War Thunder has its share of vehicles that range from completely fictional to semi-fictional, and from paper to uncompleted. A previous list was completed in February, but this list is updated for the Ho-Ri removal.
To preface, this list does not include vehicles that have payloads they never used or have minor discrepancies in their visual or X-ray models, because then the list would be literally hundreds of vehicles long between all of the minor errors that exist in a lot of the in-game models.
Twitch Drops, Thunder League, "Animal," and YouTube Cup vehicles are not included. They would all fall under the category of semi-fictional, with the sole exception of the M5A1 TD which represents the tank "Carol" of the 3rd Battalion, 33rd Armored Regiment (3-33AR). The vehicle packs are also not included. They also would all fall under the category of semi-fictional.
Compared to the last list, the following vehicles have been added:
The full list of vehicles:
- Fictional
- M1KVT Abrams: The actual KVT was a modified M1A1, the reasoning behind Gaijin's addition of it as an M1 is that it "needed," which is bullshit because they added the M1 <Click-Bait> right afterwards.
- Panther II (REMOVED): The tank is am amalgamation of four separate projects: the Panther II hull, with the 900 hp engine and 8-speed transmission it never received, the Panther Ausf. F turret that was developed after the Panther II had been cancelled, the 8,8 cm Panther project that was never suggested to be fitted onto the Panther II, and the FG 1250 night vision that was only ever fitted onto Panther Ausf. G starting from 1944, a full year after the Panther II project had been cancelled.
- E-100 (EVENT): While the hull is mostly accurate, its engine and its combination with the Maus turret is not. Instead, it's overpowered with a 900 hp engine, in contrast to the 700 hp the prototype was installed with in reality, and it was intended to use a lighter Maus II turret since the 55-ton Maus turret would have overloaded the chassis. Even the production version meant to have a 1,200 hp engine in contrast to a 700 hp engine, so where Gaijin got the 900 hp is anyone's guess.
- British D. 521 (EVENT): The D. 521 is confusing. No one seems to know whether it was intended to be armed or not, or if it was solely a testbed for the Merlin engine. Regardless of either, its current armament setup is impossible since a Hispano is unable to fit inside of the engine. It was either unarmed or only had its machine guns, before it was cancelled due to the Merlin engine not showing enough of an upgrade in performance for them to see the modification as worthwhile.
- Ho-Ri Production (REMOVED): The tank is a unrealized dream. By Gaijin's own admission, it was a mistake that they decided to deliver anyway due to the release of the Japanese ground tree. The 1,100 hp engine it has was never developed for it and was never completed by the end of the war. It also uses the armor values of the Ho-Ri II and the gun itself is fictional. The "Type 5" cannon is just a slightly longer version of the Ho-Ri Prototype's gun that never existed, and uses the planned, but not achieved, penetration values of its gun.
- Chinese M36: The RoC used M36B2s instead of plain M36s.
- Chinese T-34-76: The PRoC never used 76-mm-armed T-34s. This is a misconception stemming from the country acting as a middleman for some T-34-76s that were given to North Korea from the Soviet Union.
- Lago I: The Lago I was meant to be exported to Hungary but was rejected when they decided to pursue the development of the Turán series, instead. It was then trialed by the Swedish army and then developed into the Strv m/42. However, its armaments were kept the same when the Swedish trialed them. Instead of the 37 mm kan m/38, it utilized the 40 mm 37.M gun. Additionally, the machine guns were Hungarian with the hull machine gun being a 13.2 mm, a high enough calibre that it should be controllable in the same way that the guns on the M6A1 are. Funnily enough, the visual model of all of its weapons match the Hungarian guns they should be, but Gaijin decided to just copy-paste the Swedish weapons onto it instead.
- XP-38G-LO (REMOVED): A fictional retelling of a P-38 prototype, it was removed and replaced by the YP-38-LO, the actual P-38 prototype.
- German P-47D-25-RE (REMOVED): While Germany had captured P-47s, the ones they did were P-47D-16-RE razorbacks. This was corrected in a previous update with the addition of the current German P-47D, which replaced this P-47D.
- Chinese MiG-9 Late: The MiG-9 Late is actually the I-307 which was a single prototype operated by the Soviet Union. China never received it and they never upgraded their MiG-9s to that standard.
