r/WebGames 10h ago

You’ve played this game for 50 years. You’ve never seen what it became. No signup, no ads.

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0 Upvotes

Nothing you leave behind ever moves again. Dying doesn’t clear the board. You keep building on the same ground until your own history closes over you and that ending is the win. Then send your finished world to a friend as a link and go dig inside theirs worlds.

Free, no signup, no ads.
Also on iPhone and iPad: https://apps.apple.com/us/app/ossify/id6796608292
Itch : https://harry0704.itch.io/ossify


r/WebGames 3h ago

DROP - a ball falls in 540ms, catch it before it lands. Most people can't break 400.

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drop540.com
0 Upvotes

Browser game I made - no app, no sign-up. Everyone in the world gets the same five drops each day, board resets at midnight UTC. There's also an endless mode where the window shrinks every catch. Feedback very welcome. Drop54.com


r/WebGames 8h ago

[PZL] Kingdomsweeper - a kingdom building minesweeper

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ilyos-games.itch.io
0 Upvotes

Heavily inspired by Daniel Benmergui's Dragonsweeper, I made this minesweeper style game, relying on the same base mechanic of number clues indicating the total power of monsters around a tile rather than the amount of monsters.

All in all, I think it came out pretty well and I'm looking for feedback on whether it's fun and enjoyable before I put out a commercial version that has a roguelike style run with multiple maps and upgrades in between the maps.

The game currently has an (optional) tutorial and an infinitely replayable standard map, so all the functionality is there.

Thanks a lot for checking it out!

(The game might seem unfair at first until you, the player, understands how it all works, which is a part of the design. Which I hope will be fun for fans of the minesweeper genre).


r/WebGames 15h ago

Check out Becky the bat - a free, offline game on web and iOS!

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beckythebat.com
0 Upvotes

Hi guys, check out Becky the bat, a free, offline game on web and iOS. Humans have built beautiful things around the world, from opera houses to fortresses, bridges, buildings, large scale experiments to discover the laws of nature! We built this game to celebrate beautiful things around the world, check it out! Emilie


r/WebGames 9h ago

Dub-Roulette: A Dubbing Party Game w/ ChatRoulette Matching

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app.dub-off.com
0 Upvotes

r/WebGames 9h ago

Dub-Roulette: A Dubbing Party Game w/ ChatRoulette Matching

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app.dub-off.com
0 Upvotes

r/WebGames 12h ago

[SIM] Moonleaf Cozy Café — a cozy café game with no fail state, no timers, and a cat you can't optimise

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mgtl.itch.io
0 Upvotes

Moonleaf Café is a small cozy management game for the browser. You've inherited your late aunt's café at a crossroads where three roads meet — nobody lives here, everyone's just passing through — and you run it for 14 in-game days.

Each day: light the hearth, boil the kettle, take orders, brew the drink, slide the cup across the counter. Regulars drift in — a burnt-out courier, a wandering trader who never quite leaves, a blacksmith who won't admit he likes cocoa, an inventor, an old storyteller who orders "the usual" before you know what that is. You learn their orders, you read the weekly letters your aunt left behind, and on day 14 you decide what happens to the place.

What it is:

- No fail state, no score, no timers pushing you. Patience bars drain slowly and nobody punishes you for a slow cup.

- ~3–5 minutes per in-game day; the full arc is a couple of hours if you go for it. Autosaves every day.

- 8 recipes to discover by experimenting, a journal that fills in as you go, 4 different endings.

- Mops, the café cat. He sniffs bad brews with visible disappointment and sleeps in whatever furniture you buy. He has no mechanic. That's the mechanic.

- Reduced-motion toggle and adjustable text size baked in from the start.

What it's not: no combat, no idle/incremental loop, no ads, no accounts, nothing to buy.

Tech, since this sub tends to care: hand-rolled Canvas2D renderer, no game engine, TypeScript + Vite, Howler for audio. Total JS is about 67 KB gzipped; it loads fast and runs fine on a weak laptop.

