Solver
Hi guys!
I'm new to CS and learning lineups manually without tutorials was pretty hard, so as a developer I decided to build a CS2 smoke lineup solver.
You pick where you want the smoke to land and where you want to throw from, and it works out the lineups for you: where to stand and the exact angle. It simulates CS2's grenade physics against the map's real collision geometry, with the constants read out of the game files, so it accounts for bounces off walls and props.
To check it actually works I recorded real throws in game with the angle forced, then compared them to what the tool predicted beforehand. The smoke landed between 0.6 and 6.8 units from the prediction.
Works on all Active Duty maps.
To be clear, this is not a cheat. It never reads game memory, injects into the game, or automates any input. It runs entirely offline from map files, and you type positions in yourself in the site. So it doesn't require any login for you to use it.
It's an early version, so expect bugs and lineups that don't work.
Link: cs2lineups.aimar.id