- Semi-Fictional
- Cobra King: The <Cobra King> was a very real tank and the aesthetics match how the tank looked during December of 1944. The issue is that, aside from that, the tank is a blatant copy-paste of the tech tree version. If this was a less mass-produced tank, then that might've been okay, but the copy-paste adds a glaring error that I think is suitable enough to be included in the list. The tech tree M4A3E2(75)W has a May 1944 (initial) production hull and turret with January 1945 retrofits that installed a vent sheet screen (factory installed in July, retrofit kits supplied to earlier units), solid road wheels instead of spoked ones (factory installed in July, could be installed onto earlier tanks through regular maintenance), and removed the smoke mortar (factory installed at the start, later ordered removed January 1945). The <Cobra King>, meanwhile, shouldn't have any of that. By December, it had no vent sheet cover, had the earlier spoked wheels instead of the solid wheels, and retained its smoke mortar. As far as I can tell, it never had the solid wheels installed and probably retained its smoke mortar until it was lost in action, post its 76-mm conversion, in March of 1945.
- M6A2E1 (BATTLEPASS): The M6A2E1 had two vehicles built which had plans to install the 50.4 mm plate on the front of the hull. However, the plate was cancelled and never forged for either of them.
- American NASAMS 3 (TADS): Both NASAMS 3 use the incorrect TADS. NASAMS 3 is supposed to use AN/MPQ-64F1 instead of the AN/MPQ-64 which had been copy-pasted from the CLAWS and was only used by NASAMS 1 before being replaced by 64F1 in NASAMS 2, an upgrade which carried over into NASAMS 3.
- Pz. Sfl. Ic (FOMO REMOVED): The Pz. Sfl. Ic was an attempt to reuse the hull of the VK 9.01 as a tank destroyer. While it was fully built, it's unclear on if the turret was actually rotatable or not with more sources pointing to not than otherwise.
- VK 30.02 (M): The VK 30.02 (M) represents the second of the two M.A.N. prototypes constructed. However, the front of the hull should be 80 mm instead of 60 mm thick. Originally, the plan from January of 1942 called for a 60 mm front but when the M.A.N. design was chosen, this was increased to a requirement of 80 mm in May of 1942. The first prototype, the turretless V1, wouldn't be finished until September of 1942, four months after the requirement had been changed, and the turreted V2, the tank represented in-game, was finished in 1943, a year after the requirement had been changed. Thus, the tanks would have had a 80 mm front hull.
- RadPz 90: In reality, the turret was non-functional with a welded mechanism to the turret for display purposes.
- 1 gv. tbr T-26: The 1 gv. tbr (1st guards tank brigade) existed from the 11th of November, 1941, to the 5th of July, 1945. As far as I can tell, they never uses T-26.
- T-34-85E (FOMO REMOVED): Pretty much every T-34-85 in-game is incorrect in some fashion, but the T-34-85E is one of the most egregious. It uses entirely the wrong type of turret, road wheels, and screens for what should be the <K-230>. Since it's a copy-paste of the tech tree version, it uses a stamped UTZ turret rather than a Krasnoe turret.
- TOG II (EVENT): The TOG II* was constructed in the anticipation that the Second World War would turn into a repeat of the First World War. However, when that didn't come to fruition the needlessly large and heavy project was cancelled. Without the GWP modification, the TOG II, aside from visual errors, is accurate to the real-life TOG II. However, the GWP modification is a complete ahistorical fantasy, a "what-if" they went with the first draft of the TOG II that utilized sponsons and a hull howitzer. This didn't progress beyond the initial mockups which removed these features as the project was further developed. However, likely trying to capitalize on the already ridiculous and memey nature of the TOG II*, Gaijin added it in as a modification.
- Japanese Tiger Ausf. E (FOMO REMOVED): The tank was purchased, along with several others, and crewed by a Japanese envoy. However, it never made it to Japan and it was "loaned" back to Germany and then lost somewhere in France. The in-game model is also a misrepresentation, as Japan never purchased S-Mine launchers for the tank, of which are present on the model.
- Chi-Ha LG: The Chi-Ha Long Gun never had onboard ammunition stowage. As far as I can tell, it never planned to have it, at least in the same fashion as in-game. Rather, ammunition for it was carried aboard handcarts.
- Object 211: The in-game 211 is an admitted fake by Gaijin. It uses the 400 hp 12150-L2 engine which was introduced for the Type 63-I, instead of the 240 hp engine that was used for both it and the initial Type 63.