It's a first release and I'd genuinely like feedback — especially on the first two days (does the loop click?) and whether the ending you got felt earned. Happy to answer anything about how it's built.


r/WebGames 13h ago

NPC.LIFE — a tiny village that keeps living even while the tab is closed. You create one villager and look out for them; come back and they tell you what you missed. Free, no account, no download. (I built this)

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npclife.in
0 Upvotes

Made this over the past couple of weeks — a village life-sim that runs on the real clock. Your NPC wakes, works, argues, makes up, sleeps, whether you're watching or not. Point out a fallen branch and someone actually walks over and deals with it. Seasons turn weekly; there's a stray cat you can win over. Would genuinely love blunt feedback.


r/WebGames 21h ago

TableParty, 30 party games on one site — one person hosts, everyone else joins on their phone with a 4-letter code

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tableparty.io
6 Upvotes

I got tired of party games where you pass one phone around, so I built a site where everyone plays on their own screen. One person opens a room, everyone else joins with a 4-letter code or a link, and you're playing in about ten seconds. Nothing to install, no account, works on any phone browser.

There are 30 games in there now — social deduction, drawing, word games, trivia, bluffing, and a few real strategy board games. If you know Wavelength, Avalon, Jaipur, Quiplash, Decrypto, Codenames Duet, Spyfall, Scattergories, Boggle or Azul, you'll recognise most of the shelf. Every game has a short animated how-to-play, so you can start one nobody at the table has played without anyone reading rules out loud.

Two things that came out of playing it a lot: there's a daily co-op challenge with a streak and a weekly ladder if you want something to come back to, and several games have computer opponents so two people (or one) can still get a game in.

https://tableparty.io

The thing I'd most like to know: did you understand the game from the animated how-to? Any suggestions to make the games clearer or additions you'd like to see?


r/WebGames 14h ago

Poker Saloon – A Western Risk & Reward Card Game

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elseland.ai
1 Upvotes

r/WebGames 10h ago

Solo Blackjack — Simple, clean blackjack in your browser

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soloblackjack.com
1 Upvotes

Wanted a clean place to play a few hands of blackjack without popups, accounts, casino promos, or other distractions, so I built SoloBlackjack.com.

It’s free, play-money (simulation) only, works on mobile/desktop, and is intentionally simple.

Would love any feedback, especially on gameplay, UI, or anything that feels off! Thanks.


r/WebGames 9h ago

The Primary: a strategy game about a US congressional campaign, win the nomination, then win the seat

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campaignmargins.com
2 Upvotes

An open seat. A crowded field. A party endorsement convention in a school gym full of people who care about this. The Primary puts you in charge of one candidate's run through a US congressional primary. Win the nomination first, then find out whether you backed the one who can hold the seat in November, or the one who hands a winnable race away.

You win by building a campaign that can carry people, and you have to do it twice. First through your own party, where the base and the activists pick the nominee. Then in a general, where the moderates you spent the primary courting or ignoring are the ones who decide the seat. Every week you make the calls a campaign would make: where the money goes, which message carries, which voters you bring in and which you deprioritize. The coalition that wins you the primary is not always the one that wins in November, and you are building for both at once.

The rest of the field is reading you the whole way and hitting back, so no two runs will play the same. Neither do the districts. We have 5 district options. The 7th is settled in a convention hall. The 8th comes down to a plurality ballot in farm-and-rail country. Some seats are safe enough that the real fight is inside your own party, others are tossups where one bad week can sick the whole race.

Games play in about ten minutes.

Runs in the browser on desktop or phone, no signup. Pick a side, pick a district, and share your high score!

https://campaignmargins.com/the-primary


r/WebGames 17h ago

Beakheads - Point and click puzzle game

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vidarn.itch.io
2 Upvotes

r/WebGames 15h ago

[INC] Nullnest - Dark Tower Defense Incremental with a PoE2-inspired gem system.

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mgfa-studio.itch.io
5 Upvotes

Hey r/WebGames! We're making a dark fantasy tower defense with incremental progression. The web build is now free to play in your browser: https://mgfa-studio.itch.io/nullnest

About Nullnest:

Defend the Core in a dark tower defense. Survive relentless enemy waves, unlock new abilities, and collect gems of different rarities that completely transform each run. Experiment with endless combinations and create unique strategies to overcome ever-growing challenges.

We'd love to know what you think, especially on pacing and difficulty in the early waves. Thanks for checking it out!

