r/armoredcore May 23 '25

Mod Response ARMORED CORE VI- Patch Notes 1.09 - 2025.5.23

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en.bandainamcoent.eu
136 Upvotes

r/armoredcore Mar 19 '25

Old Gen To All New Ravens (AC1 101)

164 Upvotes

Welcome to the Ravens' Nest

With Gen 1 coming to PSN, and me having recently beaten AC1 for the first time on emulator, I figured I probably had some useful advice to give for the newest wave of Ravens.

First and foremost, I see a lot of you (understandably) having trouble with the default controls, and so I have included a graphic showing both in-game and emulator rebinds. Unfortunately Sony's emulator doesn't support binding multiple inputs to the same button (even though by default it has duplicated binds for the dpad) so you will have to choose some kind of trade off. For what it's worth I had similar issues in Duckstation which were only resolved by running it through Steam and fiddling about with that, but that's not an option here (unless maybe you have a Dual Sense, I don't know how those work).

The templates I've included are:

  • Walk on Dpad/stick, Camera on Face, weapons on shoulders. This most closely resembles a modern control scheme, but the lack of double bindings means you have to look with the face buttons. Only requires in-game rebinds.
  • The above, but also using emulator rebinds to move camera to the right stick. The problem here is that the lack of dual binds means you'll have to press down on the stick to confirm menus, right to cancel, etc.
  • Walk on Dpad/stick, Camera on shoulders, weapons on face buttons. This is the closest to the default controls, but for if you have a harder time with the walking than the shoulder camera stuff. Only requires in-game rebinds.
  • The above, but also using emulator rebinds to move the shoulder inputs to the right stick. The problem with this would be how its nearly impossible to move the camera and shoot at the same time.

You can, of course, do whatever controls you want, but I figured these would be a good starting point for anyone who's having issues with the default controls.

I have also included a non-default starter AC build. If you're already fighting with the controls then you might also find it difficult to earn money for upgrades. Thankfully the game lets you sell your entire starter AC and buy whatever you can afford. By swapping out the legs and FCS with cheaper options, selling the back weapons, and selling and replacing the generator and right hand weapon we can afford a better generator and an energy gun, which is free to shoot unlike ballistic weaponry, and is solid enough to take you through the early game. By finding and selling the secret part on one of the two starter missions you'll have enough money to begin to tweak your AC how you actually want it (though the energy weapons continue to be really good and cost effective).

Finally, I want to explain Human Plus. H+ is a non-standard game over as well as a kind of "easy mode". By going 50,000 credits into debt you're greeted with a cutscene about your horrible lack of wealth and start the game over from the beginning, with a few changes. There's also multiple levels of H+ for going into debt multiple times, but correct information on each tier is kinda hard to get because there's a lot of misinformation about them too, so I will list each stage of H+ and its effects to the best of my ability (I've checked a bunch of stuff so you should be able to trust that I'm at least mostly correct).

  • Stage 1 (go into debt once): Gives you a permanent radar and allows use of Blade Beams. To fire a blade beam press the boost button during the swing. The blade beam for the Moonlight is one of the strongest projectiles and is used by some Arena opponents in Project Phantasma (it's also self-damaging, so be mindful about close-quarters). The radar is fine, but when I say permanent I mean permanent. You cannot replace the H+ radar with any other head's radar, even if the new radar is better (the H+ one doesn't have a bio sensor, for instance). I don't know if the back-mounted antennas work with the H+ radar or not, I didn't bother to check because I assumed they didn't. I believe the Option parts for things like adding missile warnings to the radar do work with it, though.
  • Stage 2 (go into debt four times): Fire back weapons without bracing yourself, allowing shooting while moving. Potentially very useful depending on how you tend to build. Unfortunately does not apply to spider legs, for whatever reason.
  • Stage 3 (go into debt six times): Halved cost for booster energy consumption. A simple straightforward upgrade.
  • Bonus (finish all missions): Weight limit removal. I don't know all the ins and outs of this, and I'm fairly certain overall weight affects things like speed regardless of how close to capacity you are, but this is still a fun bonus for replaying levels with. Once you beat the game you'll be able to go back to any mission, including ones you may have missed first go around. This upgrade does not require going into debt.
  • Rename Code: The Human Plus game over sequence replaces your save file's name. If this bothers you it can be changed by highlighting "AC name entry" in the garage then pressing and holding L2, R2, Dpad Right, and Square, and then finally pressing Cross. This will bring up the name entry screen with "pilot name" instead of "AC name".

