r/dcss Mar 15 '26

0.34.1 Bugfix Release « Dungeon Crawl Stone Soup

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32 Upvotes

r/dcss Feb 25 '26

0.34 Tournament Results « Dungeon Crawl Stone Soup

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37 Upvotes

r/dcss 4h ago

Big throwable rework coming in .36 (not current trunk)

29 Upvotes

Not in the current Trunk version, but there’s a rework coming in the .36 release. Here’s what’s in discussion:

  • A rotating, randomized set of throwables, like evocables
  • Replacing boomerangs with tomahawks to eliminate returning throwing ammo
  • Damage adjustments: Reduces base damage scaling to 3/4ths of skill. Increases base damage of most throwables by 2-3 points and raises their delay slightly. The aim is to make throwing feel a bit better early while reducing late-game power.
  • Information on how likely a throwable is to mulch on the next throw
  • Specific new throwables
    • Boomerang tier:
      • Throwing knives: Double damage when striking stabbable monsters
      • Shuriken: Throws a volley of up to three so long as the thrower has at least that many, which hit different targets
      • Kunai: Not exactly sure. Maybe replaces darts?
    • Javelin tier
      • Harpoons: Pulls targets to thrower in one hit, assuming they survive
      • Chakrams: Single target, but gets additional damage based on God’s religious skill if they have one
      • Discus: Produces a 1-tile shockwave explosion if the thrower has free space around them to wind up
      • Throwing clubs: Dazes target. Too large for small species and requires two free hands to throw.

r/dcss 11h ago

trunk update: high-end 2h weapons buffed, long blades indirectly nerfed

36 Upvotes

As a result of two updates in trunk, a number of two-handed weapons have their base damage increased:

  • Great maces now do 18 base damage (up from 17).
  • Bardiches, executioner's axes, and triple swords now do 20 base damage (up from 18 for bardiches/exec axes and 19 for triple swords).
  • Giant clubs now do 21 base damage, and giant spiked clubs now do 24 (up from 20 and 22, respectively).

I take it this is a response to the long-held conventional wisdom that two-handed weapons generally aren't worth the tradeoffs inherent to them (the loss of your offhand slot plus increased skill required for min delay), meant as a stopgap prior to more sweeping changes planned for 0.36. What do folks think?

(Personally, I'm a bit bummed that greatswords are now strictly worse than great maces, and triple swords now do no more damage than their axe/polearm counterparts despite lacking cleaving or reach. Maybe the thinking is that dex scaling is a bigger deal on two-handed weapons, since you can't use a shield to compensate for low EV?)


r/dcss 11h ago

How to proceed

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7 Upvotes

Should I level EV even though it's -2? Earth magic? Or just proceed to smash my way through everything? It's going nicely so far... Got to Zot 5 once so I barely know what I'm doing.


r/dcss 1d ago

Meme Stay winning with Gozag

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33 Upvotes

Also no matter how many times it happens, I'll be pleasantly surprised every time Mr. Zag prevents enemy simulacrums from forming from pharaoh ants and shit, what a chad


r/dcss 23h ago

Help this GnWn^Gz

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7 Upvotes

Just getting to lair with this gnoll whom I call Gary. This gargoyle just hit him hard and before I get killed thought i would stop and see what you all may have to suggest on how to not die here.

https://pastebin.com/HZwWNc66


r/dcss 1d ago

First Xom win — GnCK^Xom

18 Upvotes

Morgue

Ok. Xom is … mostly good. They certainly were good to me, aside from all the times they summoned demons to kill me. And the random draining events. And confusing me while in the midst of a big fight. And teleporting me into hordes of nasty monsters which Xom then buffed up to make them even more dangerous.

But they made up for it all by plucking my Gnoll out of Lair 4 and plopping poor confused Toby into a chaotic bazaar where this incredible death stick, the chaotic +8 lance "Wyrmbane" {chaos, slay drac, rPois rF+ rC+ AC+3}, was on sale for 888 gold pieces. It carried the run, killing everything no matter what Xom threw at me, especially once it was fully enchanted to +18.