- Object 122MT: The more accurate name is 1221, or Project 1221, rather than the Soviet-Russian nomenclature it uses. It was developed as the second prototype of the 122 project and nicknamed the "triple mechanical" due to it using a mechanical transmission, a torsion-bar suspension, and mechanical controls; whereas the initial 122 prototype, the "triple hydraulic," used a hydraulic transmission, a hydropneumatic suspension, and hydraulic controls. The 1221 was a downgrade from the 122 to make it more affordable, and one of those downgrades was the removal of the ATGMs and the welding over of the ATGM racks to make them unusable. Gaijin's choice to give them the ATGMs in-game is fantasy, though one that's repeated from Wargaming's own presentation of the vehicle. Along with the 1221, there were also the 704 or 1222, the 1223, the 1224, the 1225, the 1226, the 1226F2, and the BK1850.
- SIDAM 25 (Mistral): The SIDAM 25 (Mistral) was an attempt to prolong the service life of the SIDAM 25. However, while it was planned to have a three-tube launcher on each side of the turret, the prototype only had one three-tube launcher fitted. The project was cancelled before a second one would be fitted.
- Sherman III/IV: While the Swedish did combine two of their imported Shermans, the combination was of a Sherman III turret and a Sherman IB hull, rather than the Sherman IV hull as is in-game.
- Strv 74: The Strv 74 was produced in two variations that can be distinguished by their transmissions. The one in-game is neither of them, as it has a 6-speed transmission that wasn't included in either variant.
- Finnish T 34/85: Finland only ever used seven T-34-85s, all of which were very early production models captured prior to September of 1944. Both the in-game hull and turret are wrong in this regard, but the latter is the most egregious since the turret should be 52 mm thick all-around rather than only on its rear.
- NASAMS 3 (TADS): Both NASAMS 3 use the incorrect TADS. NASAMS 3 is supposed to use AN/MPQ-64F1 instead of the AN/MPQ-64 which had been copy-pasted from the CLAWS and was only used by NASAMS 1 before being replaced by 64F1 in NASAMS 2, an upgrade which carried over into NASAMS 3.
- Magach 6 Gimel: The in-game Gimel is based off of a kitbash, taking parts from a M60A3 RISE (P), a Merkava, and an Abrams kit, instead of the actual vehicle. This leads to numerous areas ranging from an incorrect gun to the wrong ERA. While mostly visual, aside from the ERA, its egregious enough to be included.
- XP-55: The XP-55 as a competitor against the XP-54 and the XP-56 in creating a new and improved, and unconventional, fighter aircraft for the USAAC. Three prototypes were made which used the V-1710-95 engine. However, they were also equipped with four .50 cals instead of the duo-arrangement of two 20 mm and two .50 cals. While a mockup had been made, it was decided to switch the latter armaments to the former when the engine was also switched from the then still incomplete, and eventually cancelled, X-1800 engine to the V-1710-95. The in-game XP-55 is a combination of the powerplant of the production XP-55 while having the armament of the planned XP-55, before the intended engine was switched.
- American Ki-61-Ia: The American Ki-61-Ib should be a Ki-61-Ia. It's specifically supposed to represent TAIC 9, a captured Ki-61-Ia, and as far as I know the United States didn't trial any Ki-61-Ib until at least after the war.
- XF5F-1 (EVENT): The "Skyrocket," similar to the XP-55, has the wrong armaments. The initial armaments were supposed to be two 20-mm guns and two cal. .30 machine guns, but in 1941 this was revised to the armament we see in-game of just four cal. .50 machine guns. The issue is that with this change, the nose of the aircraft was also extended forwards of the wings which altered it into a far more conventional looking aircraft. While neither versions were ever armed, remaining solely as flight test prototypes before it as effectively cancelled in 1942 and finally lost in 1944 after a belly landing.
- Me 264: The in-game version represents the V4 prototype which never received armaments.
- Ho 229 V3: The V3 prototype never received armaments, which was actually planned for the V4 prototype.
- Swift F. Mk. 7: The aircraft had its gun removed and consequently did not see service despite its production of 14 aircraft, relying solely on the Fireflash missiles.
