problem is endfield want to be unique with factory but also same with action gameplay, those 2 dont mix well becaymost action game players dont like puzzle/managing gameplay.
Doing that would be a sure fire way to kill the game.
Also, the game is still doing well? The action combat and factory works just fine and where have you seen people complaining about managing and puzzles? I think youre just trying to use personal experience to speak for others.
managing/puzzles is factory thing im talking about, of course there is minority of people who like both but lots of people getting filter out because of factory, most casual just want easy action gameplay.
other gacha know about how tedious/boring minigame can filter out many players, hence why when they include some puzzle gameplay, it will be easy and short, or letting player able to skip them entirely with hint or simple skip button.
you cant force tedious minigame in action gameplay. if you want to make it long that just make the game that focus on factory only, not with action gameplay just to bait casual mainstream audience
I think its great that there are developers out there trying new things instead of just copy pasting their own version of a old formula. I think Hypergryph were well aware they wouldn't hit revenue levels similiar to Genshin, and that's absolutely fine, a game made for everyone is a game made for no one.
Also, factory mode in Endfield does have a 'skip' button, Blueprints, it doesnt take long to copy one and then you dont have to deal with it for several weeks if you dont want to.
problem is they are trying to do both with unique idea factory and typical idea action combat. people that like one then tends to not loke others type.
like i said those long ass preparation is one turnoff people, even if one time nobody like focusing on doing something they feel boring more than 20mins, hence why zzz dev removed tv even though thats also one time only per story because its taking too long.
I struggle to see how they would just make a gacha game from factory alone and I believe new action combat gachas need a hook or something that makes them different. Endfields factory is that hook. Theres nothing saying that players can only like one of those aspects, that's just you making assumptions.
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u/Defiant-Seat5425 5h ago
problem is endfield want to be unique with factory but also same with action gameplay, those 2 dont mix well becaymost action game players dont like puzzle/managing gameplay.
they need to pick one and drop other.