And  to be fair, there were also a number of difficult battles when Xom berzerked me (I wasn’t thrilled about it, but it did enable me to kill everything easily when they did) or summoned OP allies, like a Storm Dragon in the dungeon or about a dozen living Force Lance spells in Lair.

I started with a chaotic spear, which I soon replaced with Jeremiah’s +4 trident of draining. Learned my first spells on D:8 – Fugue of the Fallen, Mephitic Cloud, Ozocubo’s Armour and Clockwork Bee. It wasn’t a bad combination, especially once I rounded it out with airstrike. In fact, used Fugue and Ozocubo’s all the way to the end of the game. It set the standard strategy for the run. Soften things up at range with spells and thrown weapons (usually darts in the early game or boomerangs later), and then mop up with Wyrmbane as the survivors came close. 

I wore a +5 Ring Mail with regen until I found  the +1 robe of the Nuckelavee {Str+4 Int+3 Archmagi} on Shoals:4, and decided to switch for the extra spell power. With a kite shield, Ozocubo’s, fully enchanted auxiliary armour and good EV, I felt well enough protected, and the ability to cast higher level spells kept most baddies away from me. It also helped to find the Amulet of Vitality in the Desolation of the Salt on Vaults:4. As for spells, Magnavolt and Malign Gateway with Gell’s Gavotte carried me through the late game to Zot. And speaking of Zot, it was pretty tame with just three orbs of fire. Malign Gateway and silver javelins took care of them. The orb run? I didn’t see a single pan lord.

So, in sum. Xom was overall good, especially with that bazaar. But more than that, Xom was FUN. They make the game so spiky, giving you overpowered boons followed by sudden near death experiences. 

Chaotic Wyrmbane is the best melee weapon I’ve ever had … aside from chaotic Rift. That was even better. But that guy died, alas. I’d thought I’d put on my artifact medusa talisman with rF+++, but it was the vanilla one, which made meleeing two hell hogs a terrible idea.

Xom thought it was hilarious.


r/dcss 21h ago

How does one search commits on github these days?

2 Upvotes

It looks like something was changed in the github interface and I can no longer find the section with the commits, nor does the search bar automatically add the tags to search just the DCSS repository as it used to (and I have no clue how to do it manually).
Anyway, the specific question I went there for is: does the abyssal rune spawn deeper than abyss:3 in trunk? I got banished there and I figured I might as well get the rune, but after some fruitless wandering I got suspicious and decided to check the log and I couldn't find the message about the rune being at this depth.


r/dcss 1d ago

My 1st Win! 0.35a

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27 Upvotes

Hello everyone, never posted here before - just want to yap a bit.

I tried my hand at dcss a couple of times, started playing it seriously maybe 1/2 year ago. Then I had a long break just to come back to the game this week and FINALLY i got to the realm of zot for the second time ever and made it all the way out!

Meet my Minotaur Fighter of Jiyva.

I was just trying MiFi run over and over and to spice it up, i would pray at the faded altar.

I got a pretty nuts armor early on and with Jiyva's mutations and regen early and mid game was a breeze! I did feel the lack of items and i felt forced to combat loot sometimes, multiple times i would see a slime turn a corner and eat an item i was about to grab. As it turns out you can't really auto explore with Jiyvia unless you already have all the loot you need. I was trying to rely on shops but honestly they were pretty bad, and I really struggled to get poison rez for a long time. As consolation I didn't have to risk vaults 5 for the rune.

I trained a single spell on my knucklehead fighter which was passwall and it definitely helped me dodge some scary enemies and get some extra loot.

Not much to say here about late game - realm of zot was pretty easy with all my resistances but I was still cautious and almost died in orb room due to the number of enemies spawning and lack of experience on my part. Did a trick with pre-casting teleport scroll before grabbing the orb and it worked great!

The orb run itself was perhaps the easiest part of the game. Surprisingly almost nothing spawned in my way and i never had to stop to heal due to the high regen.