- J 29 D (FOMO REMOVED): The J 29 D was a single prototype equipped with an RM 2B engine, capable of afterburning, and was later converted into the J 29 F prototype. However, it was unarmed. There was a proposal to equip it with four 30 mm cannons, as presented in-game, and the setup was tested on a J 29 A for flight tests and on a weapons rig for fire tests, but it was rejected due to being too unstable. So, the project was scrapped and the J 29 D went unarmed until the sole prototype was converted to a J 29 F. The in-game version does not just represent an unrealized J 29 D, but a fictional one since it is equipped with 30 mm akan m/55 instead of 30 mm HSS 825, as was tested.
- Semi-Realized
- Panther Ausf. F: The Ausf. F was intended to be the final evolution in the design of the Panther tanks. Both the Schmalturm turret for it and hulls were completed by the time the war had ended, but they were never combined together.
- VS 10: The VS 10 was laid down in 1942 and was nearly complete, having completed shipyard trials and being days away from beginning sea trials, before it was sunk in 1944. It never had its armaments fitted before it was sunk.
- Chi-To Late: The Chi-To Late is supposed to represent the production Chi-To. No photographs of it exists, though it's believed that several hulls were under construction by the end of the war.
- XP-50: The XP-50 was a prototype to fulfill the USAAC's request for a twin-engine interceptor and was based off of the XF5F-1. However, it crashed during testing and was cancelled in favour of the XP-49. As a consequence of that, it was never rebuilt and never received its planned armaments.
- XF5U-1 (EVENT): The "Flying Flapjack" never received its planned armaments due to obvious reasons of its radical design never fully passing flight trials before the entire project was cancelled due to both going over overbudget and being in development hell for so long that jet aircraft were becoming widely available.
- VMFA-232 FJ-4B (EVENT): The FJ-4B initially did not have AGM capability. This was a later modification. However, the WT-6 was specifically an earlier production that predated this modification.
- Ar 234 C-3: The Ar 234 Cs were the last Ar 234s to nearly see completion. There were three variants intended: the C-1 for reconnaissance, the C-2 for bombing, and the C-3 for ground attacking or night fighting, which the former purpose is represented in-game. Its prototype, the Ar 234 V19, was completed, but no production fuselages would be fully completed albeit some were complete except for missing engines by the end of the war.
- BV 238: The sole prototype did not receive its intended armaments before being destroyed by an Allied bombing raid.
- Yak-141: The Yak-141 had four prototypes constructed: the first was a stripped airframe, the second was a grounded test airframe for the engine, and the last two were flight prototypes. While it had none of its weapons or radar fitted, it did have the spaces for them and the fittings to install them, but the project was cancelled before they could be fitted.
- Sea Meteor F. Mk. 3: The plane was not armed before the project was cancelled.
- Ki-94-II (EVENT): The Ki-94s were an attempt by Japan to create a high-altitude fighter-interceptor in order to combat the American bombing raids against them. It had two versions planned: the Ki-94-I which incorporated an unconventional twin-boom design and didn't progress beyond a mockup before being rejected due to being overcomplicated; and the Ki-94-II, which had two prototypes in construction by the end of the war and one of which was being prepped for its first test flight, which is the one represented in-game. Though, it never achieved flight in real life, it might still be a bit debatable to call this semi-realized instead of fully-realized due to how complete it was.
- J7W1: The J7W1 was an attempt by Japan to create a high-altitude interceptor in order to combat the American bombing raids against them. It had both a glider and a powered prototype completed along with several more fuselages in construction. However, while the in-construction fuselages were intended to be armed, the sole powered prototype was never armed before the war had ended.
- SO 8000 Narval: The Narval was an attempt at France to make a domestic aircraft to serve on their carriers as strike fighters. Two prototypes were made of which only one was intended to be armed, but neither of them ended up receiving either armaments or radar before the project was cancelled due the instability of the aircraft and after the intended-to-be-armed prototype had only completed two test flights. In their place, imported F6Fs and F4Us filled their role instead.
- Proposals
- Tiger II Sla.16: The Sla.16 was proposed to be fitted into a functional Tiger II but did not go pass the stages of being fitted into a test mockup that discovered that a sufficient solution to its cooling problem could not be found.
- Tiger 10,5 cm (REMOVED): The proposal was to up-arm the tank against new threats that the 8,8 cm could not reliably deal with. However, it didn't get to the drawings stages due to the impossibility of shoving the 10,5 cm gun into the regular turret of the Tiger II while still retaining crew ergonomics.
