r/WebGames 21h ago

TableParty, 30 party games on one site — one person hosts, everyone else joins on their phone with a 4-letter code

Thumbnail
tableparty.io
6 Upvotes

I got tired of party games where you pass one phone around, so I built a site where everyone plays on their own screen. One person opens a room, everyone else joins with a 4-letter code or a link, and you're playing in about ten seconds. Nothing to install, no account, works on any phone browser.

There are 30 games in there now — social deduction, drawing, word games, trivia, bluffing, and a few real strategy board games. If you know Wavelength, Avalon, Jaipur, Quiplash, Decrypto, Codenames Duet, Spyfall, Scattergories, Boggle or Azul, you'll recognise most of the shelf. Every game has a short animated how-to-play, so you can start one nobody at the table has played without anyone reading rules out loud.

Two things that came out of playing it a lot: there's a daily co-op challenge with a streak and a weekly ladder if you want something to come back to, and several games have computer opponents so two people (or one) can still get a game in.

https://tableparty.io

The thing I'd most like to know: did you understand the game from the animated how-to? Any suggestions to make the games clearer or additions you'd like to see?


r/WebGames 15h ago

[INC] Nullnest - Dark Tower Defense Incremental with a PoE2-inspired gem system.

Thumbnail
mgfa-studio.itch.io
4 Upvotes

Hey r/WebGames! We're making a dark fantasy tower defense with incremental progression. The web build is now free to play in your browser: https://mgfa-studio.itch.io/nullnest

About Nullnest:

Defend the Core in a dark tower defense. Survive relentless enemy waves, unlock new abilities, and collect gems of different rarities that completely transform each run. Experiment with endless combinations and create unique strategies to overcome ever-growing challenges.

We'd love to know what you think, especially on pacing and difficulty in the early waves. Thanks for checking it out!

Play it here: https://mgfa-studio.itch.io/nullnest


r/WebGames 6h ago

Wordplay: A time-based daily trivia game

Thumbnail
thewordplayapp.com
4 Upvotes

I built Wordplay, a web-based timing + guessing daily trivia game.

The game is simple: 60 seconds, 6 hints, every 10 seconds a hint is exposed. But you only get 4 guesses. Get the answer in as little time as possible. It's Wordle meets Sporcle

👉 Play Wordplay: click here

I'd love to hear your feedback - especially on if the questions are too difficult or easy, game is hard to understand, etc...


r/WebGames 17h ago

Beakheads - Point and click puzzle game

Thumbnail
vidarn.itch.io
4 Upvotes

r/WebGames 21h ago

Free One Tap Arcade Game. 30 levels, (almost) impossible to beat.

Thumbnail
loopchomp.com
3 Upvotes

Loop Chomp is a free one tap arcade game you play right in your browser at loopchomp.com. Needs no download or signup, and works on any phone or computer. A little chomper orbits a ring eating snacks while spike bars sweep across the track, and you tap anywhere to flip its direction and dodge.


r/WebGames 23h ago

The Daily Mosaic - a daily trivia game

Thumbnail
mosaicminds.io
3 Upvotes

I took my own product design course and ended up building a daily word puzzle.

One of the perks of running Mosaic Minds is that I get to take our project-based courses myself.

While going through our new Digital Product Design course, I became slightly obsessed with the idea of designing a daily puzzle. I’ve played NYT Games for years and have always been fascinated by how deceptively difficult simple games are to design well.

So I built a very messy first prototype.
It was pretty embarrassing.
But I tested it anyway.

30 trial users, 100+ plays, and 20 iterations later, it became The Daily Mosaic.

You solve five word clues, then unscramble the answers into a sentence that reveals a surprising true story. It could be an accidental invention, a product pivot, or something as simple as the strange origin of a familiar brand name.

The idea is: use what you know to unlock something you didn’t.

It takes under 5 minutes a day, and there’s a new puzzle every day.

I’m still very much iterating, so I’d especially appreciate candid feedback from people who already play daily word games. What works? What’s annoying? What would make you come back tomorrow?


r/WebGames 3h ago

LockLine - A casual turn-based tactics game all about positioning units and striking enemies with an orbital laser.

Thumbnail
wonderedoff.itch.io
2 Upvotes

About LockLine:
Outmaneuver your opponent in this turn-based tactics game. Line up your units, target and enemy and obliterate them with an orbital space laser. But fail your gambit and you will face the same fate!

If you like solving tactical puzzles and are looking for something you can just jump into and play for a couple of minutes, this one might be for you!


r/WebGames 9h ago

The Primary: a strategy game about a US congressional campaign, win the nomination, then win the seat

Thumbnail
campaignmargins.com
2 Upvotes

An open seat. A crowded field. A party endorsement convention in a school gym full of people who care about this. The Primary puts you in charge of one candidate's run through a US congressional primary. Win the nomination first, then find out whether you backed the one who can hold the seat in November, or the one who hands a winnable race away.

You win by building a campaign that can carry people, and you have to do it twice. First through your own party, where the base and the activists pick the nominee. Then in a general, where the moderates you spent the primary courting or ignoring are the ones who decide the seat. Every week you make the calls a campaign would make: where the money goes, which message carries, which voters you bring in and which you deprioritize. The coalition that wins you the primary is not always the one that wins in November, and you are building for both at once.