If you have any thoughts on how i did and what should be my next goal, I'm all ears! Should i try a 3 rune run in a different character or go for something else? I haven't really made it further than zot or the crypt. Never went to Hell or the Abyss (other than by force). What would be a good next class to try out?


r/dcss 1d ago

That one spell you want to use more but it just doesn’t deliver

21 Upvotes

For me it is Sculpt Simulacrum. I love the theme, the flavour but it is too expensive and there usually better spells to memorize.

Old Simulacrum was awesome tho.

Yours?


r/dcss 1d ago

A theory:what drove Sigmund mad

11 Upvotes

This mystery doesn't have any obvious clues and answers, but it can be solved using comparison to similar figures. The evidence for the theory(before theory itself): Sigmund can be considered an "insane(according to lore) spellcaster", and what other insane spellcasters are there? Louise and psyche, also mad acolytes of Lugonu. All have abyss theme:Louise and acolytes have an obvious one, Psyche has a less obvious:distortion weapon and purple clothing. Sigmund doesn't have any banishing abilities, but he does have invisibility in his skillset, which both Erolcha(not insane according to lore, but has obvious abyss theme), Psyche and acolytes have. So, the theory is, what if Sigmund went mad because he was to abyss? Either banished into it or entered other way. Sigmund "saw" the abyss, and went mad from it. You might wonder, if he went to abyss, how would he be able to fight off the inhabitants of it? The answer:he didn't. He hid from other inhabitants, using invisibility to flee. Possibly, other abyss-themed enemies also learned invisibility to hide from abyss inhabitants. Also, there isn't anything else to go insane from in early dungeon(the place he's usually encountered in):what, except being to abyss, could have driven him mad in the place he's found? It makes it pretty much the only explanation for his madness.


r/dcss 1d ago

The craziest shop i have seen so early, D:6

6 Upvotes

Very nice seed by the way, i got a scales of the Dragon King on D:2. But god dammit, i want to buy everything from this shop


r/dcss 1d ago

Jesus Flipping Christ

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10 Upvotes

Been playing for a year and a half straight, I play during class time and don't give two flying fucks (o-tab my way to victory with muscle memory of how to deal with specific enemies)

Look at this monstrosity, what the flip. Y'all got recommendations? Advice? Idk, this is crazy so far.


r/dcss 20h ago

Discussion unless something changes soon, this is what anti synergy may look like in 2027

0 Upvotes
  • AC reduces EV unless armor skill is trained
  • EV reduces AC unless dodging skill is trained
  • SH reduces weapon delay unless shields are trained
  • STR reduces DEX unless fighting is trained
  • INT causes evocables to fail unless evocations is trained
  • DEX causes spells to roll for failure twice unless spellcasting is trained
  • rF makes rPois to increase chance of being poisoned on hit unless alchemy is trained

when does it end


r/dcss 2d ago

Shafted 1 floor into 3 uniques

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21 Upvotes

Somehow, I was lucky enough to escape with the stairs.


r/dcss 2d ago

YAVP: GrFi Beogh 15 runes

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16 Upvotes

My second 15 rune win!

After struggling with my first mummy win for many months, this was almost easy in comparison.

Hell was a little sketchy. Tomb too.

Did slime last, which was easy, but immolate got me penanced.


r/dcss 2d ago

trying to learn

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10 Upvotes

What's up DCSS gang!

https://cbro.berotato.org/morgue/testest/morgue-testest-20260830-150723.txt

Pretty new to DCSS, so pretty horrible. Then at casting and spells, which naturally lets me gravitate to get all MiBe.

I still haven't had a W but having fun. I think with where I was at, I could have made a few more runs at more runes. I was snagging the Abyss rune, and then like 700 vortexes appeared, and I had no idea how to deal with it.

I was gonna go the shape shifting route but switched talents too late, and feel like I overtrained on some areas that I'm not really sure

Also, I had that gnarly loud shield but switched it out when I went in the Abyss.