- G8N2 (???): An unbuilt Ohka carrier, both it and the G5N2 are in the files.
- R2Y2 (REMOVED): The R2Y2 was a planned jet attacker that likely saw the same three proposals that the Kikka had saw, and which are represented in-game as the three vehicles. However, there's nothing suggesting that it was meant to be armed with 30 mm guns and its absurd ammunition count is likely an impossibility, especially with how miniscule the X-ray models are for the magazines.
- F-16AJ: The F-16AJ represents the F-16 that was proposed for the Third F-X that was going to replace the F-104J and part of the F-4EJ. However, it was rejected in favor of the F-14 and the F-15 (which was further rejected in favor of the F-15, making the F-15J).
- Type 5 Ko: The Type 5, or more accurately the Ke-I kō, was an escort boat that was designed alongside the wooden Ke-I kō and otsu. However, it was never built and was rejected in favor of its wooden cousins which were.
- Planned
- Ostwind II: The Ostwind II is an obscure design. There isn't concrete information on its actual appearance, so War Thunder's representation is partially conjecture. It is, however, close to what it would've looked like based on available information. Additionally, while some Ostwind II were being produced, its factory was overrun before any of them ever saw completion.
- A.C.IV: The A.C.IV was the final project in the line of the Australian Cruiser tanks and was intended to be the most powerful of any of them, and the first Commonwealth tank to fit the 17-pr. However, a design was never fully finalized before the project was cancelled in 1943, leaving the only examples of it being a A.C.I "Sentinel" refitted with what would've been the turret of the A.C.IV; first with dual 25-pr. and then with a 17-pr. The project was ultimately cancelled due to the arrival of American tanks which made the continuation of the Australian Cruiser tanks unnecessary.
- Chi-Nu II: The Chi-Nu II was an attempt to up-gun the Chi-Nu in order to make up for the slow progress of the Chi-To. Two proposals were made: either fitting the turret of the Chi-To onto the Chi-Nu, which was supposedly tested in 1945, or to modify the Chi-Nu turret to handle the larger 75 mm gun. The latter was planned to be implemented after the 211st production vehicle and a modified gun mount to fit on the Chi-Nu turret was made. However, it was never combined with a production vehicle since the number of Chi-Nu productions only reached 166.
- Kikka: The Kikka in-game represents the unbuilt fighter versions with the Ne 20 kai engines. The only Kikka that was completed was the special attacker version, with a singular 500 kg or 800 kg bomb as its only armament and using the weaker Ne 20 engines.
- Bf 109 Z-1 (FOMO REMOVED): The Bf 109 Z were a planned but unbuilt series of twin-boom Bf 109s, intending to combine two Bf 109 Gs together as one. This included the Z-1, a bomber-hunter, and the Z-2, a fast bomber. However, due to the rapid decline of the Luftwaffe and the increasing need for fighters to combat the Allied bombing raids, the development of the Bf 109 Z, among other heavy fighter and bomber projects, were cancelled in favour of increased and improved fighter production.
- Kronshtadt: Planned Pr. 69, laid down in 1939 but plans changed to the Pr. 69I due to the 305-mm B-50 gun and MK-15 turrets not having entered production yet.
- Small-Scale Mockup
- Ho-Ri Prototype (REMOVED): The slanted Ho-Ri is believed to have been the first Ho-Ri design and evidence of its existence is found through a small-scale mockup that was constructed at some point. The Ho-Ri I and Ho-Ri II designs came after it, with the latter believed to have been the one under construction by the end of the war.
- Full-Scale Mockup
- CCVL LOSAT (EVENT): While the LOSAT had plans to be mounted atop an AGS, the only plans that ever materialized was its installation atop HMMWV "Humvees" and a single Bradley chassis. The CCVL conversion only ever progressed to the mockup stage before it was ended due to the cancellation of the AGS program.
- Coelian (REMOVED): The vehicle used a functional Panther hull combined with a mockup turret and guns, albeit with a functional drive system in place for it.
- VDAA SANTAL: The prototype used mockup missile pods in place of actual ones.
- J6K1 (EVENT): The plane was only a mockup, albeit with functional guns at one point.
- Incomplete/Uncompleted
- Z 15 Erich Steinbrinck: Z Typ 1934A, represents the second refit that started in 1944 but was never completed due to repeated damage from bombing raids.