So with all that said, do you actually want Human Plus? And if so how do you go about getting it efficiently? Well like I said, the radar is permanent, but you also get the ability to shoot sword laser beams, which is probably a worthy trade off. The question would be harder to answer on any version of AC1 that isn't the current PS4/5 emulated release, as Save Importing is a running theme throughout the series, and importing from AC1 to Project Phantasma also brings your Human Plus upgrades (and the weight capacity bonus too), so if you were playing any other version you'd have to ask yourself if you're fine with being stuck with the same radar for three whole games. The new PSN version though does not support save transfers, and instead has some transfer-only stuff unlocked naturally in the later games. You can read more on the pinned thread here. Overall it's up to you, but other than the first stage's blade beams there's little worth the busywork of resetting that many times, imo. The reduced boost cost and easier shoulder weapon use upgrades are nice, but debt-maxing is pretty boring for the low payoff.

That said, how does one debt-max? Simply play the game normally until the mission Worker Robot Removal shows up, spend any credits you can on buying everything possible from the shop, then start the mission and blow yourself and all the beautiful reactors you weren't supposed to touch to framerate-killing ashes. More expensive ACs with higher AP should incur higher penalties, though make sure you do die without finishing the objective, as dying will keep the mission available for if you don't make it to -50k in one go. Once you die at -50k the game will restart from the beginning with your credits set to 0 but all your parts kept and with you being one step further into the Human Plus progression.

And that concludes my crash course. Hopefully there isn't any mistakenly terrible advice in here, but I just beat the game right before the PSN versions were announced and felt like I could at least try to assist the New Semester Students.


r/armoredcore 7h ago

Discussion How the fuck did YOU end up on Rubicon 3?

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217 Upvotes

r/armoredcore 20h ago

Fan Art My 621 cosplay (modeled and 3D-printed the helmet and blade)

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1.4k Upvotes

A helmet ~ A blade ~ A jacket ~ A cosplay ~

Three months' free time to make these. Work-life balance is hard. Orange lights are separate magnetic lights, and the blade is one light strip with a battery box. For the top, I bought a techwear jacket and modified it like last time, but I can't quite settle on the pants yet. Next mission: make mecha gloves.

Don't know how to post a video here so video on X: video


r/armoredcore 6h ago

AC Showcase: Some of my ac4 and 4a cosplay builds

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32 Upvotes

I recreated Celo:TESTAMENT , Irbis Ornstein:Moroz and Isami jash:AZ01

but I dunno if the AZ01 counts but its from a ac4 novel anyway


r/armoredcore 18h ago

Discussion Just beat AC1.

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297 Upvotes

So... yeah. I beat AC1.

First and foremost, I want to thank everyone who helped me in the last post. Thanks for the reassurance, kind words, and for telling me to relax. I took "Being a True Raven" a bit too seriously and forgot to just... enjoy playing the game.

And thanks as well for the advice of configuring my controls. Using the face pad to look around literally changed how I played the game. I went from barely clinging on to being somewhat decent. A good improvement, I say.

Just making this post because I feel like I somewhat owe it to my fellow Ravens who helped me get this far, and it's a nice ending to the other two posts of my AC1 journey, finishing this in a neat Trilogy or three-act structure.

Now for my thoughts on Armored Core 1 overall after finishing the game:

Pretty good. I can see why everyone loved it, and why it grew as a franchise. For a PS1 game, it had nice lore and worldbuilding and pretty good mechanics, especially for its time (most likely). Even now, despite my raging, frustrations, and taking the game too seriously, I had fun in the end once I just let myself enjoy playing how I want to and not how I perceived "it should be played".