Play it here: https://mgfa-studio.itch.io/nullnest


r/WebGames 23h ago

The Daily Mosaic - a daily trivia game

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mosaicminds.io
3 Upvotes

I took my own product design course and ended up building a daily word puzzle.

One of the perks of running Mosaic Minds is that I get to take our project-based courses myself.

While going through our new Digital Product Design course, I became slightly obsessed with the idea of designing a daily puzzle. I’ve played NYT Games for years and have always been fascinated by how deceptively difficult simple games are to design well.

So I built a very messy first prototype.
It was pretty embarrassing.
But I tested it anyway.

30 trial users, 100+ plays, and 20 iterations later, it became The Daily Mosaic.

You solve five word clues, then unscramble the answers into a sentence that reveals a surprising true story. It could be an accidental invention, a product pivot, or something as simple as the strange origin of a familiar brand name.

The idea is: use what you know to unlock something you didn’t.

It takes under 5 minutes a day, and there’s a new puzzle every day.

I’m still very much iterating, so I’d especially appreciate candid feedback from people who already play daily word games. What works? What’s annoying? What would make you come back tomorrow?


r/WebGames 6h ago

Wordplay: A time-based daily trivia game

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thewordplayapp.com
3 Upvotes

I built Wordplay, a web-based timing + guessing daily trivia game.

The game is simple: 60 seconds, 6 hints, every 10 seconds a hint is exposed. But you only get 4 guesses. Get the answer in as little time as possible. It's Wordle meets Sporcle

👉 Play Wordplay: click here

I'd love to hear your feedback - especially on if the questions are too difficult or easy, game is hard to understand, etc...


r/WebGames 19h ago

[HTML5] A Tanuki's Tale Demo V0.2.2 Release

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akshay33169.itch.io
2 Upvotes

Hi everyone,

Introducing A Tanuki's Tale Demo V0.2.2 release! This game is a 3D Open World Action RPG about a Tanuki who is lost and needs to find his way back home. This game is based on Japanese folklore and it was incorporated into the game's story. In this release, we added new features including new BG music, paw footsteps instead of rectangle models, and more details in the village houses and gardens. You can play the game for free in browser on my store listing below. Stay tuned for future releases!

Gameplay Video: https://youtu.be/c3bCjH-3wPM?is=ohzswxvz9xmZ2PIM

Store Listing: https://akshay33169.itch.io/a-tanukis-tale

Thanks, akshay33169


r/WebGames 20h ago

[STRAT] TOME: Martial Arts — build your fighting style on a board, drill it in a minigame, then auto-fight. A build-craft roguelike.

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mgtl.itch.io
2 Upvotes

Dev here — small build-and-discovery roguelike, MVP.

You're dealt a physique, pick a martial tradition (Western: polearm/wrestling/fence — or Eastern: Shaolin/Tai Chi/Kunlun), then arrange items and techniques on a grid called the Tome. Matching pieces cord together and combine; classes climb from I up. Drill a piece in a short timed striking minigame — mastery can evolve it into something you didn't pick. An auto-resolved fight tests the build blow-by-blow; take one reward; repeat. Lose and the run ends, but records + an almanac carry across runs.

Also playable as a native Reddit post: https://www.reddit.com/r/tome_martial_arts_dev

Feedback I want: does auto-combat need a mid-fight decision, or is watching the build resolve enough? And does the physique/tradition synergy read clearly on the style-pick screen?

▎ ~14MB first load, no sound yet, six styles. Built solo in Flutter.


r/WebGames 21h ago

Free One Tap Arcade Game. 30 levels, (almost) impossible to beat.

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loopchomp.com
3 Upvotes

Loop Chomp is a free one tap arcade game you play right in your browser at loopchomp.com. Needs no download or signup, and works on any phone or computer. A little chomper orbits a ring eating snacks while spike bars sweep across the track, and you tap anywhere to flip its direction and dodge.


r/WebGames 3h ago

LockLine - A casual turn-based tactics game all about positioning units and striking enemies with an orbital laser.

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wonderedoff.itch.io
2 Upvotes

About LockLine:
Outmaneuver your opponent in this turn-based tactics game. Line up your units, target and enemy and obliterate them with an orbital space laser. But fail your gambit and you will face the same fate!

If you like solving tactical puzzles and are looking for something you can just jump into and play for a couple of minutes, this one might be for you!