This is mobile gacha revenue though, people will mostly likely play OG Arknights on mobile than pc, and Endfield on pc than mobile. But yea, still wild. Probably people was pushed away by the gacha mechanics?
I don't remember the source, but I'm sure I read that the majority plays on PC and consoles, the mobile experience is ass unless you have a very beefy and expensive tablet (which most people lack), in a normal phone is almost unplayable.
I have a beefy, expensive tablet and I haven't been able to play it at Ultra since the 2.3 patch. I can log in and do dailies, but that's about it. Questing is fiddly and janky to do.
I have a beefy, expensive phone and I removed the game because it looks and plays terrible.
my own experience is that i'm playing AK a lot more on PC with the new client but i'm too lazy to reinput my payment info for PC so i'm continuing to buy on mobile
I think it's a combination of focus on factory, 50/50 and convoluted rules and that the gacha system discourages gambling by kinda forcing you to save enough for 120 pulls unless you spend.
I spend quite a bit in Endfield and NTE and my experience playing both of those, they're actually not that bad each actually does reward you around the same amount of value, but Endfield's system feels worse as you're punished for just throwing a few rolls here and there since there is no carry over on the 120 guarantee.
But when i buy stuff i do it on my PC for both of those games i don't do it on my phone.
I was pushed away by factory mechanics, it was fun when I was unemployed, but then I ended up with a higher stress job and the factory stuff just became too much of a hassle + people constantly saying "if you don't like it then quit" so I did lol
Frankly, you don't really need to spend much in Endfield to have alot of fun. Many support based effects are dual element and a number of operators work in a number of different teams. Moreover, I reckon a large number of EF players main other games and use their funds there.
There is legitimately no incentive to spend besides pulling for aesthetics and small power ups relative to other 3d gacha games that you don't use anywhere besides max max risk contingency contract. And everything works for clearing endgame, literally everything, 0 squeezing of the playerbase.
Great news for f2p, bad news for the monthly spreadsheet.
This is becoming more and more common and is making this list more and more irrelevant. People love to use this list as a sort of gospel book. Right now it's hard to tell what is actually outperforming the rest globally when it's only related to one platform.
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u/Placeholdered 7h ago
Shining Nikki beating out Infinity Nikki is kind of wild.