So, when I actually let myself have fun, I did. I'm happy that I finished playing AC1 with the goal of having fun and not just the goal of beating it so I can say I did.

And honestly?

I'm glad I didn't give up playing it. It makes for a good memory of a good game.

Even if I did internally rage a lot, but hey, that's part of the Armored Core fun!

Thanks for being with me in this journey--especially to those who tried, and did, help me out. I think this is where I'll stop the Reddit posts of my AC journey. I'll keep most of those experiences and memories of playing the rest to myself, as not everything has to be shared.

Stay safe and God bless!!!


r/armoredcore 6h ago

Emblem: FreQuecy

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26 Upvotes

BJSY2AGDY956
0RHAZ4FCUVM0


r/armoredcore 6h ago

Meme Core Larper

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25 Upvotes

(by:patlolplay)


r/armoredcore 20h ago

Models/Figures/Merch The AC from AC3's OP is getting a re-release CREST CR-C75U2 Close Quarters Ver.

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244 Upvotes

CREST CR-C75U2 Close Quarters Ver. – KOTOBUKIYA US ONLINE

Personally gonna pass on this one cause I'm more of a Mirage fan (Zio Matrix No.1 tho)


r/armoredcore 7h ago

Video I got bored so I made this

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15 Upvotes

r/armoredcore 10h ago

Discussion We gotta hope if AC6 will have its sequel (ignore my ac)

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27 Upvotes

Don't know why but it's for the show


r/armoredcore 6h ago

Emblem: Replying to @georgi_15 about my AC "Evil Larry" (Plus my other AC including Hopium)

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11 Upvotes

This is Evil Larry (Main)

Gorlock almost break Evangel back spine

Btw I added changes for Hopium ( his praying for AC6 sequel)

His left arm are actually white even his melee wave is "white"

Son: mom can we have white glint

Mom: no, we have white glint at home

White glint at home:

Previous post: here


r/armoredcore 10m ago

Video I pulled a Sparta kick on ayre

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Upvotes

It'll been cool if the next armored core game added, Halo reach style assassinations


r/armoredcore 9h ago

Screenshot The Red Lily and the Rubiconian

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16 Upvotes

Just thought it was beautiful


r/armoredcore 3h ago

Question I beat the campaign like 4 times, but never once tried ranked. Is it a touch fest?

5 Upvotes

I’m not super sweaty, am I gonna get destroyed?


r/armoredcore 1d ago

Discussion I know I made a previous post about being really excited as I start my Armored Core journey from the beginning, the OG Armored Core 1, to be an OG Raven... but I'm genuinely ashamed to say that I can't. Asking other Ravens, can I still be considered a True Raven?

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963 Upvotes

I know it's stupid. Asking others whether or not I can call myself a true Raven, but... I don't know.

I just feel genuinely ashamed after making a previous post about being excited to start Armored Core 1, only to realise I can't finish and truly enjoy it--at least not for now.

I feel like I let you all down, fellow Ravens. I tried--I really did try--to play Armored Core from Armored Core 1, but I just... can't. I know it's a skill issue, that the controls take time getting used to and that it's supposed to be a challenge, but instead of having fun, I just get frustrated and feel... stressed? Bad? Pissed? Just generally not having fun.

It sucks too, because I feel like a quitter for deciding that AC1 isn't for me after a day of playing it (though, I got far-ish? I decided that it isn't for me during the Chrome mission in space where I had to deliver a container).

What I do know and understand is that it's genuinely a good game. The worldbuilding of AC1, as well as its gameplay, show clearly why it's an amazing game for its time, possibly even now, but some part of me is just saying that it doesn't want to play this game.

I know it's a stupid, and probably weird, thing to ask people on the internet about this, but if I started from Armored Core 3 onwards, can I still call myself a True Raven and Armored Core fan?

Can I still call myself, and be considered by you Ravens, a True Raven that too flew?

Update:

After taking some time to chill and actually think about why I felt this way, I think I can kind of understand why I felt this way.