The rest of the field is reading you the whole way and hitting back, so no two runs will play the same. Neither do the districts. We have 5 district options. The 7th is settled in a convention hall. The 8th comes down to a plurality ballot in farm-and-rail country. Some seats are safe enough that the real fight is inside your own party, others are tossups where one bad week can sick the whole race.

Games play in about ten minutes.

Runs in the browser on desktop or phone, no signup. Pick a side, pick a district, and share your high score!

https://campaignmargins.com/the-primary


r/WebGames 19h ago

[HTML5] A Tanuki's Tale Demo V0.2.2 Release

Thumbnail
akshay33169.itch.io
2 Upvotes

Hi everyone,

Introducing A Tanuki's Tale Demo V0.2.2 release! This game is a 3D Open World Action RPG about a Tanuki who is lost and needs to find his way back home. This game is based on Japanese folklore and it was incorporated into the game's story. In this release, we added new features including new BG music, paw footsteps instead of rectangle models, and more details in the village houses and gardens. You can play the game for free in browser on my store listing below. Stay tuned for future releases!

Gameplay Video: https://youtu.be/c3bCjH-3wPM?is=ohzswxvz9xmZ2PIM

Store Listing: https://akshay33169.itch.io/a-tanukis-tale

Thanks, akshay33169


r/WebGames 20h ago

[STRAT] TOME: Martial Arts — build your fighting style on a board, drill it in a minigame, then auto-fight. A build-craft roguelike.

Thumbnail
mgtl.itch.io
2 Upvotes

Dev here — small build-and-discovery roguelike, MVP.

You're dealt a physique, pick a martial tradition (Western: polearm/wrestling/fence — or Eastern: Shaolin/Tai Chi/Kunlun), then arrange items and techniques on a grid called the Tome. Matching pieces cord together and combine; classes climb from I up. Drill a piece in a short timed striking minigame — mastery can evolve it into something you didn't pick. An auto-resolved fight tests the build blow-by-blow; take one reward; repeat. Lose and the run ends, but records + an almanac carry across runs.

Also playable as a native Reddit post: https://www.reddit.com/r/tome_martial_arts_dev

Feedback I want: does auto-combat need a mid-fight decision, or is watching the build resolve enough? And does the physique/tradition synergy read clearly on the style-pick screen?

▎ ~14MB first load, no sound yet, six styles. Built solo in Flutter.


r/WebGames 24m ago

Codoro — spot the bug in the code snippet before your rating catches up (free, no signup)

Thumbnail
getcodoro.com
Upvotes

r/WebGames 27m ago

[MULTI] [MULTI] Free browser board-game night — no signup, live chat

Thumbnail
boardgameuniverse.com
Upvotes

I made this (TMSOFT). Open a tab, pick a name, create a table, friends join from the lobby. Or play with a couple bots. Moves and chat are live.

Backgammon, Spades, Hearts, Checkers, plus Builders, Farmers, Domino Kingdom, and Dicey.

https://boardgameuniverse.com


r/WebGames 1h ago

BotGambit: Play against weird chess bots and build your own – completely free

Thumbnail
botgambit.com
Upvotes

I’ve been working on a free chess website called BotGambit where you play against bots with weird rules.

Some bots get stronger after captures, lose Elo every move, become stronger when you check them, or completely change strength depending on what happens during the game.

You can also create your own bots with custom rules and publish them for other people to play.

There’s no download required, and you can play without making an account.

Would love to hear any ideas for weird bot mechanics I should add.


r/WebGames 1h ago

Squadle ⚽ — Think you know football? Try the beta.

Thumbnail
playsquadle.com
Upvotes

I just launched a football player guessing game — and there's something in it you haven't seen before.

Squadle is live, and I want the football community to try it.

It's a football player guessing game — but before you scroll past thinking “another Wordle clone…”, here's what's different:

You don't just guess a name.

You hunt down the player.

📅 Daily — One mystery player. Everyone gets the same challenge. Can you crack it before your guesses run out?

🎲 Free Play — Can't wait until tomorrow? Pick up another game and keep playing.

And you've got three difficulty levels:

🟢 Easy — Ease into it.
🟡 Medium — The mystery gradually reveals itself.
🔴 Hard — The real test. Limited guesses. No face to bail you out.

And there's one surprise waiting for anyone who conquers Hard Mode. 👀

I'm keeping that part secret for now.

🧪 It's still in BETA

I'd genuinely love football fans to jump in, challenge their mates, and tell me what you think.

Find something annoying? Tell me.
Think it's too easy? Prove it.
Know someone who thinks they're a football encyclopedia? Challenge them. 😂

If you enjoy it, I'd really appreciate you spreading the word and helping get Squadle in front of more football fans.

👉 https://playsquadle.com/

Squadle — Think you know the player? Prove it.


r/WebGames 1h ago

[PZL] BOXXY - 200 brand new hand crafted Sokoban levels based on the cult Japanese computer game from the 1980s

Thumbnail
boxxy.io
Upvotes

Game Title: Boxxy

Playable Link: https://boxxy.io

Platform: Web, PC, Mac, iPhone, any screen!