- Z 46: Planned Z Typ 1936C, laid down sometime after 1941 but construction stalled due to lack of resources. Not completed by 1945.
- Z 47: Planned Z Typ 1936C, laid down sometime after 1941 but construction stalled due to lack of resources. Not completed by 1945.
- Z 51: Planned Z Typ 1942, laid down in 1943 and launched in 1944, but was sunk at drydock in 1945 and abandoned.
- Z 52: Planned Z Typ 1944, laid down in 1943 but cancelled in 1944 and broken up before the end of the war.
- SMS Mackensen (EVENT): Planned Mackensen-Klasse, laid down in 1915 and launched in 1917 but construction was halted soon afterwards. Not completed by 1918.
- SMS Ersatz Yorck: Planned Ersatz Yorck-Klasse, laid down in 1917 but construction stalled due to resource diversion to U-Boat construction. Not completed by 1918.
- SMS Sachsen: Bayern-Klasse, laid down in 1914 but construction stalled due to resource diversion to U-Boat construction. Not completed by 1918.
- Gneisenau: While the Gneisenau was a completed ship that saw service, the version in War Thunder is its uncompleted refit that begin in 1942 after it was heavily damaged by a magazine explosion. However, by 1943 all repairs and refits were cancelled and it remained a hulk until the end of the war.
- Erevan: Planned Pr. 48, laid down in 1939 and launched in 1941, but construction halted the same year due to the evacuation of the Nikolaev shipyards. Construction would never resume in either its initial Pr. 48 form or its later planned Pr. 48K form before its hulk was sunk and scrapped in 1953.
- Izmail: Planned tip "Izmail", laid down in 1912 but construction stalled due to logistical issues posed by the war and then outright halted due to the February and October Revolutions. Work stopped by the Soviets and all plans for conversion rejected, hulk scrapped in 1931.
- Shherbakov (EVENT): Pr. 68bis, laid down in 1951 and launched by 1954, but construction halted in 1959.
- Sevastopol': Planned Pr. 69I, laid down in 1939 as a Pr. 69 but was redesigned to a Pr. 69I in 1940, was only 11.6% complete before capture by the Germans and its subsequent stripping of materials and then sabotage during their retreat. Scrapped in 1947 after being declared a total loss.
- Stalingrad: Planned Pr. 82, laid down in 1951 but was cancelled in 1953 at 18.8% complete. Later was launched in 1954 with her stern dismantled and her bow incomplete for the hulk to be used as a target ship.
- Sovetskij Soyuz: Planned Pr. 23, laid down in 1938 or 1939. Construction halted in 1941 due to the siege of Leningrad at 21.19% complete, subsequently used as construction material for defensive positions. Constuction never restarted until it was ordered scrapped in 1948.
- Amagi: Planned Amagi gata, laid down in 1920 but work stopped due to the restrictions posed by the Washington Treaty. All plans for conversion were rejected due to damage sustained by the Great Kantō earthquake, hulk scrapped in 1924.
- Tosa (EVENT): Planned Kaga gata, laid down in 1920 but work stopped due to the restrictions posed by the Washington Treaty. Was used as target testing in 1924 and sunk in 1925.
- RN Comandante Margottini: Classe Comandanti Medaglie d'Oro, laid down in 1943 but construction stalled due to sabotage and was sunk in 1944. Hulk scrapped sometime later.
- RN Etna: Classe Etna, laid down in 1939 for the RTN but then taken for the RN, construction stopped due to the surrender of Italy in 1943. Sabotaged same year and work halted by the Gemans, scuttled in 1945 and hulk scrapped by the 1950s.
- RN Conte di Cavour: Classe Conte di Cavour, salvaged in 1941 and drydocked in 1942 with plans for modernization, but construction stalled due to low priority. Sunk again in 1945 and hulk scrapped in 1946.
- RN Francesco Caracciolo: Planned classe Francesco Caracciolo, laid down in 1914 but construction stalled due to logistical issues. All plans for conversion were rejected, hulk scrapped in 1926.
- Clemenceau: Classe Richelieu, laid down in 1939 but construction halted in 1939 due to German invasion and subsequent occupation of France. Work never continued due to material and worker shortages, subsequently floated and then later sunk in 1944 and eventually scrapped in 1951.