(Rambling and Self-Reflection Incoming. Just a warning, haha.)

Armored Core 1 is probably the first single-player game that I decided, or realised, I can't finish because of a skill issue. Not because I wasn't interested or that it was a tech issue, or that the game was just bad.

I can easily call myself a Mass Effect fan--I finished all three. I can also call myself a Halo and Dishonored fan as I finished the first games, and I know I can finish the rest of the franchise. Same with the Project Moon universe as I know I can finish Limbus Company and Library of Ruina, even Lobotomy Corp.

But Armored Core? I couldn't finish a game, much more its first game at that. And I guess that just kind of stuck with me. Regarding the "worthiness to be called a True Raven," after some genuine reflection, I realise that it was less about what others thought of me and more of what I thought of myself and my worthiness to call myself a true fan of the franchise, or a Raven (though, I really do appreciate the kind words, reassurances, and reminders to relax and enjoy everyone gave!).

So, yeah. I guess being skill-checked and unable to finish AC1 gave me a life experience, and marks as the very first game I genuinely can't finish because I decided it was too hard, which made me conscious into wondering whether or not I was considered a worthy part of the community, both by others and moreso myself.

I guess you could say that AC1 made me reflect on myself and how I viewed experiencing a video game, as well as being a part of its franchise.

Everyone's words really did help, from the kind ones to the more blunt ones.

Now, I'll just... enjoy playing for the sake of enjoying the gameplay and story. Which is oddly a weird, yet cathartic thing to say since I've done that before, but now I'm rediscovering (and re-practicing) that feeling, goal and practice after realising that I played games a bit too competitively and took being part of a fandom and community too seriously and how I looked at experiencing the "true" way on how to experience to play video games.

Kind of weird how I put this in a comment section, but I just wanted to put this out there.

Thanks for the kind words, advices, and reassurances, Ravens.

Stay safe and God bless!!!

Second Update:

Tried everyone's advice to change the control settings to the face pads and it literally changed my experience.

I just reached the final level, somehow accidentally going on the Chrome path.

Thanks everyone for the help and encouragement, it truly means a lot to be part of this pretty cool community!!

Third Update:

Finished the game!


r/armoredcore 1h ago

Discussion Ac6 S rank difficulty

Upvotes

Hey all,

I'm just curious about which mission did you guys find the hardest to S Rank?

For me it genuinely took ages to fight both Iguazu and Volta at the same time. That stuff still gives me nightmares haha.


r/armoredcore 7h ago

Discussion Does anyone else use the game customization for homebrew mecha factions?

6 Upvotes

r/armoredcore 3h ago

AC Showcase: My current AC build

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3 Upvotes

I still can't decide what to place on the right shoulder, but the idea is to burst stun with 2 shotguns into melee punish and some extra damage with shotguns while the enemy is stunned. The only enemy I had to swap shotguns for was Snail Balteus.


r/armoredcore 24m ago

Question Thinking about changing

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I just finished the first two endings and during this trip i assemble what looked/feels good to play with to make the build i'm using now (i didn't look any build online i don't know if this is really basic) and i really like this build,

But i wanted to maybe experience more of what the game as to offer and i wanted to know what little things i could change to try something different or just the build you had the most fun with

(for now on i mainly played light build because i find them most fun but i'm not against trying something new)


r/armoredcore 38m ago

Video Counter cross (ACFA PvP)

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Upvotes

r/armoredcore 22h ago

AC Showcase: AC: HARVEST OAK

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49 Upvotes

Built with intentionally off-meta parts


r/armoredcore 11h ago

Discussion Build suggestions

4 Upvotes

Sorry for cyrillics in advance. This probably won't work in pvp but in campaign I use it to glue to the bosses, stun them with pair of machine guns and punish with dagger. Works fine so far, but I can't decide how to make it even better. Any suggestions?


r/armoredcore 1d ago

Meme Replayed the AC6 Endings because I don't have a better robot game.

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1.6k Upvotes

r/armoredcore 1d ago

PvP If Assault Armor is your power, then what are you without it?

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51 Upvotes