r/playrustadmin • u/HunterZ0 • 3h ago
News September 2026 Force Wipe Highlights
Here are some things that server owners might want to know is coming on the September 3 force wipe:
- Building:
- Player count-based upkeep tax added to Tool Cupboards, with attempted carve-outs for small groups, player hotels, etc.
- Items:
- Boat Building Plan research cost decreased
- Composters reworked to act like furnaces/ovens
- Heavy Plate Helmet and Semi-Auto Pistol (P2) crafting costs increased
- Hazmat Suit and HMLMG crafting costs decreased
- Homing Launcher and SAM Site targeting improved
- Honey Bandage item added
- Longsword attack speed and damage buffed
- Most throwing weapon stack sizes reduced to 3-4
- Pie duration selectively buffed
- Prisoner Hood BP known by default
- Monuments:
- Dome pumps limited to 1000 crude oil each
- Drone marketplace now has an internal battery that requires charging from Power Plant grid power
- Heavy monument blockers added to red keycard doors; destroy with explosives or wait 24 hours
- Lesser monument blockers added to the outsides of some monuments; mine for metal/stone, may respawn?
- Radioactive water buffed
- Resources:
- Rare High Quality Metal nodes and collectables (pickups) added
- Swamp tree wood yield increased from 300 to 1000
- Vehicles:
- Attack Helicopter and Hot Air Balloon armor now progressively falls off with damage
- Car handling changed
- Modding breakage:
- CanAcceptItem and CanAcceptBackpackItem hooks are broken in at least Carbon staging at the moment
- Composter rework has caused the Oxide OnComposterUpdate hook to be deprecated in favor of OnOvenCook
- HelicopterDebris.tooHotUntil has been removed in favor of using a timed invoke with delay specified by HelicopterDebris.coolDownTime constant
- Satellite crash event crates changed from TimedUnlootableCrate entity type to LockedByEntCrate type used by Bradley/Heli crates













