So I realized that there is a need of more archetypes of sulfur cubes. I was making a map involving sulfur cubes. So I wanted to add them, basically.
Hyperfast
First of all, there is no really fast and unbouncy archetype. Yes, there is fast flat but it's not that fast. I want something that is the opposite of high resistance. It would be fun if there was a more controllable version of bouncy. I coded it for the map with the attributes and it works fine imo. I was originally going to make this all glass blocks, but learned that transparent blocks can't be absorbed by sulfur cubes for a reason. Therefore, i chose the blocks that are glass-like or crystal irl. Yes, i changed which archetype they result at.
Attributes:
Knockback Resistance: -2
Bounciness: 0.5
Friction: 0.1
Air Drag: 0.01
Horizontal: 0.9125
Vertical: 0.09
Floats in Water: Yes
Blocks:
Obsidian
Crying Obsidian
Amethyst Block
Budding Amethyst
All Quartz Blocks
Sea Lantern
Redstone Lamp
Glowstone (i am not sure if this is a crsytal or not)
Fast Jumpy
So this is a weird but imo a fun one. It also has a slow jumpy counter part. The main point is it being able to jump. Like hopping. Idk, like a rabbit does. It is not like bouncy, because it bounces ones and doesn't bounce again. It is hard to explain but i tried it in-game and it is kinda cool, could be used for some kind of sulfur cube parkour? Maybe it could represent marbles as a ball. The blocks of this archetype are packed mud and mud bricks, because i couldn't really come with a good idea. Sorry for that.
Attributes:
Knockback Resistance: -0.8
Bounciness: 0.2
Friction: 0.6
Air Drag: 6
Horizontal: 0.4125
Vertical: 0.09
Floats in Water: Yes
Blocks:
Packed Mud
Mud Bricks
Typhaboard (from my "Cattails and Nether Cattails post)
Slow Jumpy
This is the slow counterpart of jumpy. The blocks of this archetype are blocks of gems.
Attributes:
Knockback Resistance: -0.4
Bounciness: 0.2
Friction: 1
Air Drag: 18
Horizontal: 0.4125
Vertical: 0.09
Floats in Water: No
Blocks:
All Ores
Diamond Block
Emerald Block
Lapis Block
Aquatic
This would be same with slow bouncy with a twist: it stays doesn't float or sink in water. It just remains suspended. That's something that can happen irl when the liquid's density is equal to object's density, and i have realised that there no such an archetype. Also it could be cool if it acted like regular in water but acted like slow flat outside water, not sure tho. The blocks would be prismarine blocks.
Attributes:
Basically same with slow bouncy except it remains suspended in water.
Blocks:
All Prismarine Blocks
Low Gravity
Basically low gravity archetype as there is no archetype like that. It's kinda boring because it becomes a longer duration bouncy but still kinda cool. The blocks of this archetype are end related blocks.
Attributes:
Knockback Resistance: -1
Bounciness: 0.5
Friction: 0.1
Air Drag: 0.1
Horizontal: 0.4125
Vertical: 0.09
Floats in Water: Yes
Gravity: 0.04
Blocks:
End Stone
End Stone Bricks
All Purpur Blocks
Conclusion
That was the suggestion. I also thought of a faster archetype where it would be the same with fast flat but it would have -1.5 knockback resistance. But it would be kinda lame and couldn't think of any blocks for that so I didn't add it. Other than that, i think these ideas would be cool for minecraft and useful for players like me. Thanks for reading!