Just looking for advice. Feel free to rip me apart. All critiques, good critique. Just trying to make the best berserker decisions I can. thanks gang!


r/dcss 2d ago

YAVP YAVP: DjCj^Ash

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12 Upvotes

Got win #3, but I feel like this is my first legit win. The first one was with a GnIE^Ash in v.33, so no tesseracts to contend with. The second was in trunk with a BaSu^Sif, but with a great seed I got then blew in a D:3 sewer, then started over. This one has no asterisks.

I decided to do some Djinni runs to check out spells I did not know. The first one of those was as a Hedge Wizard (so a bit challenging to start) and then the game gave me Freeze, Momentum Strike, Forge Blazeheart, and Alistair's Intoxication. Then I got shafted and then marked. That did not end well. RNG was much kinder this time, giving Airstrike, Crocodile, Gell's, and (yeah!) Haunt as early as possible. Then I picked up Manifold Assault and had some nice switchable weapons to use with it. And then I got Dragon's Call as the XL25 spell. So I figured at that point, the game was saying: it's up to you, buddy. I nearly blew it in Zot:5 AFTER taking down the tesseracts due to some very poor planning when trying to clear the rest. Had a scary moment or two on the way out but made it without getting too close to dying.

An observation and a question ...

Observation: I've read that Djinni are a great learning tool, and I'd have to agree. You've got to figure out how to use the limited resources you've got, not just fall into the same patterns. OK, well, I cast Haunt 1533 times in this game, so maybe a bit of a pattern.

Question: How can I play smart but faster? I managed to get my turn count down to around 88,000 this time, which is better, but this still took me almost 24 hours of real time. Part, maybe even much, of that is with the game open while I look up stuff, but it baffles me how people can get wins in 3-5 hours of real time.


r/dcss 2d ago

Which unique do you think has single-handedly cost you personally the most games?

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26 Upvotes

I usually play GrEE, MfIE, or TeCj if i actually am trying to win, so either him or Jogrun its gotta be lol, seems like there should be a way to see the actual statistics on webtiles but I don't know how


r/dcss 1d ago

I was so happy to finally go past floor 4 with the help of Chatgpt only to get destroyed by those as soon as I entered floor 8

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0 Upvotes

r/dcss 3d ago

YAVP [YAVP] Deep Elf Berserker of Trog

30 Upvotes

Years after my minotaur blaster caster:

http://crawl.berotato.org/crawl/morgue/demenzo/morgue-demenzo-20190318-173212.txt

I've decided I'd do the exact opposite: Have the most adept spellcaster species in the game become a Troglodyte.

I have half-assed this attempt many times and splatted them all, so this time I decided to do it carefully, and with the help of RNGod I managed to come out with the Orb:

https://crawl.dcss.io/crawl/morgue/demenzo/morgue-demenzo-20260829-010517.txt

High points in the run: Arga, A sick +13 crystal plate armor and having basically full resistances across the board.

Low points in the run: Even with all that gear, you feel so frail most of the time, any crystal spear to the face and you're in red health.

Overall, playing something like this helps you get better at the game in general, as you have to be very consistent with choosing carefulness over hubris, which is not something I'm usually good at.

Let me know what you think!

Post for the original Minotaur Blaster Caster for the feels:

https://www.reddit.com/r/dcss/comments/b2lwre/yavp_first_minotaur_pure_blaster/


r/dcss 3d ago

What have xom done/strongest weapon in the game

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9 Upvotes

Zealots sword from 60677 just got obliterated(i just read a post abt zealot and maxwell)


r/dcss 3d ago

Hard to find

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4 Upvotes

r/dcss 3d ago

Discussion How do I keep the sound volume on the same setting?

2 Upvotes

Just started playing dcss and I'm really enjoying the game! However, whenever I start a new run, I always have to change the sound volume as it's too loud for me. Is there a way to keep the setting on the same volume throughout my runs? If it helps, I'm playing on the online website version of the game.