Description: Remember Sokoban? The cult Japanese push box puzzle game from the 1980s? Well, this is Boxxy, based entirely on the same concept, but with brand new, beautiful hand crafted level packs. No gimmicks, no silly animations, no AI slop!

Free to Play Status:

  • [ X ] Free to play

Involvement: I built Boxxy.io from the ground up. It has taken months of love and dedication. The hardest thing though was creating my own levels. These aren't generated by any means and have been painstakingly tested and ordered. There are several brand new, never before seen level packs: Boxxy Originals, The Jigsaw, Alphabet Soup and Starry Night. In addition there is also an easy Daily Game to keep your Sokoban skills fresh.

Enjoy!

PS. First 50 players to complete the Boxxy Originals Puzzle packs win a free PHYSICAL gift.


r/WebGames 2h ago

Glyph Weaver: A new Daily work Game with a leaderboard!

Thumbnail
spiced.gg
1 Upvotes

I see online all the time where people post thier daily word game scores on a bunch of different subs, groups etc. So I made a word game that has a daily and all time leaderboard for logged in users. Its free to play the game, and you only need an account to join the leaderboards.


r/WebGames 2h ago

[MULTI] [PaceDuel] Webgame which will make you fit

Thumbnail paceduel.com
1 Upvotes

I created simple running game where you are paired with random runner, or you can send code to your friend and challenge him on 400 meters race. I am looking for people who can stress test it. There are no active users yet, so if you are alone, you can run against the bot, but it is better if more humans will try to compete against each other.

Here is the website

Let me know what to improve or if you see a bug.


r/WebGames 3h ago

dParkour: 2D parkour game with a level editor

Thumbnail dparkour.web.app
1 Upvotes

Been working on this game solo for a while and I think it's finally ready to share here :)

It's a 2D parkour platformer with wall jumps, bounce pads, wind zones, obstacles, etc. The movement is pretty fast once you get the hang of it and honestly that's probably the part I've had the most fun making.

But the main thing I wanted to do differently was the level editor.

You can make your own parkour maps, test them instantly, publish them, and play maps other people have made. You don't need to download anything or know how to code. The whole thing just runs in your browser.

Play it here: https://dparkour.web.app

It's completely free.

Would genuinely love some feedback, especially on how the movement feels and whether the editor is easy to figure out without me explaining anything.

And if you find bugs, pls tell me.


r/WebGames 4h ago

ColorPath — trace four paths to fill a 4×4 colour grid

Thumbnail
slocc.io
1 Upvotes

r/WebGames 6h ago

"DON'T MATCH" I made a free browser pass the phone party game.

Thumbnail dontmatchgame.com
1 Upvotes

I made a free pass-the-phone party game called DON’T MATCH.

Everyone gets the same prompt, but the goal is usually to avoid giving the same answer as anyone else.

There are a few different modes, including:

  • DON’T MATCH
  • MATCH
  • Most Obvious Loses
  • Sudden Death
  • The Trapper, where one player secretly picks answers and tries to catch everyone else

It works on one phone, there’s no download or account, and you can make your own custom prompt decks too.

Play here:
[https://dontmatchgame.com/?utm_source=reddit&utm_medium=community&utm_campaign=webgames_launch]()

Would be curious to hear what happens when an actual group plays it.


r/WebGames 6h ago

InferIt — Infer the only word

Thumbnail
brej.org
1 Upvotes

r/WebGames 6h ago

[RPG] Eternal Duels — modern browser PvP RPG

Thumbnail
eternal-duels.com
1 Upvotes

As a huge fan of the 20-year-old game Duels, I decided to create a modern version that keeps the spirit and feeling of the original while expanding it with deeper systems and modern design. I started working on it during COVID, put it aside for a while, and came back to it last year. After years of work, I'm finally ready to open the Alpha.
Eternal Duels is a browser PvP RPG focused on theorycrafting, building and optimizing loadouts, hunting for gear and fighting other players to become the best duelist. It's free to play, works on both PC and mobile, and there is also plenty of NPC content while you're waiting for other players. If you enjoy old-school browser RPGs, PvP and buildcrafting, give it a try!


r/WebGames 6h ago

Keyclasher - Typing game where you're racing on a 3D track instead of staring at a text box. With bots, multiplayer or just practice

Thumbnail
keyclasher.com
1 Upvotes

r/WebGames 8h ago

GHOST CHANNEL — free browser horror game where five voice channels hide one mimic

Thumbnail
bfstone25-stack.itch.io
1 Upvotes

r/WebGames 8h ago

Pathway puzzle

Thumbnail pathwaypuzzles.com
1 Upvotes

I made a little daily logic puzzle called Pathways and I’m finally brave enough to let puzzle people at it. It’s free, no account, no ads — just one 5×5 puzzle each day. I’d genuinely love feedback on whether the rules are intuitive and whether the opening puzzle layout is set to the right level of difficulty. I'm aiming for a satisfying solve, not a frustrating experience.